Posted: Tue Jul 12, 2016 5:19 pm
@Luna:
there should be exactly three of you. No more. If we are 28 players and we're guaranteed to have started the game with humans @ +50% then a max on non-humans of 12. That is divided by 4 (4 non-human factions) so 3 each. Cult may differ (usually starts with the recruiter as the only player aligned with it) but then the 2 missing should be added to OTHER scum teams not yours, bc you're already aligned with the town. The reason you're 3 and not 2 is bc your win con specifies someone with the same win con should be alive, so it would be cruel to hand you what would be basically a 2-way lover-survivour role, which would be even less likely to survive than a stand-alone survivour.
there should be exactly three of you. No more. If we are 28 players and we're guaranteed to have started the game with humans @ +50% then a max on non-humans of 12. That is divided by 4 (4 non-human factions) so 3 each. Cult may differ (usually starts with the recruiter as the only player aligned with it) but then the 2 missing should be added to OTHER scum teams not yours, bc you're already aligned with the town. The reason you're 3 and not 2 is bc your win con specifies someone with the same win con should be alive, so it would be cruel to hand you what would be basically a 2-way lover-survivour role, which would be even less likely to survive than a stand-alone survivour.