It isn't meta, but rather a mental model. It attempts to make models of player behaviour by playing with and understanding how they will react situationally. It seeks to understand, then apply these lessons by asking itself to think within that mental model, and whether the response makes sense or if there is an outside influence that is affecting that response, then seeking motivation from being in that Model.In post 67, Gypyx wrote: obliving sure says a lot of words but i'm not sure if it makes it town yet
i'm kinda curious about how Penguin following usual penguin meta makes him more likely town when like, sheeping on a page 1 wagon is not the hardest thing in the world
Having played precisely one game with Penguin, as it being scum, it got to see much of how Penguin approaches a game. It thinks that the teasing, off the cuff but effective manner in which Penguin approached his vote fits within its model of him and so it sees him most strongly as town from that.
Here is a question in return for you. If indeed the creation and reaction to these wagons are indicative of finding scum and town and sorting alignments, why is its method less effective than yours? What methods are you using, and from these interactions who is town or scum to you?