In post 5249, Wake wrote:1)I think you rush to judgment far too quickly. I have been modding games for at least 6 years.
2)Do you honestly think I haven't been carefully writing and rewriting this game for the last 6 months?
3)You come in here, look at the very bare bones of this game in the making, and you make the worst assumptions imaginable.
4) Have some faith, ika.
1) and i have seen (and played) setups that are even more elaborate then you have been showing me right now on bare bones.
-ever played 5-sided mafia?
-ever played reverse mafia?
-ever played multi-sidied mafia where one scum team gets decisions?
-ever played games where theres twists half way through that can change the entire aspect of a game?
-ever played with disguisers (take a persons account and identity), ventriloquist (takes the account and post under it as well as their own), a role that changes based on another persons decision (ive played it and its fun),
-ever played a game where everyone is under one account.
i have extensive ideas and experience with setups and have seen many broken by its own mechanics and role. one game i was in got broken b/c someone figured out the entire role list. just by guessing a few things. even the mod themself didnt anticipate it.
2) just b/c you have been doing it for 6 month does not mean someone else can find that one loophole to break it into 2. it takes one fault for an entire setup to be broken. even setups i have done have been broken b/c i missed something when i though i had everything covered.
3) thats what you need to do, look at how fast one faction can lose.
-echoing it: assuming town has no killing roles alone already, myslynch town+3 seprate kills on town = town lost majority. now add in the fact that scums cant "kill" each other. in basicly 4 cycles, town could be elminated and all the scums now have to sit there being "well now what"
-now lets add in that town has vig of some sort: if they shoot town as well then thats another lost town and now scums (conjoint) are in majority and town is now not only minority, but the UNINFORMED minority (double whammy) and now they HAVE to rely on scums (now what town should EVER have to do) to even have a chance of a comeback
-so if scums get a "guilty" whats the benefit besides that info? X goes "Y is Z" town should go lynch X then lynch Y. scums have no incentive to give it out.
-You should always assume worst case and see where it can be balanced out. this entire thing was dicussed in a thread you made as well
4) im jsut pointing out things that will already be a problem on barebones level.
pedit: i think your still missing what shes saying.......