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Post Post #775 (ISO) » Mon Apr 11, 2011 10:42 am

Post by Fate »

NO QT FOR YOU DERP
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Post Post #776 (ISO) » Mon Apr 11, 2011 10:42 am

Post by GhostWriter »

Sorry, but it's not gonna happen.
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Post Post #777 (ISO) » Mon Apr 11, 2011 11:02 am

Post by GreyICE »

QQ
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Vezok, Zyconium, come on. Vezok you know you want to, you buddied me really hard, do it in the post game please :)
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Post Post #778 (ISO) » Mon Apr 11, 2011 11:02 am

Post by GreyICE »

I just really kinda want to know if Zyrconium honestly thought I was Fate's partner.

And a Fate+Vezok QT is gonna be all sorts of win.
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Post Post #779 (ISO) » Mon Apr 11, 2011 6:54 pm

Post by Fate »

You think Vezok is gonna cross me and post the QT?

HA
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Post Post #780 (ISO) » Tue Apr 12, 2011 12:29 am

Post by vezokpiraka »

If Fate says no I can't cross him.

Maybe if you have something to offer?
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Post Post #781 (ISO) » Tue Apr 12, 2011 3:14 am

Post by GreyICE »

vezokpiraka wrote:If Fate says no I can't cross him.

Maybe if you have something to offer?
I was kind and benevolent! Despite cries for your blood, I kept you alive day 2! I kept you alive day 3! I kept you alive day 4! Every day someone started the day wanting to lynch you and I suggested a completely different target!

I was nicer to you than your scumbuddy. Is this the repayment for my benevolence? :cry:
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Post Post #782 (ISO) » Tue Apr 12, 2011 6:42 am

Post by vezokpiraka »

No. Maybe I'll give it to you later.

When Fate forgets about it.
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Post Post #783 (ISO) » Tue Apr 12, 2011 11:45 am

Post by Katsuki »

I'm curious as to what Fate-rage took place in the QT. :D

Reading back in this game, I caught your entire team in 2 seconds (vezok from a single post).
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Post Post #784 (ISO) » Tue Apr 12, 2011 12:52 pm

Post by Fate »

HEY VEZOK YOU WANNA GO BACK INTO POLICY LYNCH LAND INSTEAD OF "I CAN READ VEZOK, KEEP HIM ALIVE" LAND?

THATS WHAT I THOUGHT.
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Post Post #785 (ISO) » Tue Apr 12, 2011 1:19 pm

Post by Kise »

Acting suspicious, getting lynched AND linking yourself to your partner is nothing I can be held accountable for. Reserving the ONE mafia kill you had was important but iirc you chose to kill Kdub to frame Grey. I also can't be held accountable for that plan being unsuccessful.
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Post Post #786 (ISO) » Tue Apr 12, 2011 2:09 pm

Post by GreyICE »

This from the guy who was accusing me of being scared at the end of brotherhood :P
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Post Post #787 (ISO) » Tue Apr 12, 2011 3:10 pm

Post by Fate »

You WERE scared "oh waaa I said some mean things I don't wanna show it >_>b"

I just refuse to fucking show it for a BS set-up.

AND I DIDNT SIGN A FUCKING WAIVER KISE. YOU KNOW THIS SETUP WAS UNBALANCED. MASONS IN A GAME WITH ONLY TWO KILLS TO KILL THEM.

YOU FUCKIN SERIOUS?
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Post Post #788 (ISO) » Tue Apr 12, 2011 3:49 pm

Post by Kise »

It was either that or 1SC. You dropped the soap by killing Kdub, plain and simple. Your qt has admittance of that as well. *_*
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Post Post #789 (ISO) » Tue Apr 12, 2011 4:08 pm

Post by Fate »

Kdub was a mistake?

Sure.

Not planning on being up against 3 confirmable town PRs?

Not a mistake. I thought I was up against an entire vanilla town, one power role at BEST given our limited kills.

THREE?
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Post Post #790 (ISO) » Tue Apr 12, 2011 4:22 pm

Post by IceyCupcake »

Dude, 7:2:2 nightless is considered fairly balanced.

Adding an executioner does not balance out TWO SCUM KILLS
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Post Post #791 (ISO) » Tue Apr 12, 2011 4:23 pm

Post by IceyCupcake »

Masons was a bit much. As I said, I think it's balanced if scum auto win 2:1 or 3:2
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Post Post #792 (ISO) » Tue Apr 12, 2011 4:28 pm

Post by IceyCupcake »

Not our fault you couldn't get the executioner lynched.

Also not our fault you guys didn't get close to taking care either of the masons.

At least the other scum team managed to shoot one of the masons.
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Post Post #793 (ISO) » Tue Apr 12, 2011 4:28 pm

Post by IceyCupcake »

Kise wrote:It was either that or 1SC. You dropped the soap by killing Kdub, plain and simple. Your qt has admittance of that as well. *_*
QT PLOX
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Post Post #794 (ISO) » Tue Apr 12, 2011 5:15 pm

Post by Kise »

I don't see the executioner as conftown in a closed setup, ESPECIALLY since the last executioner in my game was scum. That was a good point brought up as well - Close but no cookie, or however the saying goes.
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Post Post #795 (ISO) » Tue Apr 12, 2011 5:16 pm

Post by Fate »

Unless BOTH teams had an executioner, or a PR of some sorts, YES the executioner was Confirmed town.
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Post Post #796 (ISO) » Tue Apr 12, 2011 5:22 pm

Post by Iecerint »

The executioner could have been perceived as one of the teams' kills.
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Post Post #797 (ISO) » Tue Apr 12, 2011 6:54 pm

Post by Kise »

That's why I hate outguessing the mod. Fate, design a game with me.
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Post Post #798 (ISO) » Wed Apr 13, 2011 4:49 am

Post by IceyCupcake »

lol good thing I wasn't reading the game at all. I would have bought the scum executioner considering past games (plus, I wouldn't have been surprised if scum teams didn't have the same killing method).

Good thing I was locked onto Fate and not caring about anything else. :D
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Post Post #799 (ISO) » Wed Jul 27, 2011 11:25 am

Post by hasdgfas »

Fin
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
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