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Post Post #25 (ISO) » Mon Jan 11, 2021 10:04 am

Post by Noraa »

Mine!
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Come play Guess that Scummer OR ELSE
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Post Post #26 (ISO) » Mon Jan 11, 2021 10:05 am

Post by Noraa »

Critique me please. Um Death curse.
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Post Post #27 (ISO) » Mon Jan 11, 2021 10:28 am

Post by MURDERCAT »

In post 26, Noraa wrote:Critique me please. Um Death curse.
Ha if you think anyone will read through your 1500 posts over 400 pages to give a critique..

I think that your mistake that game was not setting me up as a possible miselim earlier. I think it was kind of clear FYPOV that it was going to come down to me versus you, so you possibly could have done more to make me look bad earlier. On the final day I think you needed to be more proactive in making a case against me, in those sorts of situations I think AtE is less useful. I'm not sure if actively lying and discrediting are part of your scum game yet? It seems like you are more focused on being town read and less focused on pushing the game state towards favorable outcomes. I think that's something really good scum players excel at.
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Post Post #28 (ISO) » Mon Jan 11, 2021 10:50 am

Post by DkKoba »

In post 25, Noraa wrote:Mine!
I'll just pull up Betrayal as an egregious thing thats led me to dodge you in games.

Mechanically, I will be very honest, you are very weak.

And also I think you read playstyle as alignment indicative too much + omgus a lot.

One thing you need to look out for is :

Is this person probably town according to to mechanics?
Yes?
I should probably listen to them then. Even If you disagree, you might as well play along. Even good players in the graveyard thread were convinced you were hard scum based on what you were doing there.

As for playstyle/omgus:
While scum WILL sometimes try to push on you, and being pushed on sucks, something you can do that is super awesome is that you can utilize the push on you as info. You KNOW your own alignment when you are town. You know you're town. So you know there's going to be a way to prove you are not mafia at some point or via some aspect of what you've done.

But we have to also remember: town sometimes are wrong. Or town sometimes sees something and thinks its suspicious and wants to see how you react when you have some pressure. Learning to discern WHY someone is pushing on you is a valuable skill. If they have a good reason, they are town usually. But even if its a bad reason, they still can be town there. But look at HOW they reached the conclusion. It's a bit complex, but the best way to sort it out is by dialoguing with the person and trying to figure out what their intentions are and where they're coming from with their push. If they won't respond, feel free to full on omgus. Fully do not blame for that.
You have a lot of WIM and can easily transfer that into logically exhausting people who FOS you by questioning them endlessly on why that is, similarly to my strategy when I am pushed. It adds a lot of info on that slot to the table and makes it easier to sort both of you.

as for scum i cant say but I see you don't like it. Try to still take solid stances. I think someone like you would be a great deepwolf that people just ignore and sort for later game as long as you don't make yourself obviously different from your town game. You have potential to be scary. Just make stances, and dont be afraid to change them based on what you see. Try to visualize how you play as town and such. Etc.

Hope that helps.
Last edited by DkKoba on Mon Jan 11, 2021 11:47 am, edited 1 time in total.
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Post Post #29 (ISO) » Mon Jan 11, 2021 10:53 am

Post by DkKoba »

In post 1, DkKoba wrote:
People looking for critique atm:

Amélie
Xtoxm
Ircher
NotAJumbleOfNumbers
Nancy Drew 39
Errantparabola
Ythan
Infinity 324
Ydrasse
Bell
Noraa
perhaps i should bump this every page?

i think I'll do that
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"1 thing I will give you Dk, I think you are very good at manipulating. I don't mean that in a bad way, I just think you [have] this way with yourself. You know what to say and when to say [it]." ~VFP
"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
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Post Post #30 (ISO) » Mon Jan 11, 2021 10:54 am

Post by DkKoba »

the real reason for this thread is so that we can train a hit squad of the absolute best players to go assassinate people on other mafia sites >:)

and in mafia universe championship games
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"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
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Post Post #31 (ISO) » Mon Jan 11, 2021 11:03 am

Post by Noraa »

In post 28, DkKoba wrote:Hope that helps.
This is awesome :mrgreen:
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Post Post #32 (ISO) » Mon Jan 11, 2021 11:04 am

Post by DkKoba »

and just like this is general advice to ppl looking to improve: dont let a major failure after trying something new abandon that completely and revert you to old play.

Try to identify the true issues of what happened.

Sometimes it really just was out of your control. You can't win every game

Or just someone just played better and you need to practice more.

:) love u all am durnk
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Post Post #33 (ISO) » Mon Jan 11, 2021 11:15 am

Post by Haschel Cedricson »

I'm intrigued but 90% of the thing I need to work on is activity and I already know that.
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Post Post #34 (ISO) » Mon Jan 11, 2021 11:32 am

Post by Gypyx »

In post 29, DkKoba wrote:
In post 1, DkKoba wrote:
People looking for critique atm:

Amélie
Xtoxm
Ircher
NotAJumbleOfNumbers
Nancy Drew 39
Errantparabola
Ythan
Infinity 324
Ydrasse
Bell
Noraa
perhaps i should bump this every page?

i think I'll do that
hey i'm in too
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #35 (ISO) » Mon Jan 11, 2021 11:38 am

Post by Noraa »

XD
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Post Post #36 (ISO) » Mon Jan 11, 2021 11:43 am

Post by DkKoba »

In post 34, Gypyx wrote:
In post 29, DkKoba wrote:
In post 1, DkKoba wrote:
People looking for critique atm:

Amélie
Xtoxm
Ircher
NotAJumbleOfNumbers
Nancy Drew 39
Errantparabola
Ythan
Infinity 324
Ydrasse
Bell
Noraa
perhaps i should bump this every page?

i think I'll do that
hey i'm in too
fixed
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"Koba doesn't really have a scumrange/townrange, Koba will kill your pet cat to win a game" ~Pooky
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Post Post #37 (ISO) » Mon Jan 11, 2021 11:55 am

Post by Gypyx »

In post 35, Noraa wrote:XD
*insert criticism for making fun of me*
White Flag : Carebear Edition is ongoing ! (13/13) hit me up if you wanna get on the priority replacement list / spectate

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Post Post #38 (ISO) » Mon Jan 11, 2021 11:56 am

Post by Noraa »

In post 37, Gypyx wrote:
In post 35, Noraa wrote:XD
*insert criticism for making fun of me*
*insert two hundred :P emojis*
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Post Post #39 (ISO) » Mon Jan 11, 2021 11:57 am

Post by Noraa »

*also insert one hundred :3 emojis*
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Post Post #40 (ISO) » Mon Jan 11, 2021 12:07 pm

Post by Gypyx »

rude
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Post Post #41 (ISO) » Mon Jan 11, 2021 12:09 pm

Post by Noraa »

Image
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Post Post #42 (ISO) » Mon Jan 11, 2021 12:10 pm

Post by Xtoxm »

idk if this really constitutes advice but, let's get some feedback other than koba going

i considered replacing into the aristophanes slot in BTXIV. i ultimately didn't feel like playing but i followed the game from then. i quickly formed a very strong town read on klick, and i felt almost like i was playing in the slot.

ydrasse:
i didn't understand why you were voting klick. (other than being scum and thinking he's the best chance of getting an elim)
you need a plausible sounding worldview for town!you in your position, and to convey that to the other players.
i also think performing a kill on the final night was not the correct play, since it gave town additional information about scum powers.

koba:
while ydra was my top suspect, you successfully convinced me you were going to throw the game. if gypyx had asked me to vote you at the 4p i believe i would have gone along with it, because you had become extremely frustrating to deal with and i thought you were going to vote me (Klick) anyway, so at that point i might as well vote you since hey you might be scum after all. maintaining good relationships with players you think are town is important. your plan worked out so i cant criticize, but i think klick did well to maintain the townread on you. your frenetic hyperpost playstyle seems stressful, which probably leads to some players minimising interactions with you.
Smooth as silk when he's scum, and very much capable of running things from behind the scenes while appearing to be doing minimal effort. - Almost50
Xtoxm is consistently great - Shosin
you were the only wolf i townread at endgame - the worst
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Post Post #43 (ISO) » Mon Jan 11, 2021 12:27 pm

Post by DkKoba »

it was a big risky play aind i admit i shulda just voted ydrasse there i was just paranoid LOL

yeah i was sure i wasnt gonnna get voted. real talk.
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Post Post #44 (ISO) » Mon Jan 11, 2021 1:50 pm

Post by Aristophanes »

/in

I can take the criticisms atm!

If this changes I'll be sure to let you know :)
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Post Post #45 (ISO) » Mon Jan 11, 2021 3:28 pm

Post by Noraa »

In post 27, MURDERCAT wrote:
In post 26, Noraa wrote:Critique me please. Um Death curse.
Ha if you think anyone will read through your 1500 posts over 400 pages to give a critique..

I think that your mistake that game was not setting me up as a possible miselim earlier. I think it was kind of clear FYPOV that it was going to come down to me versus you, so you possibly could have done more to make me look bad earlier. On the final day I think you needed to be more proactive in making a case against me, in those sorts of situations I think AtE is less useful. I'm not sure if actively lying and discrediting are part of your scum game yet? It seems like you are more focused on being town read and less focused on pushing the game state towards favorable outcomes. I think that's something really good scum players excel at.

:P :P
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Post Post #46 (ISO) » Mon Jan 11, 2021 3:32 pm

Post by Aristophanes »

inb4 my first criticism is "take off your damned santa hat!"
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Post Post #47 (ISO) » Mon Jan 11, 2021 3:48 pm

Post by MURDERCAT »

No keep the hat, it works
GTKAMURDERCAT

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Post Post #48 (ISO) » Mon Jan 11, 2021 4:01 pm

Post by Noraa »

In post 46, Aristophanes wrote:inb4 my first criticism is "take off your damned santa hat!"
but the Santa hat is adorable :O
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Post Post #49 (ISO) » Mon Jan 11, 2021 4:03 pm

Post by MUSHSHAGANA »

Here for this. Mostly interested in my Death Curse play and my Newbie 2026 play, since I did well but definitely had the wrong approach in the former and did absolutely terribly in the latter. Ideally, I want tips for separating PRs from scum: I have no problem finding people who are informed in some way, my pitfall is separating the good ones from the bad ones. (And hell, ideally, I'd also like tips for separating /scum/ power roles from regular scum.)





For Noraa and Bell with regards to their Death Curse play: you both did an outstanding job in that game, easily the MVPs of the player list. In both cases, your lack of confidence was your /biggest/ weakness.



Bell is the sole reason I got momentum up to hit red after red in the midgame and he kept on literally hitting the nail on the head with the correct scum narrative consistently in the very end. But he doubted himself, and that meant that a lot of pushes had to be sustained almost entirely by me in the midgame and that he couldn't coordinate the remaining players to finalize the scrollpass quickly in the endgame.

I genuinely feel like saying "fuck it, this pings me right, let's go whole hog, all in" is the best next step for you, Bell. In addition, the times you end up wrong will help you hone the rough parts of your ability to judge a situation -- you /cannot/ learn if you are never wrong, so only gambling on your intuition will help you sharpen your edge more in terms of internal, iterative self-improvement. You have to remember that if you had run with your intuition in Death Curse and had the apparent confidence to convince the rest of the player list, the game would have ended shortly after Pooky got the scroll in a Town win, and the midgame probably would have had Titus go down a day earlier. So this isn't such a huge gamble after all.

As for the usual pitfalls in overconfidence, you absolutely already have the internal level of self-doubt to go "Okay, if I was really that good, would I be in the /endgame/? Do the mechanics support a /crucial/ town player going to the final day without being stopped by a decent scumteam?" You aren't necessarily /immune/ to that trap, only you can know if that is the case, but you certainly have the inherent capability to /become/ immune to it. So yeah, in conclusion: you're already really damned good. You need to let loose and be more forward with your play to improve, because your play is already good enough at your current playstyle that there is no room /for/ further improvement without taking that step.



For Noraa, everyone in the spectator/dead thread in Death Curse was, when we figured you out in the endgame, /deeply impressed/ with your play. Phrases like "meta getting a firm upgrade" and "best scum game from Noraa to date" were flung around /freely/. You had less confidence in how townie your play actually looked in the endgame, and that's what ended up killing you. You fell back on AtE, and you were flailing when trying to scumcase the remaining townies (Bell/MURDER), and you got too worried about your own survival there in the end. You could have won that game in the end, no problem. In fact! I genuinely think that if the game were populated with the absolute top tier versions of each of the town players and you were the only scum player to hit your ideal form, you /still/ would have cleaned house with that god-tier overpowered Town, /easily/.

Let me make this clear: for people familiar with your meta, your scum game in Death Curse was /outstandingly good/. Difficult to improve upon -- except by being more confident that you have fooled everyone, and taking that energy into the endgame. And for people unfamiliar with your meta, you're an easy elimination to try to push /anyway/, and I don't see how you can improve that without simultaneously weakening your outstanding ability against high-level players who know you.

As for making it to the endgame, that alone means good things for your scum game, even in the absence of a win. If scum gets to an endgame state, it is /exclusively/ because at least one scum player has played better than the majority of the town players up to that point. Either the town is terrible or /at least/ one scum player is extremely skilled, that's what causes endgame states for town. Well, the Death Curse town had some of the best town play I've seen in a mafia game, and after Day 1 had solidly locked into a groove of the top town players ruling the roost. So that means for you to get to the endgame, you /had/ to be better than /those/ town players for /that/ much of the game.

Which means your missteps were during the endgame. What do we see there? A focus on AtE that you had all but eliminated from your play starting on Day 2. Flailing when asked to scumcase the other players. Taking potential bait early on by presuming it was you versus Bell when Pooky was reactiontesting, i.e. survivalist play. (I would go so far to say that if you had more confidence in coasting to game win there and simply acted as if you were safe and didn't need to try to look town anymore, you /would have won/ because no one would even have considered looking at you as hard as they did.)

If you had more confidence in your play, you'd have had less of a survivalist mindset by default. I genuinely believe from what I've seen of you that that would have reduced the amount of AtE, and permitted you to actually look for scummy posts in the other players that you could explain about, instead of just copying seemingly random posts and saying "hmmmm seems sus". It /definitely/ would have prevented you from jumping to try and redirect the scroll towards MURDER at a point when you very likely were not at /any/ risk. Hell, you could have just hard-defended Bell at that point without trying to push toward MURDER (just blame it on the POE!) and Pooky would have handed you the win on a silver platter.



So yeah. Noraa, Bell: please just trust yourselves. You are already incredible players, nearing the very top of your capabilities without developing an entirely new playstyle for yourselves. It's your own doubts holding you back, and I specifically mean that in a very tangible, real sense, not in a touchy-feely New Age-y sense. Remember that it's okay to be wrong, it's okay to suck, because those are experiences you can learn from. With that in mind, increase your confidence levels so that you have a bit of risk involved when you're playing. I truly, genuinely believe that for both of you, the risk reward calculation is vastly unbalanced in favor of taking the risky, overconfident plays instead of the safe ones.

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