I would like to nominate fireisredsir and hellbooks for best scum PT. So first of all why is there no award for this, and second of all what would happen if I try to nominate the entire PT under post of the year award?
In post 22, DragonEater70 wrote:
This post is a reminder for myself to post a Prism nom. Someone please pinch me really hard or ping me on discord or quote me 5 times in a row if I don't do it by Sunday or something.
get pinched
Ouch that hurt!
Okay I promise I'll do my write-up on Prism's game THIS Sunday.
In post 25, DragonEater70 wrote:
I would like to nominate fireisredsir and hellbooks for best scum PT. So first of all why is there no award for this, and second of all what would happen if I try to nominate the entire PT under post of the year award?
In post 25, DragonEater70 wrote:
I would like to nominate fireisredsir and hellbooks for best scum PT. So first of all why is there no award for this, and second of all what would happen if I try to nominate the entire PT under post of the year award?
fireisredsir being terrified of dropping a linguistic tell the entire game, doing it anyways and getting away with it, hellbooks eating a spoonful of mustard, an overall entertaining PT and game.
im reallyu not sure what this is supposed ot look like sorry if this sucks!!!
When one thinks of flavor, especially award-worthy flavor, it is very easy to picture yourself an immersive Theme game with tons of developpement and a concept baked into every little detail that it has, Open 899 was a story about a private joke between prism and implosion with basically no planning to how it was gonna end at the end of it all
and yet, with that little, i think it acheives just as much if not more thanks to Prism pushing the idea to it's full extent without holding back on the ever-rising wackiness of the plot, it got me spectating and rooting for the scumteam just on the grounds that they were the good guys in flavor, i think this serves as proof that any game can be improved massivly by the right kind of spin to it and i'll definetly think about that game if i ever stumble upon a chuck e chesse
Lady Lambdadelta had a full game solve and was personally responsible for 2 scum deaths. She had a redirector ability and correctly predicted that scum would try to shoot Koishi and redirected that shot toward the deep wolf on N1. Extra style points because she was role blocked but the mod gave her character the thematically appropriate priority action as part of her abilities (Aya is the fastest Touhou character). By successfully redirecting the shot, she cleared herself and the player she defended as both were fairly heavily suspected Day 1.Without this, town would have likely lost on day 3. Later down the line, in melo, she took control of the elimination and correctly killed the stronger of the two remaining scum players. This made it significantly less likely I would pick incorrectly in elo. She also pointed the finger at the last scum, Reisen before dying and had pretty much compiled a case for scum Reisen. Overall, just really solid play and some of her more subtle strengths came through in how she supported the town in melo, it shows up more often in her scum games usually
Lady Lambdadelta had a full game solve and was personally responsible for 2 scum deaths. She had a redirector ability and correctly predicted that scum would try to shoot Koishi and redirected that shot toward the deep wolf on N1. Extra style points because she was role blocked but the mod gave her character the thematically appropriate priority action as part of her abilities (Aya is the fastest Touhou character). By successfully redirecting the shot, she cleared herself and the player she defended as both were fairly heavily suspected Day 1.Without this, town would have likely lost on day 3. Later down the line, in melo, she took control of the elimination and correctly killed the stronger of the two remaining scum players. This made it significantly less likely I would pick incorrectly in elo. She also pointed the finger at the last scum, Reisen before dying and had pretty much compiled a case for scum Reisen. Overall, just really solid play and some of her more subtle strengths came through in how she supported the town in melo, it shows up more often in her scum games usually
Nth
Plural | Nameless (They/He) and Alice (She/Her) and C (They/Them) and more
LLD was the only reason that town managed to win this one. I think that this is the closest thing I have ever seen to a single player carry in the team game that is mafia.
LLD had a one-shot redirect ability. On night 1, in a thirteen player game she both guessed the scum kill target (1/12) and a member of the scum team (3/12), such that she was able to target the NK and redirect into the member of the scum team best positioned to be the deep wolf. She made a 1 shot redirect into a cop and doc on her first target, a vigilante that killed scum, and cleared herself. This was not a happy accident, this was her exact goal, and she nailed it.
All around her, town was eating itself alive. The town managed to mislim 4 days in a row, with zero scum eliminations. The game would have already been lost at that point, if not for her redirect play from night 1. But thanks to the redirect kill, the game was at 5p elo, with cleared LLD taking the reigns. And she promptly identified both remaining members of the scum team, declared which should die that day, and made the case on who was her partner.
LLD managed to strong arm an otherwise dysfunctional town into a victory that no one in the dead thread saw as possible.