SKs have amazingly a lot in common with mafia: Survival is critical, less care for who is lynched, want to make friends, etc.. Until someone shows up mafia, and we can solidly speculate on connections (and then we see someone scummy but with no connections -- SK), I'm perplexed as to how you can "tell the difference" between SK and scum. Day 1, with no partner connections, saying you can see 3 good SK candidates boggles my mind.Coron wrote:I don't use ANY set group of "tells" a lot of my accusisations are based on tendencies, and not one specific thing I see.
I'm having a hard time figuring it out, do you believe that sks actually act exactly the same as mafia, or are you just doubting my ability to figure out how they would act differently?
Saying that an SK and a mafia member act exactly the same is ridiculous, the mafia member has to think about his partners, where an sk does not, the sk then has a lot more freedom to move his vote around, where a mafia member might feel a bit restricted. Just as one of the things I look at.
In order to find role X I think about how I would want to act if I were role X, I also think about how I've seen the role act in the past(not specifically and games, just an abstraction).
I see no reason it would be detrimental to the town to explain reasoning that me and the 2 others 'could be SKs', and you continue to evade doing so.