basically nothing matters anymore as long as you two both go with edos (+1 person) and there is >1 person on the "Unsafe" pathIn post 997, callforjudgement wrote:If the player who would be lynched is scum, our chance of winning goes down from 75% to 50%.In post 993, Zyf wrote:interestingIn post 992, Javajoe24 wrote:I vote we just scrap the whole lynching thing, I don't think it will help us much anyways and it seems to be causing a huge problem at this point...
cfj, math?
If one of the two towniest players is scum, our chance of winning goes up from 0% to 50%.
It doesn't help in any case other than when one of the two towniest players is scum. (Note that lynching a townie (as the fourth-townies player) doesn't actually hurt in the case where the third-towniest player is scum; it's still a guaranteed win if we guess the paths on D5 correctly, and it's still a guaranteed loss if we guess the paths on D5 incorrectly.)
PEdit-That last question isn't helpful. It's just a wifom anyway, it doesn't actually give us anything