In post 3691, Tierce wrote:In post 3678, HezLucky wrote:In post 3677, saulres wrote:Although I'm a bit surprised to see the mission end in a traitorwin after a traitor was terminated. That's just weird.
Yeah What happened? We caught the tough one and the other two were obvious o_O
Huh. 'Tough one', me?
Had we lynched Akonas [was #1 in my sights by far, at that point], we likely would have never lynched you because:
1) You would have never slipped.
2) Leaving Dana alive with me would not have been good for town. This is a lesser point, because of my double vote (hah! not a double vote! I see those countermeasures in the QT -- Hez did something right after all)
And of course, I was practically the only one who ever wanted your head, and I would've just been killed off and everyone woulda been like "oh he's doublevoter thats too much for maf to deal with". No way you are dying if Akonas is dead, which means no way we win.
Does feel kindof like a hollow way to lose a game, given that, as I said, we caught by far the toughest mafia, and the other two were obvious [it was those two with Seraphim, Elmo and Dana] ... but at the same time I feel like town mislynched way too many times to deserve a victory. So I'm kinda meh...
Liked the game itself. Got me very interested in the Paranoia RPG.
And apologies to anyone I have offended during the game. Hez really really does not like being tunneled on regardless of alignment. Stick that in my meta, if you will.
GAME STUFF:
So, like, night 1 I investigated inte, and got back a result stating that Xalxe was a mutant. My role is as described above, starting at 0 and going up 1 for every mutant I help eliminate. I decided when I got the role PM that I would NEVER claim my Detect Mutant role, as it basically made me a vanilla townie if informed on, and my extra vote could sneakily destroy someone at soem point during the game [ironically, if Dana had fallen for my crappy trap town might have won this -- but I don't blame him for that]. I also decided that I would be on as many bandwagons as possible, and if you notice I was actually on every single bandwagon in this game save one [the sotty wagon -- and I am wondering,
I discounted my "cop" (ie. mutant detection) results when I was on the second wagon of the game [was that Peregrine?], it was town and he was a mutant. That's why I manipulated Days 3 and 4.
The reason I was so happy that Xalxe was lynched is that I had it in my head that "double voter can't possibly be scum it's too powerful for scum" ie. I would basically be confirmed town, because Xalxe was a mutant and that would take my vote from one to two. Apparently meta has changed too much since then. This is the exact reason why I was so ridiculously brash and cocky when I was being strung up to Lynch minus One on that one day. It's sad that nothing but town was on that wagon -- once again, if nobody on the entire town can read me save Elmo [and Tierce as scum claims that I'm obvtown in the quicktopic] then I don't think we deserved to win.
Also sad that I was yelling all game about how this was the game that Magua would create where claiming would be really bad for the town, and that nobody even bothered to look into that.
Only people in this game who really deserved to win were Tierce and Elmo, IMO. Tierce for being tricky scum and Elmo for being the only one in the town to have a modicum of sense for the last, like ,several days [had he not consistently had my back it would have been immediate gameover due to Akonas ability] ... since the game ultimately came down to Elmo picking Amrun as a lynch, I guess I'm okay with how it all turned out.
And again, sorry for offending anyone who I did. Time to read that quicktopic.