Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- no
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
- Alot - linked is the game this is a sequel too Link
Current modding commitments
- None
Reviewers
- Datisi
Reviewers agreed to FINAL version? (Yes/No)
- n/a [Game is Open]
Backup or co-mod
RadiantCowbells
Backup or co-mod's experience
- Plenty.
Backup or co-mod's commitments
- none
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
"You are the Joker of mafia players" - Oversoul
"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.
His first post in the main thread was "yes I rolled scum!" -popsofctown
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- not really. roles are not overly complex. there may or may not exist one role that is outside of that "standard" scope; howeever, there is mod guarantee of no alignment changes and the like.
I will straight up disregard all reason if you have a PR dream again. You can come back and be like, “I dreamt that Locke is a N2 Bulletproof Multitasking Cop and Self-Targeting Doctor,” and I will go, “Okay, Locke kill it is then.”
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Yes. There is guaranteed to be at least one moderator lie present in the game, along with the usual bastard shenanagins. Your role PM, alignment, and any abilities you have are always guaranteed to be truthful.
- Semi-Open Game where players decide power roles through an election mechanic.
Number of players
- 16
Are hydras allowed (Yes/No)
- No
Your modding experience
- lots, most recently Dogs vs. Cats, The Neighborhood and Among Us
Current modding commitments
- I am signed up to mod the next newbie.
Reviewers
- Firebringer, Cheetory6, Megazumaril
Reviewers agreed to FINAL version? (Yes/No)
- Cheetory dropped out early in the process but still wanted to credit his feedback. Firebringer has agreed to final setup, just waiting for meg to check in to give the thumbs up on the last revision.
Backup or co-mod
- Firebringer is backing up this game.
Backup or co-mod's experience
- Firebringer has modded dozens of games.
Backup or co-mod's commitments
- Currently modding Buisness mafia.
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- For the first time ever I will answer this question with no. This setup is semi-open and all of the roles in the game are known.
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Players pick between the two skills they are given (between being a human or demon) in pregame but roles and alignments are distributed randomly. No to everything else in list
- Classic BooneyToonz game with a silly standard Pirate Theme
Number of players
- 15
Are hydras allowed (Yes/No)
- sure
Your modding experience
- a bunch, at least 14 BooneyToonz + a lot more.
Current modding commitments
-none
Reviewers
- The Baker (Dr Easy Bake)
Reviewers agreed to FINAL version? (Yes/No)
- yeah
Backup or co-mod
- The Baker
Backup or co-mod's experience
A good amount of Large Themes, like the Metal One and the Wrestling One
Backup or co-mod's commitments
- none
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- I just signed up to run the original iteration not even two months ago
Current modding commitments
- None
Reviewers
- Jingle, RH9 - Jingle has been the primary reviewer
Reviewers agreed to FINAL version? (Yes/No)
- Yes,
but I’m waiting on them to agree to the wording in role PMs. They agreed to the setup, just wanting them to make sure wording is consistent
Both have agreed to the setup and my pms/feedback.
Backup or co-mod
- Maruchan
Backup or co-mod's experience
- Same co-mod as the first one <3
Backup or co-mod's commitments
- None
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
- Yes, same things from the first game.
I also don’t intend on starting the game until TM is mostly finished, or fully finished, but I want to let signups air now.
Edit: As soon as the game fills, I’ll launch the game!
Last edited by Korina on Mon May 15, 2023 4:59 am, edited 1 time in total.
Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)