Mini 1399: Buckshot Mafia (GAME OVER)


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Post Post #775 (ISO) » Mon Dec 24, 2012 8:39 am

Post by chauchaudotcom »

Oh well. Hah. Guess I over-analyzed. Nice job town.

Wait. I was scoped? What does that mean? O_O I didn't get anything.
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Post Post #776 (ISO) » Mon Dec 24, 2012 8:43 am

Post by chauchaudotcom »

And LS's scum QT was an entertaining read haha.
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Post Post #777 (ISO) » Mon Dec 24, 2012 9:56 am

Post by NovaDragon »

I was both lynched, and role-blocked through bad luck, otherwise you'd have gotten the scope.
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Post Post #778 (ISO) » Mon Dec 24, 2012 9:57 am

Post by NovaDragon »

Of course I would unintentionally mention bad luck on post 777 lol
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Post Post #779 (ISO) » Mon Dec 24, 2012 10:00 am

Post by Phillammon »

Nova means killed, not lynched, but otherwise yes. You were given a scope. Or at least you would have been, were it not for a roleblock.
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Post Post #780 (ISO) » Mon Dec 24, 2012 10:07 am

Post by Zar »

Well that was one hell of an unlucky scumteam
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Post Post #781 (ISO) » Mon Dec 24, 2012 10:21 am

Post by chauchaudotcom »

Oops I seemed to have missed that. Haha. Aw it was good effort Nova. =]
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Post Post #782 (ISO) » Mon Dec 24, 2012 11:26 am

Post by NovaDragon »

I guess I'll re-ask... What was it about LS that made him appear so town D1?

I really didn't think much of him for a while, but I realized there was nothing town about him from my point of view. To me, it was similar to AngryPidgeon's read of Disturbed_One from Open 452 that LS and I were in together... No one had real reads on D_O and it was determined that no one thought he was very town. It turned out to be true in that game, so I ran with a similar concept in this one.
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Post Post #783 (ISO) » Mon Dec 24, 2012 12:22 pm

Post by Zar »

Well tbf we found his early posting okay... You OTOH were a bit self aware and read a bit nervous.
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Post Post #784 (ISO) » Mon Dec 24, 2012 12:24 pm

Post by Zar »

Turns out I was right about fitz. Jal not so much but w/e...
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Post Post #785 (ISO) » Mon Dec 24, 2012 1:27 pm

Post by NovaDragon »

Now when you say self-aware, what do you mean exactly? I think I understand some of what you mean, but maybe some clarification would help me out.
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Post Post #786 (ISO) » Tue Dec 25, 2012 4:34 pm

Post by Zar »

In post 785, NovaDragon wrote:Now when you say self-aware, what do you mean exactly? I think I understand some of what you mean, but maybe some clarification would help me out.


Sure? I'll let you know when I'm in a computer.
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Post Post #787 (ISO) » Wed Dec 26, 2012 3:04 am

Post by havingfitz »

Thanks for the game mod.

I was looking forward to playing in it but I think all the PRs was a bit much (both in number and ability). Scum have a tendency to lie occasionally and to have 2 town PRs roles that could watch up to 6 player interactions was too large a web to catch liars (ie scum) in. That was ultimately what resulted in LS and I meeting our ends.

And while the buckshot mechanic came in handy for town for finding lies...the same mechanic diluted scum's PRs in role-copping, kills, and to a slightly lesser degree....roleblocking.

tl:dr;
I definitely think the game was unbalanced to the detriment of scum.

Otherwise I enjoyed playing with everyone and I think the buckshot theme has potential. Thanks again.
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Post Post #788 (ISO) » Wed Dec 26, 2012 4:04 am

Post by Zar »

Eh not really... while too many PRs pose an issue, lying is a gambit you risk always getting caught on; the inventor's death pointed at the other PRs not being a threat to the scumteam anyway.
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Post Post #789 (ISO) » Wed Dec 26, 2012 4:05 am

Post by Zar »

In retrospect I do now know the kill was random, but I'd have used that agsinst you.
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Post Post #790 (ISO) » Wed Dec 26, 2012 4:36 am

Post by havingfitz »

In post 788, Zar wrote:Eh not really... while too many PRs pose an issue, lying is a gambit you risk always getting caught on; the inventor's death pointed at the other PRs not being a threat to the scumteam anyway.

Eh really. And the inventor was not high on our list of kills but with the doubt on what his invention might be plus the chance he would be considered ~confirmed town we were more interested in adding him to the random kill pool with inte than another potential VT. If you think scum went down 1.2.3. n a balanced game you are delusional.
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Post Post #791 (ISO) » Wed Dec 26, 2012 7:34 am

Post by Zar »

Read 1382
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Post Post #792 (ISO) » Wed Dec 26, 2012 9:11 am

Post by PeregrineV »

I think the scope was a double edged weapon at best.

If it allowed the the user to pick one target and have the effect, then it would have helped vig, Nk and RB. It would have hurt the town tracker, watcher, and maybe the rolecop.
Tracking 3 with 3 results is better at getting info at town, even if some misconstruing could occur.
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Post Post #793 (ISO) » Thu Dec 27, 2012 5:59 am

Post by havingfitz »

In post 791, Zar wrote:Read 1382

Why
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Post Post #794 (ISO) » Thu Dec 27, 2012 6:11 am

Post by Zar »

Scum falling 1.2.3 in a balanced game.
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Post Post #795 (ISO) » Thu Dec 27, 2012 7:14 am

Post by havingfitz »

In post 794, Zar wrote:Scum falling 1.2.3 in a balanced game.

I misspoke. Obviously there are probably numerous examples of scum going out 1.2.3.

I do not think that would have been the case in this game if it have been better balanced. We can disagree on whether a town lineup that included a watcher and tracker capable of seeing all or most of a night's activity (ie catching liars...aka scum) while diluting scum's ability to do what they wanted/needed to do was too much for scum to overcome. Take out watcher or tracker and IMO the game is more balanced.

Town may very well have still won but at least mafia would've had a fairer fight.
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Post Post #796 (ISO) » Thu Dec 27, 2012 11:54 am

Post by Phillammon »

I intend, indeed, to run this again with modified power (either less town power or possibly a greater number of weaker town roles and 4 scum). My sincerest apologies. That said, avoiding outright lying as mafia is something I've found valuable in past.
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Post Post #797 (ISO) » Thu Dec 27, 2012 12:05 pm

Post by Zar »

^ This. In fact, gambiting townies have also caused disasters when other unknowing PRs out them as liars.
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Post Post #798 (ISO) » Sun Jun 23, 2013 8:54 pm

Post by Equinox »

Mine?

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