Thanks Robocopter, I will do this in the future.Robocopter87 wrote:@Mod: If I may suggest, it might be a good idea to put vote counts at the beginning of each day so people can see how many people are living and to see how much to lynch. Thanks!
Thank you for the criticism. I thrive on feedback. Yeah its my first time modding...mykonian wrote:ok, most annoyance about the game is gone: now the next step.
Phaen, this probably was a first time you modded, but really I expect a little more from a mod. It was fortunate this was a small game, but if you are as active as this all the time you have a big chance you are going to kill your own game. I've found that the mod's activity is quite important for the game's activity. You were lucky you didn't have so search for replacements or prod a lot, because a few players gone, together with the late start and the very long night could have set the game into collective lurking.
If you go and make a mini-themed setup (which I do advice you: creating a setup is one part of being a good mod, and you can get help from setup-reviewers (see appropriate topic in MD)), you could keep it either somewhat smaller, or you could really force yourself to take a look at it often, checking if someone needs prodding, making a votecount etc.
Please take this as constructive criticism. It is intended that way.
I apologize for the late start to Day 1, that was a mistake (obviously). But otherwise I was never gone more than 24 hrs. How active is necessary?
I didn't extend night because of any inactivity of my own, I extended it because I didn't want to have any player (in this case Cirdua) V/LA for the entire night... it would confirm him as Vanilla wouldn't it? Little did I know he was gonna have to go V/LA again D: what is the best thing to do in that situation?