/in-Vitational Game 5, Simon Mafia 2: Game Over before 832


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/in-Vitational Game 5, Simon Mafia 2: Game Over before 832

Post Post #0 (ISO) » Sat Aug 08, 2009 1:18 pm

Post by petroleumjelly »

Welcome to my Hotel. Enjoy.

Alive
: 12
  • 1.)
    Battousai

  • 2.)
    Debonair Danny DiPietro

  • 3.)
    Elmo

  • 4.)
    forbiddanlight

  • 5.)
    Goatrevolt

  • 6.)
    LlamaFluff

  • 7.)
    Lord Gurgi

  • 8.)
    Nuwen

  • 9.)
    Patrick

  • 10.)
    SpyreX

  • 11.)
    TDC

  • 12.)
    ZazieR
Dead
: 0

~ Nobody ~


Bolded players have confirmed.
Last edited by petroleumjelly on Mon Oct 19, 2009 10:12 am, edited 26 times in total.
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Post Post #1 (ISO) » Sat Aug 08, 2009 1:25 pm

Post by petroleumjelly »

Condensed Rules


1.)
Be civil.
2.)
No talking outside the game about this game, unless your role PM allows otherwise.
3.)
No editing or deleting your own posts or another's posts.
4.)
No mod-quoting. Only paraphrase in your own words. This does not apply to the sample role PM, which all townies have.
5.)
A lynch (or a No Lynch) takes a majority of votes. In the event of a deadline, a majority of a majority will do. (In other words, if 7 players are alive, it takes 4 votes to lynch normally, and 3 votes with a deadline). If there is a tie, first come, first served.
6.)
To vote, post a bolded
Vote: PJ
. To unvote, post a bolded
Unvote: PJ
. If you are switching votes, an unvote is not necessary, but appreciated.
7.)
If you have a request, please use a bolded
Mod: So-and-So
.
8.)
If you're dead, do not post.
9.)
If you notice there has been a lynch, stop posting.
10.)
I reserve the right to change or add to all game rules.

Special Rules


1.)
Day One will have a deadline of three weeks. From that point on, each Day will have a deadline of two weeks. There will be no extensions unless (i) the site goes down, (ii) I need to replace a player near deadline, or (iii) justice requires it.
2.)
Pre-Game will last two real-time days. Each Night of the game will last three real-time days.
3.)
Each Day, the Town will be allowed to choose which Colored Floor will be locked. A full majority is needed to choose a Floor. In case the Town fails to choose a Colored Floor by nightfall, each Day has a predetermined “Backup Floor” which will be chosen. To help lock a Floor, simply post
Lock: Red
. When trying to lock a new Floor, an
Unlock: Red
is appreciated, but not necessary.
4.)
If a player is in a locked floor (or in a locked room), they cannot take any actions which require them to leave their room (this includes killing roles) that night. If a player is on a locked floor (or in a locked room), they cannot be targeted by actions which require their door to be opened (this includes killing roles) that night.

Clarifications


1.)
Once a Floor has obtained a majority of guests try to lock a single Floor, that Floor will be locked the next night regardless of whether players then try to Unlock that Floor. (Clarification added August 9).
2.)
The Back-Up Floor for each Day will be announced upon Daybreak. (Clarification added August 9).
3.)
You
must
use
Lock: Red
in order to help lock that floor. A
Vote: Red
will not be accepted. (Clarification added August 9).
4.)
If I feel a player is trying to abuse the system by trying to "Lock" a guest or by trying to "Vote" a Floor, then I reserve the right to punish that player depending on the situation. (Clarification added August 10).
5.)
When a player is lynched, unless something has an effect on what information is revealed, that player's alignment, role, and
current
Floor color (i.e. what Color floor that player would be retiring to that same night had they not been lynched) will all be revealed before going into night. (Clarification added August 10).
6.)
A Bellhop gets to choose what Floor to which they move their target. In fact, if they do not specify where they wish to move their target, I will consider there to have not been a submitted choice. (Clarification added August 22).
7.)
A Bellhop can target himself or herself to be their own target. (Clarification added August 22).

Role Information

  • There are at least 3 Mafia Members.
  • There is at least one Bellhop of some alignment.
  • There are at least 3 Townies.
Townie Role PM wrote:
Townie


You are a member of the Town. You are helpless and deserve to die. I will do my best to speed it along.

You win when all Mafia, Serial Killers, and Cultists are dead, and there is at least one member of the Town still alive.

You are on Colored Floor [Color].

Confirm your role by PM. If you have any questions, feel free to ask.

Good luck, and have fun!

PJ
Bellhop Role PM wrote:Having worked for me in the past, you know exactly how tight of a ship I run. You also have some knowledge about the technology in the Hotel. Each night, I will allow you to fiddle with the electric control panel in your room. Don’t worry, there is panel like this in every room of the Hotel, so you can take this action even if you are moved to another floor. Doing this will allow you to change the information in the Hotel computer such that it will order a guest to be transferred onto another floor the following morning. If you are successful, the guest will be sent the following PM:
PM wrote:When you wake up, a Servant hurriedly passes you a piece of paper with the instructions that from now on, you will be residing on the [Insert Color Here] Floor.
There are two exceptions, however. (1) If more than one person tries to move a particular guest to a new floor on the same night, the computer will disregard those commands, the guest will remain unmoved, and the guest will receive no notification that they were ever targeted. (2) If the guest would be moved to the same Floor they are already on, they will not be notified and will remain unmoved.

You will never be told outright if your actions are successful.

You may use your ability even if your Colored Floor is locked. If a guest is in a locked floor, they can still be targeted by this ability since (i) this ability does not require you to enter their room, and (ii) they will change Floors the next morning and not during the Night.


[Win Condition]

You are on Colored Floor [Color].

Confirm your role by PM. If you have any questions, feel free to ask.

Good luck, and have fun!

PJ
Last edited by petroleumjelly on Sat Aug 22, 2009 7:28 am, edited 6 times in total.
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Post Post #2 (ISO) » Sat Aug 08, 2009 1:27 pm

Post by petroleumjelly »

Thirteen people sit in a drab room.

The lights in the room begin flashing. The front door closes and another door opens, and a man wearing a tweed suit slowly descends the staircase. He wears glasses, and his brown hair is in a pony-tail. His face betrays the barest hint of a smile.

The lights begin to make a pattern, and then warp into four familiar colors. Green, Red, Yellow, Blue. You can almost hear the musical notes that accompany each hue. The kaleidoscope stops.

“Welcome! My name is Neil Wilson, and I am your host. Please, hold your applause, and call me PJ for short; don’t ask. In fact, please don’t talk for the next several minutes, for I fully expect that most of you will be dead before any of you can leave this hotel.

“Although each of you has been told differently up until this point, I invited you all here for one reason, and one reason alone: for my own amusement. I will not burden you with the details. Suffice it to say that I am quite wealthy, and quite bored.”

His voice becomes more cheerful. “This hotel was built with endurance in mind. You may have noticed there are no actual windows; there are no telephones; there are no computers, seemingly no precautions for fires, and above all, no ways to communicate with the outside world. Please turn off your cell phones – surely you have noticed that they do you no good here, just as they did you no good in your limousine rides here. Your families and friends have been told that you are at another location, so if you are beginning to harbor hopes of being saved, please discard them now.”

One woman stands up as if to protest. The man in the tweed suit gives her a look as if to say “I-am-not-amused”, pulls out a gun, and shoots her in the head. She collapses to the floor, quite dead. Two bellhops peel from the wall, and begin dragging her off.

“As I was saying. You have no contacts with the outside world. As long as you are here, you are mine. Do as I say, and you may well live. Disobey…” His eyes quickly glance at the woman, and he shrugs.

“Quick facts! Besides this lobby, this Hotel has four floors. They are color-coded for your shopping convenience. Those four floors are where each of you will be staying. Each night, I will allow the lot of you to have one floor flocked: when a floor is locked, nobody on that floor can leave their room, and likewise, nobody can enter any room on that floor. You have each been pre-assigned a room, but as the ‘Tournament’ progresses you may be asked to change rooms.

“There are cameras in every room, and every hallway. There are people working in this building for me that you will never see, and never hear, except – if all goes according to plan – for in this room at this moment. They are each utterly at my command. Go ahead, give them a wave. From this point forward, if you approach or attempt to make contact with any of my servants for any reason, you will be shot.

“Now. Three of you may have recognized each other. You have worked with me on a previous project. To you three: it is your job to kill every other guest in this room. Every single last one of them. If a few moments ago you thought another guest in this room might make a wonderful friend, just know if you do not kill them, either they will kill you or I shall kill you. The three of you have a means of communicating with each other at night which shall be described to you at a later time in privacy.

"To the other ten – my apologies, nine – of you, it is your job to kill these three persons. However, in order to assure my amusement over the course of several days, these killings must be done in an orderly and civil fashion.

“The game is called Mafia. Perhaps you have heard of it?”

~

It is now Pre-Game. Roles that can night-talk can talk with each other during this time. The game will begin on August 10.
"Logic? I call that flapdoodle."
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Post Post #3 (ISO) » Mon Aug 10, 2009 9:52 pm

Post by petroleumjelly »

It is now
Day One
. With
12
alive, it takes
7
to lynch and
7
to lock a floor. At deadline, it will take
4
to lynch. Deadline is September 1, 10:00 CDT.

Back-Up Floor
: Red
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Post Post #4 (ISO) » Mon Aug 10, 2009 11:03 pm

Post by TDC »

vote: SpyreX


Also, see sig.
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Post Post #5 (ISO) » Mon Aug 10, 2009 11:17 pm

Post by Nuwen »

Vote: Battousai
So high, so low, so many things to know.
aim:gochat?roomname=ScumChat&Exchange=5
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Post Post #6 (ISO) » Mon Aug 10, 2009 11:32 pm

Post by Patrick »

Vote: Battousai
FoS: Lord Gurgi
Primpod 11:13 pm
chamber can you please come to ukmeet
i would love to finally touch your face
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Post Post #7 (ISO) » Tue Aug 11, 2009 2:45 am

Post by ZazieR »

Vote Elmo
Ignore the ''R''
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Post Post #8 (ISO) » Tue Aug 11, 2009 6:55 am

Post by Battousai »

Vote: Patrick
for placing a fos and a vote. This is the RVS, not the RVFOSS.




Mod: I'm V/LA for the next couple of weeks. Don't know when my internet will go down due to moving
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Post Post #9 (ISO) » Tue Aug 11, 2009 7:36 am

Post by petroleumjelly »

Official Day One Vote Count #1


2 Battousai (Nuwen, Patrick)
1 Elmo (ZazieR)
1 Patrick (Battousai)
1 SpyreX (TDC)

With
12
alive, it takes
7
to lynch and
4
to lynch at deadline. Deadline is September 1, 10:00 pm CDT.

Not Voting – 7 – Debonair Danny DiPietro, Elmo, forbiddanlight, Goatrevolt, LlamaFluff, Lord Gurgi, SpyreX

~

0 Blue
0 Green
0 Red
0 Yellow

Not Locking – 12 – Battousai, Debonair Danny DiPietro, Elmo, forbiddanlight, Goatrevolt, LlamaFluff, Lord Gurgi, Nuwen, Patrick, SpyreX, TDC, ZazieR

With
12
alive, it takes
7
to lock. Back-Up Floor is:
Red
.

~

Mr. Flay
will now take over for me while I am away. Obey his every command. And I mean
every
command.
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Post Post #10 (ISO) » Tue Aug 11, 2009 8:48 am

Post by SpyreX »

See this game is a game of floors.

What do floors have between them?

Spaces.

Thats right. Scum are going to mainuplate the spaces to oust us one and all.

HOWEVER, they hath been caught.

Vote: DDD


Lord Gurgi is OBVIOUSLY his scumpartner.

By nature we have two confirmed innocents as well because they COULD have spaces but chose not to:

LLamafluff and SpyreX.

Beware the spaces. Beware the darkness.
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Post Post #11 (ISO) » Tue Aug 11, 2009 10:09 am

Post by forbiddanlight »

Oh hai gaiz

Obviously, the organizer of this event is the true scum, and thusly must be punished

Vote petroleumjelly


However, as the back up coordinator is around, it would behoove me to

FoS Mr.Flay


as a back up plan of action.

This is the only possible solution. Good day.
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Post Post #12 (ISO) » Tue Aug 11, 2009 10:49 am

Post by Goatrevolt »

Vote SpyreX


Based on your reasoning I am a confirmed innocent. You did not acknowledge my confirmed status. Resistance to confirming innocents is scummy. Therefore you are scum. Die scum. Die.
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Post Post #13 (ISO) » Tue Aug 11, 2009 10:58 am

Post by SpyreX »

:O

I missed you entirely.

I beg your forgiveness.

Of course in the future if you don't want that to happen you should make sure to caps your R. Sheesh.

I can only read so closely you know.
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Post Post #14 (ISO) » Tue Aug 11, 2009 1:22 pm

Post by forbiddanlight »


Based on your reasoning I am a confirmed innocent. You did not acknowledge my confirmed status. Resistance to confirming innocents is scummy. Therefore you are scum. Die scum. Die.
Reply with quote
:O

I missed you entirely.

I beg your forgiveness.

Of course in the future if you don't want that to happen you should make sure to caps your R. Sheesh.

I can only read so closely you know.

By these arguments I should be confirmed as well.

Let's start an UNBREAKABLE ALLIANCE!

By lynching petroleumjelly!
"Never have I seen anybody glorify their own lynch."
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Post Post #15 (ISO) » Tue Aug 11, 2009 2:10 pm

Post by Elmo »

Isn't petroleumjelly confirmed too?

vote Battousai
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Post Post #16 (ISO) » Tue Aug 11, 2009 2:11 pm

Post by forbiddanlight »

Isn't petroleumjelly confirmed too?

vote Battousai
Then the only possible choice is Mr.Flay!

Unvote, vote Mr.Flay
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Post Post #17 (ISO) » Tue Aug 11, 2009 2:56 pm

Post by LlamaFluff »

vote forbiddanlight


Mr. Flay has a space in it, he is obv-town as well.
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Post Post #18 (ISO) » Tue Aug 11, 2009 3:24 pm

Post by forbiddanlight »


Mr. Flay has a space in it, he is obv-town as well.
That makes him obvscum! Didn't you read Glorious Leader SpyreX's post?
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Post Post #19 (ISO) » Tue Aug 11, 2009 3:37 pm

Post by Goatrevolt »

SpyreX wrote:I missed you
I missed you too. *sniff*
SpyreX wrote:I beg your forgiveness.
Rejected. I cannot forgive so grievous an error.
SpyreX wrote:Of course in the future if you don't want that to happen you should make sure to caps your R. Sheesh.
So you're blaming me for your mistake?
SpyreX wrote:I can only read so closely you know.
And then suggesting you can't be bothered to read closely?

Ladies and Gentlemen, obvious scum has been detected. You know what to do.
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Post Post #20 (ISO) » Tue Aug 11, 2009 4:44 pm

Post by SpyreX »

Well at least you're not scum now. :P Far too obvious compared to your masterwork in WoT (yea thats right cross-game props for that performance).

I see forbidden has come to grips with my role as leader for life (or leader 4 lyfe for you cool cats).

The clear answer is more DDD votes. Always.

Goat can be my man at arms - he's definitely not a scholar after that whole not-capitalizing-things-right-to-look-like-a-miscreant business
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Post Post #21 (ISO) » Tue Aug 11, 2009 4:57 pm

Post by forbiddanlight »


The clear answer is more DDD votes. Always.
The problem is you missed the fact that Flay KNOWS who the scum are. The only way he could know that is if he were scum as well. Therefore, votes for Mr. Flay are proper.
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Post Post #22 (ISO) » Tue Aug 11, 2009 5:15 pm

Post by SpyreX »

But if we successfully lynched him then we wouldn't be able to lynch the other scum!

I've got my eye on you missy.
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Post Post #23 (ISO) » Tue Aug 11, 2009 5:32 pm

Post by Goatrevolt »

SpyreX wrote:(yea thats right cross-game props for that performance)
Thanks. :)
SpyreX wrote:But if we successfully lynched him then we wouldn't be able to lynch the other scum!
True that. We need Flay to out his info first, then lynch him afterward. Patience, patience.
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Post Post #24 (ISO) » Tue Aug 11, 2009 6:27 pm

Post by LlamaFluff »

damn my inattentiveness

unvote
vote DDD


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