Micro 27 - Precinct Madness! (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #375 (ISO) » Mon Oct 08, 2012 12:51 pm

Post by Mehdi2277 »

You wouldn't be wrong, but redundant since it was mentioned shortly before.

T-bone's original line on focus on day play was completely right though.
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Post Post #376 (ISO) » Mon Oct 08, 2012 1:13 pm

Post by pieceofpecanpie »

Hey I wasn't claiming it as an original idea.

Agreeing with one point of the set up speculation is redundant? Gee sorry, I'll keep my mouth shut.
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Post Post #377 (ISO) » Mon Oct 08, 2012 1:35 pm

Post by Mehdi2277 »

Well you just made it sound like it was a new idea. I'm mostly just agreed with a past t-bone statement in my last post. It wasn't supposed to be mean (snarky, but not mean).
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Post Post #378 (ISO) » Mon Oct 08, 2012 2:40 pm

Post by T-Bone »

Nah, sanity flips makes the game unwinnable for scum very fast.
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Post Post #379 (ISO) » Mon Oct 08, 2012 2:46 pm

Post by saulres »

You think so?

I haven't done the analysis, but we can certainly try it with this game and see. If no one else does I'll try it later or tomorrow.
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Post Post #380 (ISO) » Mon Oct 08, 2012 2:49 pm

Post by T-Bone »

Well lets see. After Night 1 both Insane Cops were killed. That pretty much forces scum to try and be paranoid or naive. I get lynched, Paranoid is gone, Medhi gets killed Results is gone. That leaves Naive and 2 Sanes in LyLo, and very easy analysis reveals that Telos and GNR are probably faking their results.
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Post Post #381 (ISO) » Mon Oct 08, 2012 7:36 pm

Post by pieceofpecanpie »

It would give the framer something to do, no?
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Post Post #382 (ISO) » Tue Oct 09, 2012 4:25 am

Post by saulres »

Hrm.

What if sanities are only revealed for either lynches or NKs?
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Post Post #383 (ISO) » Tue Oct 09, 2012 2:02 pm

Post by pieceofpecanpie »

You mean one, but not the other?
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Post Post #384 (ISO) » Tue Oct 09, 2012 2:17 pm

Post by saulres »

Yes. Lynches if the town should have the most influence, NKs if the scum should.
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Post Post #385 (ISO) » Tue Oct 09, 2012 2:29 pm

Post by Mehdi2277 »

Night kills. Lynch can hit scum and should generally hit at least one. Night kills people are more clueless on sanity since they'll always hit town.
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Post Post #386 (ISO) » Tue Oct 09, 2012 8:28 pm

Post by pieceofpecanpie »

I agree. I'd be interested in a repeat of the set up with the sanity of night kills revealed. That feels about right.
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Post Post #387 (ISO) » Wed Oct 10, 2012 1:14 am

Post by saulres »

How about the idea of giving a no-kill N0? So that there's another set of results to work with, and also so no one dies without getting at least one result?
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Post Post #388 (ISO) » Wed Oct 10, 2012 7:42 am

Post by Cartographer »

Did I play well?

I am really sorry for Saul. I was actually going to truck through it, but he actively replace me anyway. That made me feel like I was holding other games back too.

I am really very sorry. :(
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Post Post #389 (ISO) » Wed Oct 10, 2012 8:29 am

Post by saulres »

People get sick, things happen. I'm just glad you're feeling better.

I'd have to leave it up to the other players if you played well; I remember at least one person had a townread on you so that of course went well.
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Post Post #390 (ISO) » Wed Jan 16, 2013 4:40 am

Post by quadz08 »

:nerd:
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