726 - Mind Screw Gaiden, Game Over


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Post Post #700 (ISO) » Tue Apr 14, 2009 5:54 am

Post by Machiavellian-Mafia »

Jahudo, Winston Smith(from Nineteen Eighty-Four), Townie Unmaker, Lynched Day 6


It's now Day 7!
The end justifies the means.
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Post Post #701 (ISO) » Tue Apr 14, 2009 6:02 am

Post by Isacc »

Alright, this game has gone on long enough. I am going to do the honorable thing.

I am the last scum. Feel free to lynch me now, kthx?

But yeah, there's 0 chance of me winning at this point. Even if I could get a mislynch today, it'll still end up at LyLo with Tar and someone more confirmed than me. So, the smart and nice thing to do is concede defeat.

Town played too well, more with the night actions than actual day play. Scum just got screwed on the night actions this game.

GG town. GG Tar especially. Damn you for being un-night-killable pretty much the whole game.
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Post Post #702 (ISO) » Tue Apr 14, 2009 6:11 am

Post by Tarhalindur »

Funny thing was, I was leaning towards you being the last Mafioso as soon as Jahudo came up town (mediocre claim), but I still would have pushed for veerus lynch today then your lynch tomorrow, just to be safe. Not much point now, I'd say, since town wouldn't concede like that and we know we're out of neutrals.

Heh. If I was modding, I'd just call the game after Isacc's last post (since he just conceded) assuming there were no hidden scum left.

However, on the off chance MM doesn't do that...

Vote: Isacc
User out of ambit.

Error 404: Sanity Not Found
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Post Post #703 (ISO) » Tue Apr 14, 2009 7:04 am

Post by Isacc »

Vote: Isacc
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Post Post #704 (ISO) » Tue Apr 14, 2009 7:05 am

Post by Isacc »

doublepost:

Tar, I've actually been working on my own mindscrew setup recently. The only thing missing is a third mafia role and the specific mechanics of two other roles.

Would you be at all interested in reviewing the setup?
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Post Post #705 (ISO) » Tue Apr 14, 2009 9:45 am

Post by populartajo »

I hammer
Vote: Isaac
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #706 (ISO) » Tue Apr 14, 2009 12:21 pm

Post by veerus »

Isacc wrote:Damn you for being un-night-killable pretty much the whole game.
Not the whole game. Only after when he claimed. I was un-night-killable the whole game.

vote: isacc
just in case
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Post Post #707 (ISO) » Tue Apr 14, 2009 1:37 pm

Post by Isacc »

@Veerus: Tar was also unkillable while G-man was alive, which screwed up one of my kills.
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Post Post #708 (ISO) » Wed Apr 15, 2009 10:45 am

Post by Machiavellian-Mafia »

Isacc, Dralnu, Lich Lord(from Magic the Gathering), Mafia Jester-Of-All-Trades, Lynched Day 7.

Game over, Town wins!
The end justifies the means.
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Post Post #709 (ISO) » Wed Apr 15, 2009 10:48 am

Post by populartajo »

Woohoo, we won.
I played a perfet dreaming goddess.
Maybe I lurked too much.

Wait, Isaac was a jester, that means he also wins?
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Post Post #710 (ISO) » Wed Apr 15, 2009 10:58 am

Post by Jahudo »

It says he's mafia jester.

This was a very interesting game to read. I want to see that mafia quicktopic to see what made f-light leave. And what was the purpose of my unmaker role?

Yay for Machiavellian-Mafia to keep this game going!!
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Post Post #711 (ISO) » Wed Apr 15, 2009 11:08 am

Post by MafiaSSK »

I should have not culted anyone that last day. Meh.
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Post Post #712 (ISO) » Wed Apr 15, 2009 11:08 am

Post by Isacc »

No, I wasn't that kind of jester. I had a fun ability (would have been fun if I wasn't the only scum left on day 3) where if I died I could still talk and reuse my Night Actions.

The quicktopic thing that made FL leave is that Natirasha claimed he blocked our kill even though he has perfect knowledge of the game.
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Post Post #713 (ISO) » Wed Apr 15, 2009 11:21 am

Post by Kinetic »

Isacc wrote:No, I wasn't that kind of jester. I had a fun ability (would have been fun if I wasn't the only scum left on day 3) where if I died I could still talk and reuse my Night Actions.

The quicktopic thing that made FL leave is that Natirasha claimed he blocked our kill even though he has perfect knowledge of the game.
Basically I decided to change our kill from Vi to Veerus, Nat said "You should kill me, or I'm going to block it", I called his bluff thinking that a mod wouldn't use perfect knowledge that way. I was wrong.

What is funny is that even though he "blocked" my kill, Veerus still counter killed me. Which is even MORE fucked up then I thought the whole thing was. I was OK with the dying (because I figured someone just vigged me), but I was not OK with Nat just basically nullifying my role because he could with perfect knowledge.

I don't agree with FL's explosion, but I understood it.
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Post Post #714 (ISO) » Wed Apr 15, 2009 11:42 am

Post by forbiddanlight »

I shouldn't have quit. Fine. But this game was still bullshit. And I SURE as hell didn't want to come back, and you all pissed me off for actually expecting me to claim my buddies REGARDLESS of my alignment.
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Post Post #715 (ISO) » Wed Apr 15, 2009 11:54 am

Post by MafiaSSK »

forbiddanlight wrote:I shouldn't have quit. Fine. But this game was still bullshit. And I SURE as hell didn't want to come back, and you all pissed me off for actually expecting me to claim my buddies REGARDLESS of my alignment.
I didn't expect you to claim your buddies I was pointing out the glitch in the game.
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Post Post #716 (ISO) » Wed Apr 15, 2009 12:39 pm

Post by forbiddanlight »


I didn't expect you to claim your buddies I was pointing out the glitch in the game.
Ah. Which wasn't actually there technically. As I'd die allowing the town to win with the info.
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Post Post #717 (ISO) » Wed Apr 15, 2009 1:29 pm

Post by veerus »

<Construction> Each day, you may build one of the following inventions on another player: Sentry Gun, Dispenser, Teleporter. Only one invention may be on a player at a time. You may only have one of each invention out at one time.
-Sentry Guns will kill the first player not of the constructee’s alignment that targets them each day.
I obviously sentry-gunned myself N1. Though I was kind of surprised to see that a "construction" ability went through before a kill ability.

Tar, why were you so convinced I was scum?
On a long enough timeline, the survival rate for everyone drops to zero.
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Post Post #718 (ISO) » Wed Apr 15, 2009 1:32 pm

Post by forbiddanlight »

That's broken. It even SAYS on
another
player...
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Post Post #719 (ISO) » Wed Apr 15, 2009 2:26 pm

Post by veerus »

Yes, but I checked with Nat as soon as I got the role and he said that I can build one on myself.
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Post Post #720 (ISO) » Wed Apr 15, 2009 2:30 pm

Post by forbiddanlight »

Yes, but I checked with Nat as soon as I got the role and he said that I can build one on myself.
SO broken. Ah well, it happens.
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Post Post #721 (ISO) » Wed Apr 15, 2009 2:36 pm

Post by Kairyuu »

I'm glad that we won (I'm counting this as a win even though I had to replace out because Zwet was only alive for all of like 3 posts), but I would have rather won without all of the mod involvement.

Also, if I would have stayed in it would have been easier for town, because I woulda vigged Illumina D2 (because it required one Day for me to change roles before I could use my new power) and taken care of revealing the rules much earlier.
Because, no matter how you dress it up, that's what the world is. A community of idiots doing a series of things until the world explodes and we all die.
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Post Post #722 (ISO) » Wed Apr 15, 2009 3:36 pm

Post by Vi »

This game had a few nice ideas, but was hideously put together.

I've already mentioned that I wish I had come up with the Necromancer idea first; it was a role that I wanted to use in a future game of mine (albeit a bit differently). As it is, I was basically screwed in this game when I was brought back to life - f-light decided to quit and she/Natirasha flipped Prinny Vassal, so there was nothing I could do. SSK would have been much more prudent to have revived me D3, especially considering there was no means of communication between Leader and Cult. (We were told that only Prinnies used the word "dood", but, uh, only revived people were Prinnies :? )

Everything else was already mentioned while I was alive for the second time. Well, I didn't tell the full truth. But first, my Role PM.
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Active Abilities—You may use one a day.

<Wiretap> You will place a wiretap on the targeted player’s body. Each day, it will reveal a bit of information about that player.

Passive Abilities

<Watergate> You will show up as Richard Nixon(from Futurama), Serial Killer(or the closest equivalent), to any investigation.
<Robot> You are a robot. This may or may not have any in-game significance.
<Mutual Fiend> You know that the G-Man(from Half-Life) is in the game and is not town-aligned.

You win when all threats to the town are dead.
I didn't think my mind could be screwed if I was expecting it, but... well, Nati got me on this one.

I tapped veerus D1, and nothing happened. I was also told that if Amante was killed the next die, I would die as well.
Amante blew up the next day, got lynched, got unlynched, got killed anyway. I thought she was doing it specifically to get me out, which would have made it a really clever move. As it is, I wiretapped Illumina and received "An Offer I Can't Refuse", as mentioned earlier.
While dead, I tapped SSK D3 and received "Swear" (the command to raise Prinny Vassals) while receiving "G-Man, Neutral Liaison" from Illumina.
D4, I tapped Isacc and received whatever command it was that let him act as a Name Cop, as well as SSK's "Etna, Prinny Lord" or something.

So yeah, I could have destroyed this game if only I was Town and alive :v

Go Town. Or something. Go infinite losing streak.
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Post Post #723 (ISO) » Wed Apr 15, 2009 3:54 pm

Post by Kinetic »

Thats another thing. FL was targeting VEERUS when she died, yet Vi died instead. -.-
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Post Post #724 (ISO) » Wed Apr 15, 2009 3:59 pm

Post by forbiddanlight »

Thats another thing. FL was targeting VEERUS when she died, yet Vi died instead. -.-
Oh yah! that. Such shit.
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