this is something_smart's setup which i want to run in the open queue, made a few changes (1shot bp replaced with goon cop, framer replaced with ascetic informed) and will link to this when i do
Setup:
2
Mafia Goons
1
Mafia Traitor
10
Vanilla Townies
The traitor is not bulletproof and is endgamed if both full members die.
The mafia can choose up to 3 of the following powers:
Town starts with 3 role points. For every power the mafia take, town gains 1 role point. Mafia can choose who they want to give the abilities to. If they recruit the traitor, they can do this by saying 'give X role to the traitor' even while they don't know their identity.
Then, town is given roles totaling the number of points they have:
The distribution is determined by giving each pair of points a 50% chance to become one 2-point role and a 50% chance to become two 1-point roles. Each role cannot be given more than once. The roles are distributed randomly among the town players.
The exact probabilities:
No matter what happens, I'll be right there with you.