Mini Theme 2176: Jake's Grand Idea (Post Game)


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Post Post #75 (ISO) » Wed Nov 11, 2020 3:43 am

Post by TemporalLich »

I'll fullclaim at E-2
time will end
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Post Post #76 (ISO) » Wed Nov 11, 2020 3:43 am

Post by Galron »

In post 72, samantha97 wrote:should we share which page(s) we sent for roles?
Why not. 52, 54, 58.
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Post Post #77 (ISO) » Wed Nov 11, 2020 3:43 am

Post by samantha97 »

uh aren't you already at E-2?
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Post Post #78 (ISO) » Wed Nov 11, 2020 3:43 am

Post by TemporalLich »

I have 4 votes on me right?
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Post Post #79 (ISO) » Wed Nov 11, 2020 3:45 am

Post by Galron »

In post 74, TemporalLich wrote:I'll softclaim my role at risk of further being ran up...

My role is an investigative role... that comes at great cost to the town so therefore I should not use it unclaimed.
I don't think threatening town is really the way to go, but whatever
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Post Post #80 (ISO) » Wed Nov 11, 2020 3:47 am

Post by samantha97 »

In post 78, TemporalLich wrote:I have 4 votes on me right?
nope it's 5 right now

also I sent page 63 viewtopic.php?f=5&t=59348&start=63
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Post Post #81 (ISO) » Wed Nov 11, 2020 3:48 am

Post by Galron »

In post 36, DoubtingThomas wrote:TemporalLich
Sirius9121
Assemblerotws Nono
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samantha97
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looks like i played with only 1 of you in terms of completed game
You have yet to experience the stupidity that can be Galron.
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Post Post #82 (ISO) » Wed Nov 11, 2020 3:49 am

Post by TemporalLich »

I rechecked the thread and I'm apparently at E-2...

guess it's time for my fullclaim

Town Dirty Inquisitor - may choose to learn the name of a random cultist, but a random townie (other than me) will unavoidably die if this ability is used. You may learn the name of the same cultist twice.

pages that I submitted as picks - 277, 302, 360
time will end
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Post Post #83 (ISO) » Wed Nov 11, 2020 3:50 am

Post by TemporalLich »

In post 35, TemporalLich wrote:tl;dr I think TS is using "you have a bad sense of humor" (directed at me, which actually does offend me jsyk) to defend as nothing more than just a meme

anyway I townread you PP, your early game initiative shows you might be the town leader.
And hopefully to the Ephemeron you aren't a cultist. Because cultists can't hide even if the town goes dark.
and here is my breadcrumb, with the actual breadcrumb
bolded
.
time will end
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Post Post #84 (ISO) » Wed Nov 11, 2020 3:51 am

Post by samantha97 »

if cults start with 1 member, then that can get rid of them entirely day 1 right?
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Post Post #85 (ISO) » Wed Nov 11, 2020 3:51 am

Post by Galron »

So it really was a threat.
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Post Post #86 (ISO) » Wed Nov 11, 2020 3:53 am

Post by TemporalLich »

In post 84, samantha97 wrote:if cults start with 1 member, then that can get rid of them entirely day 1 right?
Even if I did actually NK a random cultist, if that 1 member is a leader I'd still be unable to completely stop the cult from Cycle 1.

I'm an investigative role, I get the name of a random cultist if the town is willing to suffer an extra guaranteed NK
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Post Post #87 (ISO) » Wed Nov 11, 2020 3:56 am

Post by Galron »

What do you mean if you NK a cultist?
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Post Post #88 (ISO) » Wed Nov 11, 2020 3:58 am

Post by TemporalLich »

In post 87, Galron wrote:What do you mean if you NK a cultist?
I'm saying even if my role were "NK a random cultist and random townie" a cult leader would still be able to recruit someone on N1.

I can't NK cultists as I'm Town-aligned and my role only allows random townies to die.
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Post Post #89 (ISO) » Wed Nov 11, 2020 4:20 am

Post by Starbuck »

Good morning! I completely missed game start yesterday afternoon. For transparency, these next few days are going to be real tough as I'm putting my sweet 15 y/o to sleep tomorrow. So I'll probably V/LA for the weekend and be back at full strength hopefully early next week.

For the mean time, though, y'all got me and Imma read the current pages and catch up.
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Post Post #90 (ISO) » Wed Nov 11, 2020 4:21 am

Post by Starbuck »

That should say 15 y/o doggo. My brain is already mush. Ugh, sorry.
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Post Post #91 (ISO) » Wed Nov 11, 2020 4:21 am

Post by ManWithNoName »

105, 57, 274 here.

I chose using the age old method of choosing three random numbers. I did not have a die that went high enough to roll the dice.
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #92 (ISO) » Wed Nov 11, 2020 4:22 am

Post by ManWithNoName »

In post 90, Starbuck wrote:That should say 15 y/o doggo. My brain is already mush. Ugh, sorry.
Sorry to hear that, that being said, a 15 y/o dog being put down is better than a 15 y/o child?
In this world, there's two types of people, my friend. Those with loaded guns, and those who dig. You dig.
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Post Post #93 (ISO) » Wed Nov 11, 2020 4:31 am

Post by Starbuck »

In post 43, Tayl0r Swift wrote:i think people should be wagoned even for shit reasons
Looks like we come from a different school of mafia. Shit reasons are still shit reasons.
In post 44, TemporalLich wrote:from my experience running up people in RVS was considered scummy
+1


When did this whole, wagon for the sake of wagoning become a thing?
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Post Post #94 (ISO) » Wed Nov 11, 2020 5:00 am

Post by Starbuck »

In post 60, TemporalLich wrote:It's not RVS anymore most people have serious votes now
This question is redundant at this point, given your claim and moving us clearly out of RVS with it, but I'm still curious of an answer.

Why was it up to you and Tayl0r to decide whether or not we're out of RVS? Especially when like 2/3 of the player list wasn't here yet. Isn't that what you were trying to tell Tayl0r the whole time?
In post 72, samantha97 wrote:should we share which page(s) we sent for roles?
150 through 152
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Post Post #95 (ISO) » Wed Nov 11, 2020 5:06 am

Post by PlusJOYED »

I did 43 59 96 submission (rolled a d100)
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Post Post #96 (ISO) » Wed Nov 11, 2020 5:09 am

Post by PlusJOYED »

In post 82, TemporalLich wrote:I rechecked the thread and I'm apparently at E-2...

guess it's time for my fullclaim

Town Dirty Inquisitor - may choose to learn the name of a random cultist, but a random townie (other than me) will unavoidably die if this ability is used. You may learn the name of the same cultist twice.

pages that I submitted as picks - 277, 302, 360
why claim at e2? I've never done grand idea but isn't it usually e1?
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Post Post #97 (ISO) » Wed Nov 11, 2020 5:10 am

Post by PenguinPower »

Why did you limit it to just the first 100. Go big and roll that d400 four times and drop the lowest.

157
67
102
<(") | (")>
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Post Post #98 (ISO) » Wed Nov 11, 2020 5:11 am

Post by PenguinPower »

In post 91, ManWithNoName wrote:105, 57, 274 here.

I chose using the age old method of choosing three random numbers. I did not have a die that went high enough to roll the dice.
ftf: https://rollthedice.online/en/dice/d400
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Post Post #99 (ISO) » Wed Nov 11, 2020 5:12 am

Post by PlusJOYED »

does the existence of 1 role like a cultist killer mean there has to be a cultist or is it like great idea where it doesn't always mean there is cult
peddit: i rolled physical dice

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