Mini 1198 - Marketplace Mafia - Game Over


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Post Post #50 (ISO) » Tue Jun 28, 2011 11:02 am

Post by Ghostlin »

EBWOP: votes=bids. I know frankly I'm not interested in NKX1.
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Post Post #51 (ISO) » Tue Jun 28, 2011 11:02 am

Post by Ghostlin »

EBWOP: votes=bids. I know frankly I'm not interested in NKX1.
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Post Post #52 (ISO) » Tue Jun 28, 2011 11:23 am

Post by ChaosOmega »

vote: malpascp
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Post Post #53 (ISO) » Tue Jun 28, 2011 11:29 am

Post by bobsnox »

Ghostlin wrote:
malpascp wrote:NK IS MINE MUHAHAHA

really who the heck is bidding for setup information?


You may be kidding about this, but the most common folks after NK will be in fact mafia. So this makes me kinda churn, even in no votes on NKx1 yet.

vote: malpascp

Agreed, but I'd rather

VOTE: WeyounsLastClone

I don't see any scum motivation in the questions Seacore asked us, nor have I seen anything else scummy from him beyond that.
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Post Post #54 (ISO) » Tue Jun 28, 2011 11:52 am

Post by Magua »

Vote Count 1.1


With 13 alive, it takes 7 to lynch.

malpascp (2): Ghostlin, ChaosOmega
HipHop (1): Midnight's Sorrow
Seacore (1): WeyounsLastClone
HellloooNewman (1): IceGuy
WeyounsLastClone (1): bobsnox

Not voting (7): RedCoyote, Regfan, PeregrineV, HellloooNewman, hiphop, Seacore, malpascp

Deadline is July 12th, 2011, at 1:00pm EST (site time).
Countdown to deadline:
(expired on 2011-07-12 13:00:00)


Most Advertised Ability:
None


#
Name
Minimum Bid
Current Bid
Auction Length
Countdown
1Cop x 2$50-7 days(expired on 2011-07-05 13:00:00)
2Doctor x 2$40$405 days(expired on 2011-07-03 13:00:00)
3Extra Vote x 2$10$153 days(expired on 2011-07-01 13:00:00)
4Governor x 1$30-5 days(expired on 2011-07-03 13:00:00)
5Investigation Immunity x 4$25-5 days(expired on 2011-07-03 13:00:00)
6Last Will x 3$25$253 days(expired on 2011-07-01 13:00:00)
7Neighborizer x 3$20-5 days(expired on 2011-07-03 13:00:00)
8Night-kill x 1$50$507 days(expired on 2011-07-05 13:00:00)
9Oracle x 2$10$203 days(expired on 2011-07-01 13:00:00)
10Setup Information x 3$10$413 days(expired on 2011-07-01 13:00:00)
11Vote Nullifier x 1$25-3 days(expired on 2011-07-01 13:00:00)
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Post Post #55 (ISO) » Tue Jun 28, 2011 11:56 am

Post by PeregrineV »

Almost forgot my random vote.

Vote: ChaosOmega


Name is too cool. It's got Chaos. And Omega.
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Post Post #56 (ISO) » Tue Jun 28, 2011 12:15 pm

Post by Seacore »

Yeah, me asking questions to better understand the roles, that's so scummy. If I was scum, I'd probably just be discussing the roles with my buddies in QT.

Speaking of which, while scum will have more cash, there's likely only 3 of them. So lets assume 9v3 (allowing for a 3rd party of some kind). They'd have to have x3 the money we have, which is possible, but they'd have to go crazy with it.
I agree that somebody should throw down a 99 bid on the NK, just to make them bid more.

Also, while I like the already proposed questions for the Set up Knowledge, the one that I want everybody to ask is "Are there more than two different win conditions amongst the PMs?" Then we can fuck around with the money questions.
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Post Post #57 (ISO) » Tue Jun 28, 2011 12:29 pm

Post by Ghostlin »

Seacore wrote:Yeah, me asking questions to better understand the roles, that's so scummy. If I was scum, I'd probably just be discussing the roles with my buddies in QT.

Speaking of which, while scum will have more cash, there's likely only 3 of them. So lets assume 9v3 (allowing for a 3rd party of some kind). They'd have to have x3 the money we have, which is possible, but they'd have to go crazy with it.
I agree that somebody should throw down a 99 bid on the NK, just to make them bid more.

Also, while I like the already proposed questions for the Set up Knowledge, the one that I want everybody to ask is "Are there more than two different win conditions amongst the PMs?" Then we can fuck around with the money questions.


I agree with this, and am kicking around an idea: I'm thinking, for the sake of knowing exactly who has it, that any protown player that ends up with NKx1 should claim it so we can dictate how it should be used (sort of like a second lynch). If no one comes forward, it'd be safer to say scum snapped it up. If the person who gets it doesn't follow our instructions, the idea that they might be scum would be
more likely
.

I'm not sure that would work, however.
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Post Post #58 (ISO) » Tue Jun 28, 2011 12:31 pm

Post by bobsnox »

Scum could buy it and play along if they didn't think they would be forced to target one of their own...
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Post Post #59 (ISO) » Tue Jun 28, 2011 12:36 pm

Post by Ghostlin »

bobsnox wrote:Scum could buy it and play along if they didn't think they would be forced to target one of their own...


That's the problem with it. I didn't say it was perfect, just an option.
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Post Post #60 (ISO) » Tue Jun 28, 2011 12:43 pm

Post by Seacore »

Ghostlin & Bob
No, that's perfectly fine. That's basically like us getting two lynches instead of there being 1 lynch and 1 scum kill. Sure we could be wrong, but we could be wrong about the lynch too.

Also, if scum get the doc and block the NK, a) we've stopped the scum from getting a NK and b) we've set up a likely lynch for tomorrow. Yes, scum could block it even if it's a town hit, but that's fine, they have to use up a doc power, we lynch within 24 hours of the next day starting and BAM, even if it's a mislynch we all get crap tonnes of money and the cycle starts all over again.

I'm liking this.

I would like to nominate Red Coyote to bid $99 for the NK. If he has already bid on something I'd like him to nominate (and recommend Reg)
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Post Post #61 (ISO) » Tue Jun 28, 2011 12:47 pm

Post by Seacore »

Actually I just ran through a bunch of problems in my head.

It works fine for Day 1, but then the inconsistent amount of money going around and the inability to know who has how much makes it all but impossible to track.

Still, it's totally worth doing Day 1.
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Post Post #62 (ISO) » Tue Jun 28, 2011 1:07 pm

Post by Seacore »

Apologies for the triple post, but you'd all best get used to it.

NK isn't the only ability that should be claimed

Night Kill
Governor
Investigation Immunity
Extra Vote
Vote Nullifier

these should all be claimed, as they are stronger in the hands of an unknown scum than in the hands of an unknown town.
The rest, should stay hush hush.

Totally open for discussion.
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Post Post #63 (ISO) » Tue Jun 28, 2011 1:20 pm

Post by bobsnox »

I feel like scum wouldn't have a problem claiming some of those.
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Post Post #64 (ISO) » Tue Jun 28, 2011 1:40 pm

Post by Ghostlin »

Seacore wrote:Apologies for the triple post, but you'd all best get used to it.

NK isn't the only ability that should be claimed

Night Kill
Governor
Investigation Immunity
Extra Vote
Vote Nullifier

these should all be claimed, as they are stronger in the hands of an unknown scum than in the hands of an unknown town.
The rest, should stay hush hush.

Totally open for discussion.


Agree with the first three. The last two I'm queasy about incase scum do get the NK and don't claim, we could be making it easier for scum to kill off abilites that could be useful, particularly if muitiple use.
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Post Post #65 (ISO) » Tue Jun 28, 2011 2:07 pm

Post by Seacore »

Extra Vote and Vote Nullifier are not that great. Town will always be in the majority (otherwise we've already lost) therefore open and transparent lynching is one of our greatest weapons.
If scum want to waste their NKs on town with those abilities, that's awesome, it'll leave our cops and docs free to do their thing.
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Post Post #66 (ISO) » Tue Jun 28, 2011 2:09 pm

Post by Seacore »

Also, people to claim those abilities will help us know who has what money.

Governor goes for $80? Then a town should finish the day on $19. But then that person claims the next day to buy something with $60... hang on.. etc

It's not foolproof, but it's information for us that doesn't help the scum.
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Post Post #67 (ISO) » Tue Jun 28, 2011 2:29 pm

Post by Regfan »

If we do somehow manage to grab hold of night kill today it should be claimed out loud and then vig-voted to determine who should be shot. Governor, Investigation immunity and Extra Vote claiming in-thread is also a good idea as it allows us to have a better idea of what's going on in the auctioning as well as prevents mafia hiding such abilities. Vote nullifer on the other hand is so pointless that no one should even attempt to bid on it. Consider it this way, if mafia were to recieve it and nullify a town players vote we would have a near clear, if they were to attempt to clear themselves by blocking one of their own votes then mafia have less control over the lynch, again a win situation.
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Post Post #68 (ISO) » Tue Jun 28, 2011 2:44 pm

Post by Seacore »

If vote nullifier reaches end game, town is boned.
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Post Post #69 (ISO) » Tue Jun 28, 2011 2:52 pm

Post by ChaosOmega »

I agree with the claiming of whoever wins those 5 elections.

In addition, a thought that I had was that the night kill auction goes on for a week. If we lynch someone before then, no one can win that, which means it's impossible for the scum to get a night kill. It also would give the town a decent efficiency bonus. The obvious downside is that we'd be rushing the lynch and possibly avoiding information, and the cop auction would also go without a winner. I just want to see what everyone thinks of this.
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Post Post #70 (ISO) » Tue Jun 28, 2011 2:55 pm

Post by Regfan »

Seacore, that's a valid point but at the same time we would be in a fine position if we held the double voter ie. Double voter is much more beneficial than vote nullifer.

Chaos, you have it incorrect, if a lynch occurs before the auction is over the highest bidder wins it.
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Post Post #71 (ISO) » Tue Jun 28, 2011 2:56 pm

Post by HellloooNewman »

Two things:

- Forgot who brought I up, but a SK is highly unlikely in this setup. Considering he'd have to buy his kill and all.
- Random thought. Mass claim amount of starting cash?
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Post Post #72 (ISO) » Tue Jun 28, 2011 4:21 pm

Post by Seacore »

Due to the fact that there is a sample PM, claiming cash will not out scum. It may out special town roles though, so no.
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Post Post #73 (ISO) » Tue Jun 28, 2011 4:31 pm

Post by HellloooNewman »

Dammit, your right. Oh well.
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Post Post #74 (ISO) » Tue Jun 28, 2011 5:03 pm

Post by hiphop »

Midnight's Sorrow wrote:
Vote: HipHop


Why, precisely, would you want Investigation Immunity for? To keep the mafia from it? Or something far more sinister?

hiphop wrote:Cop and investigation immunity. Guaranteed results at least for night 1.
Show
Town - 8/12
Scum - 4/2

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