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Mini 1034 - Castlevania Mafia (Game Over)

Posted: Wed Aug 25, 2010 4:36 am
by Kdub
Image

Castlevania Mafia


Status:
Game Over
Deadline:


Moderators:
Kdub, MagnaofIllusion

Living Players

LynchMePls
-
Death
(Jailkeeper)

Katsuki
-
Dracula
(Jack-of-All-Trades)

VasudeVa
-
Medusa
(Goon)


Dead Players

MehPlusRawr
-
Leon Belmont
(Vanilla Townie)
, lynched Day 1
UncertainKitten
-
Trevor Belmont
(Bodyguard)
, turned to stone Night 1
Coach Travis
-
Simon Belmont
(Tracker)
, lynched Day 2
Dekes
-
Christopher Belmont
(Vanilla Townie)
, turned to stone Night 2
jenniwren
-
Charlotte Aulin
(Hider)
, scared to death Night 2
zwetschenwasser
-
Jonathan Morris
(Vanilla Townie)
, lynched Day 3
drmyshottyizsik
SpyreX
-
Alucard
(Miller/One-Shot Vigilante)
, killed in endgame
McGriddle
-
Nathan Graves
(Vanilla Townie)
, killed in endgame
tanstalas
-
Shanoa
(Role Absorber)
, killed in endgame

Links

Day 1
- SpyreX replaces drmyshottyizsik - MehPlusRawr is lynched
Day 2
- UncertainKitten is killed - Coach Travis is lynched
Day 3
- Dekes and jenniwren are killed - zwetschenwasser is lynched
Endgame
- Role PMs and night actions

Posted: Wed Aug 25, 2010 4:36 am
by Kdub
RULES


General Rules

A1) The mod's decisions are final.
A2) If you feel that I have made a mistake or otherwise have questions, you may send me a PM or post a bolded message in thread like this:
Mod: (message)
.
A3) You may not discuss this game outside of the game thread unless your role allows you to.
A4) You may not discuss other games still in progress in the game thread.
A5) If you are dead, you may not post in the game thread or communicate with living players about the game.
A6) You may not quote or pretend to quote private communications with the mod or other players. You may paraphrase, but you should check with me first if you are unsure if you are crossing the line.
A7) You may not post in invisible text, encrypted text, or any other form of communication that is intended to not be easily read by all players.
A8) You may not edit any posts.
A9) Please do not post in
blue
text.
A10) If you are modkilled, you lose the game, even if your faction eventually wins. I will decide whether or not modkills end the day.
A11) I reserve the right to add rules or make exceptions to any existing rules if I feel there is a situation that requires the mod to intervene.

Voting

B1) Votes must be bolded like this:
Vote: Playername
.
B2) You may
Unvote
, but it is not required before voting someone else.
B3) A lynch will occur when one player has the majority of votes for the day.
B4) Once a player has the majority of votes needed for a lynch, the lynch is final and further votes and unvotes will not count.
B5) You may
Vote: No lynch
. A no-lynch will occur when the majority of votes for the day are for no lynch.
B6) If a lynch is not reached by the time the deadline arrives, there will be no lynch.

Deadlines and Activity

C1) Each day phase will have a deadline of three weeks.
C2) Days will not officially end until the mod locks the thread, regardless of whether a player has accumulated enough votes for a lynch or the posted deadline has passed. Players may continue to post until then.
C3) Extensions will be granted if replacements need to be found close to the deadline.
C4) Players may request a deadline extension by popular vote. This will only be allowed once during the game and generally will be no more than a week. All other changes to the deadline will be decided by the mod and will be announced in thread.
C5) Night phases will last for roughly 72 hours, starting from the time the thread is locked and ending when the thread is unlocked and the start of a new day is announced. Night actions may be performed any time in between.
C6) If a night action is not submitted, no action will be taken.
C7) If a replacement is needed during a night phase, I will extend the deadline regardless of whether the player being replaced has a night action or not.
C8) I will try to prod players when they have not posted for 72 hours. Players may also request prods on other players. All prods will be announced in thread.
C9) If a player does not respond to a prod within 72 hours, or if they need to be prodded too often, they will be replaced. This will be up to the discretion of the mod.
C10) If you will be unable to post for over 72 hours, inform the mod through PM or in the game thread. All V/LA notifications will be made public by the mod unless the player has already done so.
C11) I will try to post vote counts at least once per page. Players may request a new vote count at any time.

Sportsmanship

D1) Remember, mafia is a team game. Always play to win.
D2) Do not invoke external non-mafia factors (i.e. threats, wagers, or demands not related to this game) in an attempt to influence the game.
D3) Avoid personal attacks on other players.
D4) Treat this game as a committment and try to stay active out of fairness to the other players.

Other Notes about this Setup

E1) All night actions will be resolved using Natural Action Resolution.
E2) If there is a conflict between the rules and what is written in a player's role PM, the role takes precedence.
E3) Players with multiple choices for night actions may only perform one action per night unless otherwise stated in the role PM. Factional kills are an exception to this rule.
E4) Non-investigative roles with an active ability will not be told if their action was successful or not. Investigative roles will be told something along the lines of "you were unable to determine..." if their action was unsuccessful.
E5) Protective abilities block all kill attempts (even stacked attempts) unless explicitly stated otherwise.

Posted: Wed Aug 25, 2010 4:42 am
by Kdub
Sample role PM:
Julius Belmont wrote: You are
Julius Belmont
(Vanilla Townie)
.

Image
You’ve wandered the world, lost in a cloud of amnesia. You don’t even remember your own name. At the brink of despair suddenly the moon turns blood red in the Night and your memories come flooding back. You are Julius Belmont, last of a long line of Belmont Vampire Hunters. Instinctively you travel to a small Town and see Dracula’s keep Castlevania has once again returned. You were sure you had permanently sealed him in an eclipse. You gather yourself and head to face the horrors inside the dread keep. As you enter the courtyard you see a number of other warriors. Many wield a whip reminiscent of the lost Vampire Killer whip of the Belmont bloodline.

A final conflict waits in the halls of Castlevania.


Abilities:
None
- You only have your voice and your vote.

You win when all threats to the town have been eliminated and at least one town player is alive.

Game thread is here.

Posted: Wed Aug 25, 2010 4:42 am
by Kdub
Role PMs have been sent. Please confirm via PM. I will start the game when a sufficient number of players have confirmed.

Posted: Thu Aug 26, 2010 4:35 am
by Kdub
11/12 players have confirmed, so I will start the day.

---

You each felt the call or had reason to come. So now all of you mill about in the courtyard of the keep know as Castlevania. There are twelve of you. Most are outfitted with traditional Vampire Hunter’s gear. Some bear spellbooks, swords, or other implements used to destroy Dracula and his minions.

There is a general unease felt. Why have so many come all at once? Why does the moon continue to shine with a deep crimson hue? Where are all the normal beasts that usually roam outside Castlevania? The answers to these questions may well mean the difference between triumph and destruction in the rooms and corridors you are about to invade.

Two Vampire Hunters grab the handles of Castlevania’s front doors and tug with all their might. The doors slowly creak as they open, the rusty hinges protesting with a grating of rusted metal against rusted metal. Darkness waits inside.

The twelve of you enter Castlevania to face whatever is within. But some of you are not who you appear to be.


Day 1 has begun.


Vote Count

LynchMePls (0)
-
drmyshottyizsik (0)
-
jenniwren (0)
-
UncertainKitten (0)
-
MehPlusRawr (0)
-
Katsuki (0)
-
Dekes (0)
-
Coach Travis (0)
-
zwetschenwasser (0)
-
McGriddle (0)
-
VasudeVa (0)
-
tanstalas (0)
-
No Lynch (0)
-
Not Voting (12)
- LynchMePls, drmyshottyizsik, jenniwren, UncertainKitten, MehPlusRawr, Katsuki, Dekes, Coach Travis, zwetschenwasser, McGriddle, VasudeVa, tanstalas

12 votes available, 7 votes needed to lynch.

Deadline is September 16, ~ 9 am PDT.

Posted: Thu Aug 26, 2010 4:47 am
by UncertainKitten
Relevant

Vote Kdub
For always stealing Dracula's cash! AND his Pot Roast!

Posted: Thu Aug 26, 2010 4:51 am
by McGriddle
Vote: UncertainKitten
for making me lawl.

Posted: Thu Aug 26, 2010 4:54 am
by UncertainKitten
Oh, so, I've seen people try to get cute lately with really really really softclaims. So, for the lulz, I wonder what everyone thinks about claiming your game of origin?

I'll state right now that I'm actually against such an idea. I want to get a bead on other people's theory standing.

Posted: Thu Aug 26, 2010 4:58 am
by Katsuki
Vote: Shotty


If you've ever seen him play, you'll understand why.

Disclaimer: Never heard of castlevania before this game. I just thought it would be some vampire/vampire-hunter themed game, not based off of an actual game. :/

Posted: Thu Aug 26, 2010 5:03 am
by UncertainKitten
Game series actually ^-^. And since SotN one of the premier examples of the "metroidvania" genre.

Posted: Thu Aug 26, 2010 5:06 am
by Katsuki
SotN? Metroidvania?

...

^^"

On another note, that clip is lols

Posted: Thu Aug 26, 2010 5:08 am
by UncertainKitten
Metroidvania
SoTN
Castlevania

Hope that helps ^-^. Also, see you in about three hours.

Posted: Thu Aug 26, 2010 5:11 am
by VasudeVa
Hi UK! Hi MPR!

Vote: McG


@UK: Why do you auto-vote the mod at the start of any game anyway? I'm meh on claiming game origin. I know I've started something of the sort in [REDACTED] but I was meh over there too.

@Katsuki: Can you explain to me what you perceive to be Shotty's play?

Posted: Thu Aug 26, 2010 5:11 am
by UncertainKitten
Habit. The mod is a jerk >=[! Generally they know who the scum are and refuse to tell us, but in this case I think the mod plans to loot the castle!

Posted: Thu Aug 26, 2010 5:14 am
by VasudeVa
Well, scum probably own the castle. /Mod-WIFOM.

Why did you suggest it even if you're against it?

Posted: Thu Aug 26, 2010 5:18 am
by Katsuki
Not sure. I guess best I can say is a VI who runs around perma-claiming doc/cop/some other role.

His meta is essentially VI.

p-edit: Perhaps this entire game is a sham to get everyone out of the castle. Instead of fighting, we're sitting in a circle finding scum while the mods loot the castle.

Posted: Thu Aug 26, 2010 5:23 am
by UncertainKitten
UK wrote:I want to get a bead on other people's theory standing.
Reading all the words would be a good idea, VV.

Posted: Thu Aug 26, 2010 5:24 am
by UncertainKitten
@Mod: Can you take a break from breaking candles and chandeliers and fix my tags?


Done

Posted: Thu Aug 26, 2010 5:28 am
by VasudeVa
Is this the part where we argue again? :P

--

Well, if you're going to put the answer in the same post as the question then you get people like me who wonder. Regardless, how did I do? Or are you going to keep that for yourself?

Posted: Thu Aug 26, 2010 5:36 am
by MagnaofIllusion
Hello. One of your Mods popping in to say hello. Pay no attention to the treasure chest under my arm.

Kdub will be serving as the Main Mod for this game. All questions, Night actions, or other correspondence should be sent to him. I’ll be mainly doing administrative duties like Vote Counts and checking for any prods necessary. I have no rights to edit posts or to unlock / lock the thread so you will have to wait for Kdub for any of those sorts of things.

Have fun storming the Castle!!!

Posted: Thu Aug 26, 2010 5:38 am
by LimMePls
Katsuki wrote:
Vote: Shotty


If you've ever seen him play, you'll understand why.

Disclaimer: Never heard of castlevania before this game. I just thought it would be some vampire/vampire-hunter themed game, not based off of an actual game. :/
Seconded.

Vote: drmyshotty


Seriously, look him up, its astonishing.

Posted: Thu Aug 26, 2010 5:39 am
by UncertainKitten
I'll probably wait for everyone to respond before I comment on various answers.

I will note we've had several posters not answer. Could you all be dears and get on that?

Posted: Thu Aug 26, 2010 5:42 am
by LimMePls
As for claiming what game we're from, I see no town benefit to doing so, so I think discussing it would just be wasting time/energy.

Posted: Thu Aug 26, 2010 6:13 am
by Katsuki
Lets see, we've had 11 confirm, but only 5 post. Where the hell is everyone else??

Posted: Thu Aug 26, 2010 6:32 am
by LimMePls
All I ever needed to know about shotty I learned from these games:

http://www.mafiascum.net/forum/viewtopi ... 23&t=14660 (town that can't help looking like scum)
http://www.mafiascum.net/forum/viewtopi ... 23&t=14786 (scum that fake claims "DNA decoder" and gets himself and a buddy lynched for it)
http://www.mafiascum.net/forum/viewtopi ... 23&t=14705 (scum that fake claims one of the Ghostbusters in a Ghostbuster themed game and gets CC'd and lynched)

I think they pretty much speak for themselves. If it wasn't for that first game, I'd say lets wait and see, but even his town play is scummy looking.