Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
Psyche
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Psyche he/they
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Post #2025 (ISO ) » Wed Jun 19, 2019 12:26 pm
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by Psyche » Wed Jun 19, 2019 12:26 pm
That does it everyone. I'm gonna go PM awestfie that setup information she not at all suspiciously asked for right before notes replaced it.
You can't step in the same river twice.
Skygazer
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Post #2026 (ISO ) » Wed Jun 19, 2019 12:27 pm
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by Skygazer » Wed Jun 19, 2019 12:27 pm
cheeky were you cop or were you roleswapping
Psyche
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Psyche he/they
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Post #2027 (ISO ) » Wed Jun 19, 2019 12:28 pm
Post
by Psyche » Wed Jun 19, 2019 12:28 pm
In post 2025 , Psyche wrote: That does it everyone. I'm gonna go PM awestfie that setup information she not at all suspiciously asked for right before notes replaced it.
kind of scary realizing my laziness might have saved the game
You can't step in the same river twice.
CheekyTeeky
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Post #2028 (ISO ) » Wed Jun 19, 2019 12:28 pm
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by CheekyTeeky » Wed Jun 19, 2019 12:28 pm
I was cop
CheekyTeeky
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Post #2029 (ISO ) » Wed Jun 19, 2019 12:29 pm
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by CheekyTeeky » Wed Jun 19, 2019 12:29 pm
Tried to make it look like roleswapping to see what bit but yeah. I believed your AtE when you were going to be quicklynched D1
Psyche
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Post #2030 (ISO ) » Wed Jun 19, 2019 12:31 pm
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by Psyche » Wed Jun 19, 2019 12:31 pm
awestfie wrote: Hi, could I
get spoilers/join the spoiler thread
for Micro 877? This is for statistical purposes.
I'm trying to get side-wide statistics for things such as roles used, modifiers used, win percentages per roles, alignments win percentages for setups, mislynch rate for things such as D1/LYLO/MYLO, etc. As well as each individual player's win percentages as both alignments for full transparency. All of these statistics will be made available to the site once I've got enough data.
The purposes of this is to help create more balanced setups and to open up more options. Having this data available should be helpful in both setup creation and changing up the current's site meta. As well as give players the option to see their personal win percentages for those who haven't been keeping track of it all these years.
Thanks,
awestfie.
Psyche wrote: None of those purposes listed seem to explain why you'd need the info now and not just after the game is over.
By the way, I've shared some very detailed data in the Computational Mafia thread that you should find useful. Whether you do or not, it might be a great base to collaborate w/ other site members who've worked on similar projects.
awestfie wrote: Because it's easier to do in real-time with the approach I'm taking as opposed to going through every game after the fact. Not every mod updates the OP or even lists the roles in the OP after a flip (some don't even give a setup summary at the end of the game). It's simply easier to do it this way and I've had no issue in this past taking this approach (if anything, it's saved me a ton of time).
secretly i barely remembered who the cop was and at that point was too afraid to ask
You can't step in the same river twice.
Psyche
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Post #2031 (ISO ) » Wed Jun 19, 2019 12:32 pm
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by Psyche » Wed Jun 19, 2019 12:32 pm
Skygazer has been lynched. She was a Mafia Goon.
The town wins! Flawless victory.
Votecount here eventually.
You can't step in the same river twice.
Skygazer
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Post #2032 (ISO ) » Wed Jun 19, 2019 12:32 pm
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by Skygazer » Wed Jun 19, 2019 12:32 pm
hahahaha they were trying to pocket you with the statistical analysis data collecting thing
Ircher
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What A Grand Idea
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Post #2033 (ISO ) » Wed Jun 19, 2019 12:33 pm
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by Ircher » Wed Jun 19, 2019 12:33 pm
awestfie does have a good point in that last pm though.
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Ircher
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Post #2034 (ISO ) » Wed Jun 19, 2019 12:33 pm
Post
by Ircher » Wed Jun 19, 2019 12:33 pm
In post 2031 , Psyche wrote: Skygazer has been lynched. She was a Mafia Goon.
The town wins! Flawless victory.
Votecount here eventually.
YAY!!!!
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Psyche
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Post #2035 (ISO ) » Wed Jun 19, 2019 12:34 pm
Post
by Psyche » Wed Jun 19, 2019 12:34 pm
meh ive got hundreds or thousands of games coded years after their completion awestfie can chill
Last edited by Psyche on Wed Jun 19, 2019 12:41 pm, edited 1 time in total.
You can't step in the same river twice.
Psyche
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Post #2036 (ISO ) » Wed Jun 19, 2019 12:40 pm
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by Psyche » Wed Jun 19, 2019 12:40 pm
I'm unhappy with this setup. If I were to do it again I'd certainly exclude the cop (IC). It's not even the "lynch one scum and you clear 3 town" i hate; it's the scum having so few viable positions they can bullshit having
i do think the setup achieved my goal of energizing D1 and eliminating the awkward RVS start that defines most games. but perhaps it's energy
after
D1 that's more pressing to game design these days than before.
You can't step in the same river twice.
RadiantCowbells
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Post #2037 (ISO ) » Wed Jun 19, 2019 12:41 pm
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by RadiantCowbells » Wed Jun 19, 2019 12:41 pm
this game was townsided
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post #2038 (ISO ) » Wed Jun 19, 2019 12:42 pm
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by RadiantCowbells » Wed Jun 19, 2019 12:42 pm
it's like "the neighbourhood" or whatever the 4 east side and 5 west side neighbours thing is called but you also have a named townie in the cop.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
Psyche
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Post #2039 (ISO ) » Wed Jun 19, 2019 12:44 pm
Post
by Psyche » Wed Jun 19, 2019 12:44 pm
Intuition is that setups have to be a bit townsided for town winrates to actually be 50%. Maybe that's an old impression of the site meta though.
You can't step in the same river twice.
RadiantCowbells
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Post #2040 (ISO ) » Wed Jun 19, 2019 12:49 pm
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by RadiantCowbells » Wed Jun 19, 2019 12:49 pm
That is a year out of date
Town are murdering scumteams these days
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
Psyche
Psyche he/they
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Psyche he/they
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Posts: 10901 Joined: April 28, 2011
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Post #2041 (ISO ) » Wed Jun 19, 2019 12:50 pm
Post
by Psyche » Wed Jun 19, 2019 12:50 pm
interesting...
mafia has felt easier lately i guess
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Skygazer
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Post #2042 (ISO ) » Wed Jun 19, 2019 12:52 pm
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by Skygazer » Wed Jun 19, 2019 12:52 pm
chalk it up to me joining
RadiantCowbells
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Post #2043 (ISO ) » Wed Jun 19, 2019 1:01 pm
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by RadiantCowbells » Wed Jun 19, 2019 1:01 pm
Hmm
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
RadiantCowbells
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Post #2044 (ISO ) » Wed Jun 19, 2019 1:02 pm
Post
by RadiantCowbells » Wed Jun 19, 2019 1:02 pm
Honestly the quality of scum play has dropped a lot.
I think it's more that than anything else.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
the worst
the worst
Snuggly Duckling
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Post #2045 (ISO ) » Wed Jun 19, 2019 1:17 pm
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by the worst » Wed Jun 19, 2019 1:17 pm
The Skygazer Effect
the worst
the worst
Snuggly Duckling
the worst
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Post #2046 (ISO ) » Wed Jun 19, 2019 1:17 pm
Post
by the worst » Wed Jun 19, 2019 1:17 pm
Ircher
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What A Grand Idea
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Post #2047 (ISO ) » Wed Jun 19, 2019 1:21 pm
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by Ircher » Wed Jun 19, 2019 1:21 pm
Was there a mafia and dead thread?
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Skygazer
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Post #2048 (ISO ) » Wed Jun 19, 2019 1:35 pm
Post
by Skygazer » Wed Jun 19, 2019 1:35 pm
there was a scum thread! im fine with it being released
OkaPoka
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Post #2049 (ISO ) » Wed Jun 19, 2019 1:44 pm
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by OkaPoka » Wed Jun 19, 2019 1:44 pm
Huh
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