Haunted Mansion 2: Restarting?

For completed/abandoned Mish Mash Games.
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Post Post #0 (ISO) » Mon Aug 13, 2007 5:50 pm

Post by Mechanical Machine »

Some last Rules I'd Like to post:

1. All Moves must be Bolded and preferably in the format of
Move: Area 1


2. Actions and anything related to this game ARE NOT to be sent to Occult but To This account (Mechanical Machine).

3. PM me your questions, do not post them in thread, Things that seem wrong, like a player being in the wrong place on the Updates I post or strange things in your PMs and such are probably not mistakes (though I do make mistakes, so PM me if it is questionable).

4. Movement phase is 52 hours long.
Bloodbath Phase is 49 hours long.
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Post Post #1 (ISO) » Tue Aug 14, 2007 1:19 pm

Post by Occult »

Areas With Special Events

--------------------------------

Carrion Stall
-
Items may be bought from this stall during BB Phase.
Last edited by Occult on Tue Aug 14, 2007 2:06 pm, edited 1 time in total.
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Post Post #2 (ISO) » Tue Aug 14, 2007 1:26 pm

Post by Blackberry »

*waits for location descriptions*

To be completely honest I'm pissed that I didn't get a ghost role... I hope I become some all-powerful demon or something, that would be cool.

Occult, you wanna tell me where to go to turn into an awesome demon? lol.

But since I am unfortunately an innocent this time around I can give some advice. I was going to suggest we make a list of who confirms who as innocent through attacking them with a weapon. But then I realized we don't know how much people get hurt by weapons. But maybe weapons will be like "it will make them bleed/won't make them". Anyway, we should make a list of who has "confirmed" who and narrow down who is and isn't a ghost.

I also noticed my role does not require me to *Survive* to win. Unlike last HM, it looks like it may be possible to escape the Carnival before the game is over and still win? :)
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Post Post #3 (ISO) » Tue Aug 14, 2007 2:10 pm

Post by YagamiLight »

Well, this carnival ought to be fun. Anyhow, I'm going to
Move Inside: Curio Cabinet
. I want to find a mask again, then someone can attack me to remove it. :D
"Mistakes are a part of being human. Appreciate your mistakes for what they are: precious life lessons that can only be learned the hard way. Unless it's a fatal mistake, which, at least, others can learn from."
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Post Post #4 (ISO) » Tue Aug 14, 2007 2:22 pm

Post by gameshark1313 »

The carnival looks lovely. Do I want to be eaten by the bearded lady? OR should I see what I can hallucinate at the Zipper? OR.... should I visit the deadly Tilt-A-Whirl?

Personally I think the Curio Cabinent sounds good.

Move: Curio Cabinent
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Post Post #5 (ISO) » Tue Aug 14, 2007 2:26 pm

Post by Wizardcat »

Ooh. The Zero G has weapons?

Move Inside: Zero G
[align=center][color=purple][i]"The dogs of war are nothing compared to the cats."[/i][/color][/align]
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Post Post #6 (ISO) » Tue Aug 14, 2007 2:29 pm

Post by JDodge »

Move inside tilt-a-whirl
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Post Post #7 (ISO) » Tue Aug 14, 2007 2:31 pm

Post by Sarcastro »

Yeah, this is going to give me nightmares.

I believe that Blackberry is innocent (unless the ghosts/priests know the innocent win condition, which I suppose they might). Want to be on my team? :wink:

Hm, I just thought of something.
Move: Away From The Carnival


Do I win?
[color=darkblue]If there's anything more important than my ego around, I want it caught and shot now.[/color]
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Post Post #8 (ISO) » Tue Aug 14, 2007 2:31 pm

Post by gameshark1313 »

I want to see what can happen in the Zero G before I try getting a weapon from there.... things that look to normal, or to helpful make me suspicious.

I don't like the looks of the little girl at the House of Mirrors either. When have little girls in haunted places ever been good?
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Post Post #9 (ISO) » Tue Aug 14, 2007 2:33 pm

Post by gameshark1313 »

I just realized it says I have to say either inside or outside the Currio Cabinent

Move: Inside Currio Cabinent.


I see so many bad things happening here...
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Post Post #10 (ISO) » Tue Aug 14, 2007 2:35 pm

Post by JDodge »

Move Inside Hall of Mirrors


IT'S THE GHOST OF FIFI YAY
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Post Post #11 (ISO) » Tue Aug 14, 2007 2:51 pm

Post by Flameaxe »

Move Inside Zero-G
and such.
Defined by who I dislike, not who I like~
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Post Post #12 (ISO) » Tue Aug 14, 2007 3:17 pm

Post by Blackberry »

Sarcastro is confirmed in my eyes.

I say we stick together and watch out for eachother's backs.
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Post Post #13 (ISO) » Tue Aug 14, 2007 3:20 pm

Post by Blackberry »

We don't have any money, I'm fearful of the Carrion Stall, you probably purchase items with your BLOOD or sanity or soul or something, lol.
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Post Post #14 (ISO) » Tue Aug 14, 2007 3:23 pm

Post by gameshark1313 »

I believe Blackberry and Sarcasto are innocent. I got about the same thing in my PM as BB.

I probably should move out of the Curio Cabinet... I don't know if Yamagi is innocent or not.

BB, do you want to stick together, to keep each other relatively safe?
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Post Post #15 (ISO) » Tue Aug 14, 2007 3:24 pm

Post by gameshark1313 »

gameshark1313 wrote:I believe Blackberry and Sarcasto are innocent. I got about the same thing in my PM as BB.

I probably should move out of the Curio Cabinet... I don't know if Yagami is innocent or not.

BB, do you want to stick together, to keep each other relatively safe?
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Post Post #16 (ISO) » Tue Aug 14, 2007 3:25 pm

Post by Blackberry »

Sarcastro
, will you journey with me? I'll give you a list of places I'll deem safe enough for me to venture, LOL.

* OUTSIDE Bumper Cars
* inside or outside CURIO CABINET
* Asylum
* INSIDE House of Mirrors
* OUTSIDE Ferris Wheel
* Ruins
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Post Post #17 (ISO) » Tue Aug 14, 2007 3:27 pm

Post by Blackberry »

To be quite honest, if goodies wants to win:
I SAY WE ALL STICK TOGETHER.


This is the best strategy. We can all watch eachother and see if anyone "pulls switches" or attacks unwarrentedly. I thought to myself when I was a ghost "if everybody just stayed together it'd be hard as fuck to attack them.
"
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Post Post #18 (ISO) » Tue Aug 14, 2007 3:28 pm

Post by Blackberry »

Gameshark, if people are dumb and don't agree to all stay together, then yes, I'd invite you to journey with me + Sarcastro. Though I must admit, after one person has already confirmed that what I said is correct. Everyone thereafter is suspiscious as they could just be playing along since they saw the two others say it.
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Post Post #19 (ISO) » Tue Aug 14, 2007 3:29 pm

Post by gameshark1313 »

BB, I believe 3 people together are safest. May I stay with you and Sarcasto. If not, that is fine. I would just like to remain.... alive.

EDIT: I understand BB. I would proably be suspicious of the same thing. I will go and try to stay somewhere that looks relatively safe... but in the last game, the bathroom looked the safest but turned out to be one of the most dangerous... so should I go in the most dangerous location?

EDIT (again...): I think your edit means that you would like all the goodies to stay together. So I will go whereever you want me too.
Last edited by gameshark1313 on Tue Aug 14, 2007 3:32 pm, edited 3 times in total.
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Post Post #20 (ISO) » Tue Aug 14, 2007 3:29 pm

Post by JDodge »

WOO! ALLIANCES WITH BERRY AGAIN!
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Post Post #21 (ISO) » Tue Aug 14, 2007 3:32 pm

Post by Blackberry »

The best strategy is for EVERY SINGLE PERSON to stay together. If even one person is afar than the strategy is screwed if there is a "switch" they pull against that area. If every single person is together then we're extremely likely to watch people pull switches.

(All three, or maybe just 2, other ghosts in the previous game were told someone saw them pull a switch when they did so with others in a room... thus why I only pulled a switch when I was BY MYSELF).
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Post Post #22 (ISO) » Tue Aug 14, 2007 3:45 pm

Post by gameshark1313 »

Here is what I think some of the "traps" might be in the areas...

Asylum - Something runs out and captures you, dragging you into the Asylum opening another area

Carrion Stall - Corpse comes to life, OR.... you get an item, in exchange for your blood/soul/sanity.

House of Mirrors: Little girl turns out to be a demon and attempts to kill you. You get lost in House of Mirrors, either making you extremely tired or insane from searching the House of Mirror exit.

Enterprise- You get to "fuel" the ride. Something good may come of it but it costs you most of your blood.

Bumper Cars - Electrocuted, or a bumper car goes off the track and smashes into you.

Ferris Wheel - Everything normal = evil. Cart falls, you fall to your death. You become trapped on the Ferris Wheel. ???

Tilt-A-Whirl - Your character dies like the other 46 children. Maybe something weird like it spins fast in reverse causing you to turn into a little kid. LOL

Zipper - You hallucinate horrible things causing your character to go insane.

Freak Show - Eaten alive, you become a freak or the horrible deformities makes you a little crazy
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Post Post #23 (ISO) » Tue Aug 14, 2007 3:51 pm

Post by YagamiLight »

If we all go in the same room, then the game won't go anywhere (unless waiting enough time allows our escape) because ghosts can't make moves and no one can hunt them. If all the townies group together then the ghosts could pull switches in another area and hit the large group with a trap. BB, I'm not grouping in large groups just like the last one for these reasons, but small groups I would be fine with, gorups of like 3 or 4.
ON another note, I think it was bad to mention the escape thing mentioned in the innocent pm, as non-innocents may not have known about it.
Gameshark, you missed my area.
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Post Post #24 (ISO) » Tue Aug 14, 2007 3:56 pm

Post by Crub »

I don't think we can just assume that the whole switch/trap thing works the same way in the carnival as it did in the house :| All the places look dangerous enough even without ghosts causing trouble for us.

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