RadioScum (Thread 2.0) - Faraday needs to suck more

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Post Post #775 (ISO) » Fri Nov 04, 2011 12:33 pm

Post by Nobody Special »

Great show so far.

Perhaps the Serial Killer thing needs to be entirely rebuilt from the ground up. (No, I have no ideas in this regard. Yet.)
....what?



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Post Post #776 (ISO) » Fri Nov 04, 2011 12:37 pm

Post by Eddard Stark »

oh i missed this due to timezones, blah blah. upload quick etc
War has arrived!

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Post Post #777 (ISO) » Fri Nov 04, 2011 12:38 pm

Post by Xalxe »

Still on.
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Post Post #778 (ISO) » Fri Nov 04, 2011 12:38 pm

Post by xRECKONERx »

Interesting idea. I do agree that we seem to have a very primitive understanding of how a Serial Killer should work. Should it have a very slim chance of winning, or should it be equal to the other factions? Should it be designed as a counter-town or counter-mafia measure? Wow, we could fill an entire show with this discussion.
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Post Post #779 (ISO) » Fri Nov 04, 2011 12:39 pm

Post by xRECKONERx »

In post 776, Eddard Stark wrote:oh i missed this due to timezones, blah blah. upload quick etc

IT'S STILL ON, TUNE IN
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Post Post #780 (ISO) » Fri Nov 04, 2011 12:39 pm

Post by Xalxe »

In post 778, xRECKONERx wrote:Interesting idea. I do agree that we seem to have a very primitive understanding of how a Serial Killer should work. Should it have a very slim chance of winning, or should it be equal to the other factions? Should it be designed as a counter-town or counter-mafia measure? Wow, we could fill an entire show with this discussion.


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Post Post #781 (ISO) » Fri Nov 04, 2011 12:43 pm

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I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?

Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.

I don't know how to solve this.
....what?



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Post Post #782 (ISO) » Fri Nov 04, 2011 12:58 pm

Post by hasdgfas »

YES YES YES. I absolutely hate "what are all your reads?" It's totally ok to not be sure. The issue is finding a difference between "I don't know" and being wishy-washy.
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Post Post #783 (ISO) » Fri Nov 04, 2011 1:00 pm

Post by Nobody Special »

Sending WD-40 for the squeaky chair. Let me know who the offending party is.


Very distracting.
....what?



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Post Post #784 (ISO) » Fri Nov 04, 2011 1:01 pm

Post by Kublai Khan »

Very wishy-washy summary!
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Post Post #785 (ISO) » Fri Nov 04, 2011 1:01 pm

Post by Xalxe »

In post 783, Nobody Special wrote:Sending WD-40 for the squeaky chair. Let me know who the offending party is.


Very distracting.


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Post Post #786 (ISO) » Fri Nov 04, 2011 1:03 pm

Post by Nobody Special »

I am also a pyromaniac.


And now you know.


P-Edit: I have to pee, too.
....what?



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Post Post #787 (ISO) » Fri Nov 04, 2011 1:04 pm

Post by Untrod Tripod »

can we have a fundraiser to buy me a new chair?
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Post Post #788 (ISO) » Fri Nov 04, 2011 1:05 pm

Post by Kublai Khan »

Last edited by Kublai Khan on Fri Nov 04, 2011 1:06 pm, edited 1 time in total.
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Post Post #789 (ISO) » Fri Nov 04, 2011 1:06 pm

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Dude I have SO MANY STORIES about kids in my troop who should NEVER EVER EVER have gotten Eagle.
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Post Post #790 (ISO) » Fri Nov 04, 2011 1:07 pm

Post by Cogito Ergo Sum »

In post 781, Nobody Special wrote:I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?

Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.

I don't know how to solve this.

There's nothing inherently unfair about a faction having a smaller chance of winning. We join and play games to have fun, not to win. Winning is generally fun and losing due to the set-up is generally unfun, which is why balance is important. Fairness doesn't enter into it. SKs have fun, thus there is no problem.

(Game's also not symmetric with regards to the factions - town really is the important faction when it comes to making the game work as it should which is why e.g. I advocate a 40-30-30 in win percentages in games with 2 proper scum groups.)
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Post Post #791 (ISO) » Fri Nov 04, 2011 1:08 pm

Post by Xalxe »

In post 790, Cogito Ergo Sum wrote:SKs have fun, thus there is no problem.


I didn't when I died N1.
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Post Post #792 (ISO) » Fri Nov 04, 2011 1:12 pm

Post by Untrod Tripod »

In post 790, Cogito Ergo Sum wrote:
In post 781, Nobody Special wrote:I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?

Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.

I don't know how to solve this.

There's nothing inherently unfair about a faction having a smaller chance of winning. We join and play games to have fun, not to win. Winning is generally fun and losing due to the set-up is generally unfun, which is why balance is important. Fairness doesn't enter into it. SKs have fun, thus there is no problem.

(Game's also not symmetric with regards to the factions - town really is the important faction when it comes to making the game work as it should which is why e.g. I advocate a 40-30-30 in win percentages in games with 2 proper scum groups.)

I believe that was what we decided
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Post Post #793 (ISO) » Fri Nov 04, 2011 1:12 pm

Post by hasdgfas »

Did I hear some Chicago in this mashup?
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
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Post Post #794 (ISO) » Fri Nov 04, 2011 1:13 pm

Post by xRECKONERx »

In post 791, Xalxe wrote:
In post 790, Cogito Ergo Sum wrote:SKs have fun, thus there is no problem.


I didn't when I died N1.

then don't play scummy

PREDIT: yeah, ya did
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Post Post #795 (ISO) » Fri Nov 04, 2011 1:14 pm

Post by Kublai Khan »

In post 794, xRECKONERx wrote:
In post 791, Xalxe wrote:
In post 790, Cogito Ergo Sum wrote:SKs have fun, thus there is no problem.

I didn't when I died N1.

then don't play scummy

I got NKed by scum N1 when I was a SK.
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Post Post #796 (ISO) » Fri Nov 04, 2011 1:20 pm

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Then don't play too town.

I also got killed Night One as SK.

Sucks.
....what?



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Post Post #797 (ISO) » Fri Nov 04, 2011 1:23 pm

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Does F62 encourage shitty posters to stick around?
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Post Post #798 (ISO) » Fri Nov 04, 2011 1:26 pm

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Yes.
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Post Post #799 (ISO) » Fri Nov 04, 2011 1:26 pm

Post by hasdgfas »

But people are going to go to F62 anyway if they're U18.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow

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