Dr Who - Game over


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Post Post #400 (ISO) » Mon Jul 04, 2011 10:24 am

Post by Zang »

It is unlikely but not impossible and there are other ways that magna could have been killed.
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Post Post #401 (ISO) » Wed Jul 06, 2011 2:52 am

Post by SnakePlissken »

This is getting close to stalemate. I agree with Zang's comments around the No Vote, however I can't shake the feeling we are being duped for the scum to get a free hit.

VOTE: Unvote
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Post Post #402 (ISO) » Wed Jul 06, 2011 4:49 am

Post by Zang »

Vote:Unvote?
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Post Post #403 (ISO) » Wed Jul 06, 2011 6:00 am

Post by jasonT1981 »

Prods will go out tonight.
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Post Post #404 (ISO) » Wed Jul 06, 2011 9:16 am

Post by Hoppster »

SnakePlissken wrote:This is getting close to stalemate. I agree with Zang's comments around the No Vote, however I can't shake the feeling we are being duped for the scum to get a free hit.

VOTE: Unvote

Snake, thoughts on:

a) bv's claim
b) Lynch vs No Lynch
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Post Post #405 (ISO) » Wed Jul 06, 2011 9:21 am

Post by Zang »

Hoppster, what are your thoughts on Lynch vs No Lynch?
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Post Post #406 (ISO) » Wed Jul 06, 2011 9:46 am

Post by Hoppster »

You should be able to which I prefer from my posts.

I'll explain (what I think) and why after we hear back from Snake.


@ Ant: Top suspect?
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Post Post #407 (ISO) » Wed Jul 06, 2011 4:21 pm

Post by Ant_to_the_max »

Catching up in my games right now! brb
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Post Post #408 (ISO) » Wed Jul 06, 2011 4:27 pm

Post by Ant_to_the_max »

Zang wrote:
An extra kill would eliminate them as possible scum and thus it would also increase the chances of somebody else being scum. Depending on who was killed that can be a big deal. For example, what if the person that would be lynched today with a regular lynch would instead be killed tonight after a no lynch. It could drastically change the outcome of the game because a different person would have to be lynched the next day.


Hmmmm I need to look to see if there is anyone obvious that would die tonight then. I think you might be right though that we could gain something here. Missing these last two days kinda messed with my interest/understanding of who is currently in this game.
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Post Post #409 (ISO) » Wed Jul 06, 2011 4:53 pm

Post by Ant_to_the_max »

Alright...going to start with BV for obvious reasons here >__>

While all his posts are meh, the claim is the big part. Claims 1 shot vig that used his ability D1.
N1 the claim checks out with 2 kills.
N2 there is only 1 kill. We did still have the 1 shot jailkeeper though. (Did CMAR ever claim to use his ability?) Could have been a block but we don't know.
N3 there is also only 1 kill. With a dead doc and jailkeeper, I can't imagine that there is anything left to stop a kill. Of course, there is the chance of a double kill on the same target, but how likely is that to happen 1/2 nights?

With all this in mind, I find it hard to believe that he would be a 1shot scum kill or SK. With no CC to the kill, I believe there is no way BV is lying here. Going to say he is town.
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Post Post #410 (ISO) » Thu Jul 07, 2011 2:30 am

Post by jasonT1981 »

Day 3 Vote Count 1


No lynch 1 - Zang


Surye (3) has received a 3rd and final prod
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Post Post #411 (ISO) » Thu Jul 07, 2011 6:03 am

Post by Surye »

Ant_to_the_max wrote:Alright...going to start with BV for obvious reasons here >__>

While all his posts are meh, the claim is the big part. Claims 1 shot vig that used his ability D1.
N1 the claim checks out with 2 kills.
N2 there is only 1 kill. We did still have the 1 shot jailkeeper though. (Did CMAR ever claim to use his ability?) Could have been a block but we don't know.
N3 there is also only 1 kill. With a dead doc and jailkeeper, I can't imagine that there is anything left to stop a kill. Of course, there is the chance of a double kill on the same target, but how likely is that to happen 1/2 nights?

With all this in mind, I find it hard to believe that he would be a 1shot scum kill or SK. With no CC to the kill, I believe there is no way BV is lying here. Going to say he is town.

I agree with this analysis, which is why a NL is a BAD IDEA. Also, the obvious investigative role is dead, we're not going to gain much with a NL other than the same problem as today.

I'd prefer a MC over a NL as it gives us information.
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Post Post #412 (ISO) » Thu Jul 07, 2011 6:14 am

Post by Zang »

Ant_to_the_max wrote:With all this in mind, I find it hard to believe that he would be a 1shot scum kill or SK. With no CC to the kill, I believe there is no way BV is lying here. Going to say he is town.


Ok, this makes sence.

Surye wrote:I agree with this analysis, which is why a NL is a BAD IDEA. Also, the obvious investigative role is dead, we're not going to gain much with a NL other than the same problem as today.

I'd prefer a MC over a NL as it gives us information.


How is a no lynch a bad idea? It can't hurt us. At worst, we'll just be in the same problem tommorow like you said and we can massclaim then.
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Post Post #413 (ISO) » Thu Jul 07, 2011 6:36 am

Post by Hoppster »

So, Zang, you definitely want a No Lynch?
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Post Post #414 (ISO) » Thu Jul 07, 2011 6:44 am

Post by Surye »

If it can't help, but won't hurt, I'm hesitant to do it. Why is it better? Why let a town die first when it won't help the situation?
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Post Post #415 (ISO) » Thu Jul 07, 2011 7:19 am

Post by bv310 »

A No-Lynch is a good idea, since it allows our potential lynch pool tomorrow to be one less (Say it's 4:2 Town:Scum. By no-lynching and bringing it down to 3:2, our chances of hitting scum go from 33% to 40%, if we were to lynch randomly), plus it allows any PRs to get another action in.
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Post Post #416 (ISO) » Thu Jul 07, 2011 8:02 am

Post by Zang »

Hoppster wrote:So, Zang, you definitely want a No Lynch?


I see a no lynch as the best course of action in the current situation.

Surye wrote:If it can't help, but won't hurt, I'm hesitant to do it. Why is it better? Why let a town die first when it won't help the situation?


As i've explained twice and bv just explained it can and will help.
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Post Post #417 (ISO) » Thu Jul 07, 2011 8:03 am

Post by Surye »

The more I think about it, the more I agree. Okay. VOTE: No Lynch
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Post Post #418 (ISO) » Thu Jul 07, 2011 9:41 am

Post by Hoppster »

AAaaaah.


Zang, Surye, updated bv reads pronto. I know you've said/hinted your reads previously but I want them as of this post.
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Post Post #419 (ISO) » Thu Jul 07, 2011 9:28 pm

Post by SnakePlissken »

I get the logic, and with no other option as I think BV's claim is solid looks like

VOTE: No Lynch
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Post Post #420 (ISO) » Sat Jul 09, 2011 12:47 pm

Post by Hoppster »

SnakePlissken wrote:I get the logic, and with no other option as I think BV's claim is solid looks like

VOTE: No Lynch

Do you not see what's wrong with this?
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Post Post #421 (ISO) » Sat Jul 09, 2011 1:42 pm

Post by Zang »

Hoppster wrote:AAaaaah.


Zang, Surye, updated bv reads pronto. I know you've said/hinted your reads previously but I want them as of this post.


Bv is neutral. his play hasnt been good at all but Ant does have a point.
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Post Post #422 (ISO) » Sun Jul 10, 2011 11:23 am

Post by jasonT1981 »

Day 3 Vote Count 1


No lynch 3 - Zang, Surye, Snake (No Lynch -1)


with 6 alive it takes 4 to lynch and a deadline of 20th July at 2pm EST


Surye (4th and super final will be replaced if he gets one more prod) BV (3) and Ant (2) have been prodded
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Post Post #423 (ISO) » Sun Jul 10, 2011 1:05 pm

Post by bv310 »

Given that my last post was 6 posts ago, I really don't have that much to add. I like the idea of a no-lynch (as should be obvious), but I think there's some good information that can still come to light. First off, I'd like to know whether Surye believes me or not, and his reasoning for such.
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Post Post #424 (ISO) » Sun Jul 10, 2011 1:51 pm

Post by Surye »

bv310 wrote:Given that my last post was 6 posts ago, I really don't have that much to add. I like the idea of a no-lynch (as should be obvious), but I think there's some good information that can still come to light. First off, I'd like to know whether Surye believes me or not, and his reasoning for such.

I believe you, and Ant pretty much spelled it out. Sorry I haven't been posting, but nothing has changed since I last did. Hoppster asked for my reads, and I thought I was clear, but looking back I obviously didn't say everything I thought. If we NL, I want to do it as soon as possible, as I want scum to be shooting essentially blind. In this situation, the more information the town tries to get, the more likely scum can gain something useful.

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