"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
Interesting idea. I do agree that we seem to have a very primitive understanding of how a Serial Killer should work. Should it have a very slim chance of winning, or should it be equal to the other factions? Should it be designed as a counter-town or counter-mafia measure? Wow, we could fill an entire show with this discussion.
In post 778, xRECKONERx wrote:Interesting idea. I do agree that we seem to have a very primitive understanding of how a Serial Killer should work. Should it have a very slim chance of winning, or should it be equal to the other factions? Should it be designed as a counter-town or counter-mafia measure? Wow, we could fill an entire show with this discussion.
Mashups and
Mafia
Serial Killers
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?
Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.
YES YES YES. I absolutely hate "what are all your reads?" It's totally ok to not be sure. The issue is finding a difference between "I don't know" and being wishy-washy.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
In post 783, Nobody Special wrote:Sending WD-40 for the squeaky chair. Let me know who the offending party is.
Very distracting.
Untrod's fault.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
Dude I have SO MANY STORIES about kids in my troop who should NEVER EVER EVER have gotten Eagle.
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
In post 781, Nobody Special wrote:I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?
Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.
I don't know how to solve this.
There's nothing inherently unfair about a faction having a smaller chance of winning. We join and play games to have fun, not to win. Winning is generally fun and losing due to the set-up is generally unfun, which is why balance is important. Fairness doesn't enter into it. SKs have fun, thus there is no problem.
(Game's also not symmetric with regards to the factions - town really is the important faction when it comes to making the game work as it should which is why e.g. I advocate a 40-30-30 in win percentages in games with 2 proper scum groups.)
Scumchat is awesome. Yarr!
~"Multiple exclamation marks are a sure sign of a diseased mind."~
"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees -
In post 781, Nobody Special wrote:I'm not really sure where the idea came from that each faction should have differing odds of winning. I think the idea of balance means that Town and Mafia start out on equal footing. Is this not the main objective of balancing?
Now, I don't think that it's fair, if there exists a third party, that each of three factions has an equal chance. However, giving one faction (even just a 1p faction, like SK) a lesser chance of winning seems, on the face of it, unfair.
I don't know how to solve this.
There's nothing inherently unfair about a faction having a smaller chance of winning. We join and play games to have fun, not to win. Winning is generally fun and losing due to the set-up is generally unfun, which is why balance is important. Fairness doesn't enter into it. SKs have fun, thus there is no problem.
(Game's also not symmetric with regards to the factions - town really is the important faction when it comes to making the game work as it should which is why e.g. I advocate a 40-30-30 in win percentages in games with 2 proper scum groups.)
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow
But people are going to go to F62 anyway if they're U18.
jdodge1019: hasjghsalghsakljghs is from vermont
jdodge1019: vermont is made of liberal freaks and cows
jdodge1019: he's not a liberal
jdodge1019: thus he is a cow