VOTE: Bellaphant
Can't spell names properly, clearly scum.
VOTE: Bellaphant
Town has the most solemn of duties: Vote out every Mafia. So I live by that old adage, ABC "Always Be Closing" on them scum. Let's get that wagon on the SE scum rolling...In post 7, HighPrincessErinys wrote:"can't wait to start killing!" -evileeyore, probably
Normally I'd be all in on a self-started bandwagoning, buuuuuut, fellow newb comraderie and all, and besides, pretty sure if we vote out the Semi-Experienced we'll get at least one scum. Like 90% sure. Okay, 80%.In post 20, HighPrincessErinys wrote:VOTE: SirRhettIn post 19, SirRhett wrote:Your scum has arrrrrivvvvvvved!
A truly blatant confession indeed
Not sure on the "last will" or "last meals", but at 3 out of 5 you're mos def in hammer territory.In post 37, SirRhett wrote:I’m fine with the pressure. There’s not much information to go around as is. So how does this work? Am I pushed to the edge and given my last will and testament?
I know, but 3/8 is better odds than 1/8...In post 40, Corwinoid wrote:Roles are completely random, including for SEs.
Exactly! So you agree it's completely town to eliminate the SEs as fast as possible! Glad to see you're on our side, now just join the Bellatrain and we can fit you for the elimination tomorrow (if the scum don't eliminate you overnight).Assuming from a town perspective that means at this stage there's about a 3 in 8 chance of hitting one scum that way...
Technically (which is the best type of correct) it's "semi-open"... and I argue that at this point it's 'semi-closed', so many possibilities that only 5 people are informed of (and 2 of them slightly more informed on). After we get at least one Role flip I'll accept it's semi-open as at that point we're all (sort of) equally informed.It's an open setup...
Yes, well, us Vanilla Townies are Sergeant Schultz at this point...... use any information you might have about your role and the setup to try and understand how other people are acting.
"Much"? Mmmm, some people here wouldn't; say so. I've played about ten games of Message BoardIn post 49, Bellaphant wrote:... do people have much experience with mafia or other similar games? What got you into it?
Everyone? Yes. All the newbs, certainly have far too little history to get solid feels on, however the three SE have lots of prior game history, so you can go read those games (ahahahahahaha, aha, owwww that reading hurts) and then try to apply their play there to their opening play here.In post 68, SirRhett wrote:Is it too early to give reads on everyone?
Yes, exactly. You can be sure that her scum partner is one of those not voting (unless we do eliminate her and she flips town, then everyone voting Bella looks super sus).We’re two votes away from voting off Bellaphant? Is that what e-2 means?
Because of course scum never vouch for one another... granted, distancing seems to be the "meta" in these parts, but that doesn't mean anything. Good scum try new tactics all the time.If Bella and Corwin can vouch for each other as far as reads go, I’d be a little hesitant to vote for either of them.
I missed this earlier, returning to it now to inject fake melodrama...In post 64, HighPrincessErinys wrote:Now don't get your feathers all ruffled.
Exactly! Oh, wait... no...In post 77, Spartan117 wrote:What like trying to bus their scum partner early day 1In post 69, evileeyore wrote:Good scum try new tactics all the time.
Oh, well good news, that's not what the rhetoric was at all. It's a sloppy math claim of "here is an easily identifiable group" from which we can be "more reasonably sure" at least one is Mafia aligned. It's a better average than any other random triplet grouping (math=sloppy)In post 78, Spartan117 wrote:I dont like this rhetoric of newbies being town and SE being scum simply because they have played before...
For which we need some eliminations... for which we need to get the vote out, for which we need some pressure applied, for which... it's a long list of "reasons", not all of them are perfect.Typically a more experienced players scum game should look like their town game, and the way to get info on their slot is more based on flips and who they are scum reading and who they are town reading.
Sure, sure... but that leads to "worse" games for the Newb who get's hard-wagoned Day 1 just because "tehy Я newb" and maybe don't know how to argue against a wagoning. I'd rather drive the wagon on an experienced Player and be wrong than on a Newb and be wrong.There is more change of some sort of scum slip from a new one player on average.
I don't know about all that, but this here? It sounds an awful lot like Mafia making a hard run on Town, hoping it was a PR making a soft falseclaim.From the setup of the game with PRs are you aware that with there being 2 scum and 7 Town, there are either 1 or 2 Town PRs which the scum will ideally hunt for with their night kill. So to claim you are VT (and with it not being that you are at E-1 with someone claiming intent to hammer) you are reducing the chance of scum hitting a PR from 2/7 to 2/6, which is 1/3 if you are town.
Otherwise I am wondering if you are scum claiming VT to look for an angry Town PR to confront you as saying so as Town would have increased the chances of them being NKed? In essence being a way you as scum could potentially out a PR for your NK.
But it's all I had!In post 88, Corwinoid wrote:The OMGUS does not impress.
It's...87 frames the argument pretty well I think.
Yeah, this site has a stronk meta about early claims that I'm not used to so I'm literally ignoring CCG's Day 1In post 90, Corwinoid wrote:@Spartan I don't usually buy into townslips or scumslips, but the over early claim does bother me. I'm glad you caught it since I scanned over it.
It's a bold play, but fine when the wagons don't involve you. And this site has such a slow-ass Day, it would take a miracle to unwagon and rewagon against a naked vote.It's not the kind of thing you do if you want to get attention off of you, because most of the time it is scummy.
/taps bottom lip and makes "hmmm-hmmm" noises while admiring the beauty of this sentenceWhere is this consensus? I haven't seen it, so either I'm playing really poorly or this is the kind of mistake someone with a second thread might mike.
That is why I backed off Bella, all it would have taken was inexperienced scum to quickhammer... though I'm semi-serious about Spartan and plan to stick unless we get very good reads.In post 107, Corwinoid wrote:With 5 and a half days left, what makes you think we're even close to a hammer? If anybody quick hammered before a claim and discussion they would be the obvious elim tomorrow, which is suboptimal as either alignment.
I didn't. Not one thing I said was false (except calling your avatar "Doomguy", and that was purely to get a rise ).In post 113, Spartan117 wrote:So please don't misrepresent my game history.
Yeeeeah, don't break your arm there sir. I'm not sure that's exactly what happened, but I'm willing to revisit that game (and the Mafia PT for it, who knows, maybe scum was pissing themselves over your very existence).Using the fact that as town I can play well enough to be the nk choice and thus didn't get to later days is not a reason to push for a day 1 elim on me.
That is half of it.I get you may be just trying reaction testing from this and drive content which can be good...
I'm not driving a narrative. I set out facts and derived a potential path forward using correlation.... but the sort ofnarrativeyou are driving is not so.
It's the meta, which informs as to playstyle, which blah-blah.Starting with SEs to be eliminated and now using someone's win percentage and times they got further into previous games that should have no baring on our actual alignments other than just reading different play styles
That would be so sloppy even I wouldn't stoop to it as a bit (damn, now I need something for my Day 2 bit).Next you will be looking at the number of times we each rolled town or scum and using that to say we are scum now because we had X number of town games in the past. That's just not how maths works. It's 2/8 every game to be scum it doesn't change.
And yet, Corwin and Bella's reads off one another, information gleaned from other games, is a-okay? I think your trying very hard here. And that's the key, "try" and "hard".To get a miselim from the events and conversation that occurs in a game happens, it's unfortunate but it gives results from the flips with associations, but to get one from events that occurred in different games that have no connection to someone's alignment in a current game is bad play.
By ZOD I hope not. I tried to be clear this is Day One "RSV Banting", but still at the end of Day 1 we have to have a reason to vote, and I like the correlation.If you are town I like your work ethic and dedication but am concerned that your misguided points could mislead other newb town into thinking it is a legitimate reason to scum read someone.
Nah, your scumgame is super stronk, but baring a reread, I'm not getting that feel for your towngame.If you're scum then your reasoning on scum reading me and wanting me eliminated Day 1 based off the events of previous games makes sense, but you already know that.
You already voted CCG. This doesn't shift the day one iota. Unless this is some sort of "call to arms"? But then if it is... okay?In post 114, Spartan117 wrote:I think its time we had our first flip and get some actual information so given that we look to already have the role claimed.
VOTE: CCGeek
I live to be surprising!In post 110, Bellaphant wrote:Those were not the reasons I expected to keep me and cor alive day one!
Except in your last ten games you've sailed through Day 1 (but yes, previous1, this is true).I was expecting: Bella always gets wagoned day one, especially as town...
Kinda, yeah. But his Day 1 RVS is generally smooth and calm.... and corwin becomes really easy to spot as scum based on tone.
No, not really.Do you s e any differences in entrances between town!Bella, corwin, Spartan, and scum? Or post count? Just looking for some processing.
No, no, 'very upset' was aimed at Spartan.In post 131, Bellaphant wrote:I assumed that was at me..I am an emotional player but 'very upset ' isn't a description of my meta I recognise though. I dunno, I want some actual analysis out of this slot. There's a lot of words coming from a bunch of slots without much content.
"ses"? I am not parsing the lingo there.In post 134, Bellaphant wrote:I don't want analysis of emotion, I just want ee to actually try to compare what they've read to either scum!ses or town ses.
It's correlation deduction (which is a bit naf, but it was a 'joke' setup for "why am I switching to Spartan"... but it really did turn semi serious).There's a lot of numbers thrown about but not a lot of understanding.
It does and it feels newbish rather than aligned to me.I don't know what to do with 'vt', 'meatsheild' , 'conf;town', 'i mean however you read me.' feels like flailing.
I read the PT's for the Mafia for both those games. You didn't get NKed Night 1 in Newbie 2096 because of fear, you went out because you hard townread BBT who was mafia and whacking you made him look town (also you were universally townread). And in Newbie 2099 BBT reads you as Tracker Day 1, but then both scum panic Day 2 over a misread of the JK actions thinking it they were facing Cop/Doc and promptly forgot you existed till Day 3*, at which point they came back to "oh yeah, Spartan is probably Tracker, he needs to go tonight and we probably lose tomorrow".In post 117, Spartan117 wrote:Any reasoning for this, or just another baseless comment you concluded from skimming through a few pages of a game or two...In post 115, evileeyore wrote:I'm not getting that feel for your towngame.
Sigh. It should have, it really, really should have. No excuse, your plays are generally more deliberate (though, to be fair to me, I read your games from newest to oldest, and you made a few errors in those first games - so that was fresher on my mind).You know what I guess I really did miss underestimate you, It should have been obvious to you...
Ehhh, "not going your way" was a might over the line. To be fair to you, I'd be highly annoyed with those games you were banging your head against and would probably come across as "highly aggressive, very upset" as well.At what point does this go from baiting to just being rude?
I didn't say you did, I said you get upset (Corwin feigns outrage). Your upset felt genuine.You can't say if I have or have not ever feigned outrage in any of my games, you simply wouldn't know.
You're more aggressive about it.I have done exactly the same thing you are describing that bella does in most of my games.
I don't like "team" reads Day 1, but I'm very willing to hear more about your thoughts vis-a-vis CCG and Turtle.In post 140, Corwinoid wrote:Scum team is probably geek and turtle. I'm about to walk into a meeting for the rest of the afternoon so I'll case it later.
I just hard pot-stir Day 1 (and often everyday thereafter if things are slow) to drive re/actions.In post 145, HighPrincessErinys wrote:As for evileeyore... Could he be scum, stirring the pot intentionally? Town doing the same?
I'm also mean. Not trying to be, but I do roll hard on people when I think they can and will fight back and Spartan appeared to be a fighter.Actually not trying to be mean, just coming off that way?
I'm only seeing one consistent doulebus... huh. I'll have to track every vote individually to see the pattern and it's already past stupid o'clock for me.In post 141, Corwinoid wrote:Preflip assocs are RVS and double bussing if you want to look for them before I'm back.
From here forth consider me in a constant state of "Intent To Hammer".In post 159, Bellaphant wrote:I've already explained that I find the jumping around the claim scummy af. I was waiting to hear from Eeyore again but I'll intent to hammer anyway.
I mean... now when I say "Bruh, I have a job" it's gonna sound hella sus.In post 164, CCGeek wrote:So I'd simply like to point out that Eeyore has been exceptionally silent after the big 'wall-post' in p5.
/deep sighI also like how Corwinoid sets up work as a potential excuse for missing out on some stuff.
Eh, I don't read it that way. I felt the meatshielding was a bit sus, but only because you're stealing my Day 2 play. Precognitively stealing another's play? Mos def totes sus.Also, is being self-conscious over my posts and what they reflect not necessary for stopping incorrect allegations at me?
I strongly disagree with your reasoning on Mr Turtle, To me they're coming across as someone who, like me*, is used to an entirely different culture where "lol hammers" and blitzing is prominent. Frex, in the place I played over a decade ago we'd be in the last plays by now, it's been more than seven days since game start!In post 170, Corwinoid wrote:A short timeline of association: In 43 Turtle comes in with a very late RVS on Geek, and then disappears. 102 Turtle gets prodded in 103 Nekt puts Geek at -1, and 104 Turtle comes back and immediately unvotes, then immediately comments in 105about not being ready for a hammer, despite not really being in hammer territory at that point. This entire sequence looks incredibly scummy.
About half of your points are probably "newb not playing the game you're used to".Points against Geek:
Aha, I was tracing vote patterns not comments last night. But yes, that's a part of what's been feeding my Mr Turtle feels.This is the double bus I said I'd comment on in 141.
FOS? Red flag on the play! -1 town points for jargoning!Turtle's RVS bus and then this FOS @ Turtle for getting out of the driver's seat.
But senpai?I'm 90% sure I haven't noticed ee's existence...
Appropriately depressed response? I OMGUSed Bella over it! (initially)... except for someone misspelling Eeyore earlier and upsetting me too. I'm also really disappointed he didn't make an appropriately depressed response to that.
senpai hath killeded meOtherwise his play hasn't been particularly noteworthy -
A-B-C dude. Always Be Culling. If you have strong enough scumfeel on someone to say "I think they're scum", thatIn post 173, Mr Turtle wrote:It's perfectly justified to say "I scum-read x, but I don't want the day to end early, so I won't vote them."
He's painting a picture of "this is how newbscum play", and it's compelling, but it also feels sudden.I find it interesting that in a scum CCG and Turtle world that I wouldn't stay on the bus for cred.
Nah, it really only highlighted you. But my read of that was "town wanting more D1 time to read the plays". It's the lurksliding* that's feeding my "Turtle might be scumish" feels.Perhaps my hopping off put the spotlight even more on CCG.
In post 212, Corwinoid wrote:Lastly, it's also a little WIFOMy and too hypothetical to go Geek/EE on this guessing at their motivations and that they'd both publicly declare it instead of coordinated in the PT... like it's possible that's a thing and they both overplayed the idea, but it takesway too many assumptions for me to be comfortable with it.
Not that uncomfortable apparently.In post 213, Corwinoid wrote:I guess now that I've tipped my hand on the 181/203 thing, this wagon needs to happen.
A vote for evil: VOTE: evil
(Off Topic) Yup... (vote)Ian(/vote) bored now, can't sleep, lack of AC will roast me.In post 249, Nektarios wrote:In post 248, Nektarios wrote:Blah, I missed your first sentence somehow.
That's where paranthesis are on my phone... (but I did find a few more nested submenus for symbols and found them there) still hate phone posting, it's giving me carpal tunnel (stupid tiny stylus).In post 253, Corwinoid wrote:If you hit the symbol button the lower left, the brackets are under 9 and 0.In post 252, evileeyore wrote:(Off Topic) Yup... (vote)Ian(/vote) bored now, can't sleep, lack of AC will roast me.In post 249, Nektarios wrote:In post 248, Nektarios wrote:Blah, I missed your first sentence somehow.
Thank ZOD there is a vote tag, between this garbage interface and Android (no brackets on Android ui) phone voting would be unpossible.
Don't kill your battery, and stay safe bro.
Agreed. You weren't on the wagon.In post 263, Corwinoid wrote:I don't think both scum were on wagon.
Care to elaborate as to why not? At this point it's a powerless role. They knew one other person was conftown, and that person is eliminated.In post 264, Bellaphant wrote:Also, the flip means that there is another mason. Do not claim at this point, i think.
Not really, I noticed it too, but just couldn't be arsed to ask about it at 1:30am (catboi had a copypasta error in the Day 2 start post).In post 264, Bellaphant wrote:Weird pop in from Nek....
Two people had stated Intent To Hammer when CCG was at E-1.In post 265, Spartan117 wrote:... I was a bit taken aback that it was cut short with EE hammering...
Corwinoid wasn't on the wagon...In post 269, Mr Turtle wrote:It being an entirely town wagon would imply a scum team of exactly me and Rhett. Do you agree with that assessment?
Pretty sure at least one of the scum are an SE. Killing HPE was a smooth move to avoid suspicions as they weren't rolling hard on anyone, so their death points no fingers.In post 269, Mr Turtle wrote:Unrelated, but I feel like the NK points to an SE in the scum team.
And inoffensively Town was my point. HPE wasn't random (IMO) because they were one of the few that were neither aggressive (me, Spartan), nor lurking* (Sir Rhett, Mr Turtle), nor hardcore "solving" (Spartan117, Corwinoid), nor "sliding"* (Nektarios), nor eliminated (CCGeek).In post 280, Bellaphant wrote: I don't think the kill necessarily points to an se team, I think the slot was just widely town read.
Mason claiming now has no bearing on that... however, I've had a real long think about it and I agree:In post 280, Bellaphant wrote: I've only ever played one newbie with masons, I find the concept really weird. I could well be wrong about claiming - it just gives the scum team a fairly good no tonight, as there can't be any protectives.
I don't really think that's going to matter. Especially not at this point, but even if they did early claim.In post 280, Bellaphant wrote:I think it's also valid not to claim to see who starts pushing the slot in a scummy way.
That's been my feel for Nektarios this whole game... which is why that post is not standing out to me at all.In post 280, Bellaphant wrote:What I didn't like about nek's pop in is that it didn't say anything else: it felt like posting for the sake of it.
They would have to be S-Tier readers to have pulled "HPE is a Mason" out of their butt from I've read... which isn't unpossible, I'm just sayin.In post 283, Mr Turtle wrote: Why would the scum team random kill someone when they could try to pick up on one of the PRs? That doesn't make much sense to me.
If so then that would mean (under your reads) that two experienced* players decided to back-to-back hammer a wagon and thought they could get away with it with both you and Spartan right there watching.In post 289, Corwinoid wrote:I'm still wavering about Bella, maybe two on.
/slaps tableIn post 289, Corwinoid wrote: Itin A3 and matches evenly against the goon-goon setup in C3. At least that's the theoretical reason... as a matter of course I'm unsure aboutnullifies the RBin newbie games, but there it is.red herring roles
Post your numbers (so I don't have to ).In post 291, Nektarios wrote:... but now I think my voting spreadsheet might even be more useful in light of the D1/N1 outcomes.
ee be so aggressive at all times (in game). It's what I enjoy, the social "aggression", butting heads, and sniffing out motives. I... I actually kinda suck at scumhunting by the numbers or PR hunting, etc... I am pretty good at sussing out possible motivations, which at the end of the DayIn post 297, Bellaphant wrote:Also, does ee be so aggressive as new scum?
It's a form of solving, just like your style. But, just like your style, it also works equally for 'evil' purposes.In post 297, Bellaphant wrote:At least some of it looks like solving.
Hmmm, "logic", you read that correctly (it was a pure comedy post with some mild information). Okay, I think this is the question I missed earlier, not sure it's useful to answer now, but, I did say I'd go back for it.In post 119, Spartan117 wrote:Lets say with all your "logic" that TownEvil gets TownSpartan eliminated Day 1 and putting the nk to one side as I wouldn't know where to start on a hypothetical of who that would be, who would be the elim Day 2?In post 109, evileeyore wrote:For the good of town, we must remove Spartan before Day 2 dawns
Would you be back onto Bella or Corwin? Or would you actually look to your lineup of newbies for the scum team? Perhaps the pied piper never ousts one of his own into the cold.
Yeah, I figured that out on my own and it only took me two whole days.In post 303, Spartan117 wrote:Yes, very dubiously squints eyes intently at you, it would not be advisable for the only conf town left to claim and give themself up for the scum nk, lets at least get the scum team to try and do some work, they already get to be all mysterious and shit
No, I carried through on my intent.In post 304, Spartan117 wrote:So youuuu waas protecting meee?
Sure, us newbs coiuld have come to it on our own, no doubt. But the more likely move for a newb scum team would be to remove the SE players, the ones who have proven track records.In post 305, Spartan117 wrote:But why does that mean the scum has an SE in it...
It wasn't that complex a thought. It's also, admittedly, weighing the odds.... I just don't like the generic thought of well there was some complex analysis put into that NK so therefore it has to be the players who have played more who did it.
Me? If it were Mafia evileeyore, given my Day 1 plays, I'd ice you or Corwin, whichever pointed less fingers at my partner (because icing either of you FoSes me). I'd lean Corwin, but you'd be my number 2 pick. Having run a hard wagon on a TownieIn post 308, Spartan117 wrote:@EE @Turtle given your statements about what the NK says, who would each of you have picked as your NK target at the end of Day 1?
You and Spartan were pushing equally, you got on earlier, but once Spartan decided it was time to geek CCGeek, he was on that wagon hard.In post 320, Corwinoid wrote:I'm the one who pushed that wagon the hardest...
He was my second choice for D1 and I don't think anyone has more scum equity right now.[/quote]I'll note, your first choice also had "a lot of scum equity" according to you, and they flipped Green.In post 319, Corwinoid wrote:Why do you specifically prefer EE?
In post 329, catboi wrote:Corwinoid (1):Corwinoid
SirRhett (1):Mr Turtle
Mr Turtle (1):Bellaphant]
You're kinda correct. There is also a Mason play were the Masons will vote one-another early and give mild push when the wagon is low to give their partners a chance to "prove they are town", at which point they will jump to a better wagon.In post 331, Nektarios wrote:Ok, so here's what we know, if I understand things correctly: (Please correct me if I'm wrong, this part is largely me clarifying things as a newbie)
[THEORYWONKING]In post 340, Mr Turtle wrote:I mean, if Rhett & I are scum allies, we have very little thread presence and thread control and we'd probably lose.
That's a what I hear. I should probably go figure out what the random method is, it's been bugging me for a bit, it's just never a priority, and time is limited (and there is so much else I'm trying to read and figure out). I'll probably wait and ask catboi after the game is concluded (doing so now just feels... ehhhh, somehow.)In post 340, Mr Turtle wrote:But it's a weird question, because I assume scum team is determined by RNG and not who is more worthy.
Not Mr Turtle, but I would. Between only those two options, yes, I'd NK someone whoIn post 352, Spartan117 wrote:But what if as the newb scum you are being highly town read by the SEs are you saying you would nk someone who's town reading you? Over someone who might push you day 2?
Flag on the play! Jargoning! -1 scum points!
Ahhhhh....In post 356, Corwinoid wrote:There's no difference between killing them and a VT after the claim, they're not special without the partner confirmation.The only thing special now is that they can be countered in elo.
I'm no longer completely against, but, Mason, please wait until I can run the math tonight (t-10 hrs from now) and make a more solid judgement. This post is being brought to you by 4 hours of sleep, half a liter of coffee, and spicy ramens brekkie, so... I have neither the time nor fully functioning thoughts to process Corwin's statement completely.In post 361, Spartan117 wrote:Im curious how many people today are in agreement and would agree with a Mason claim day 2?
That would put HPE's last FoS on Nektarios as the most glaring thing to consider.In post 365, Spartan117 wrote:I get what you are saying I just don't feel as newbscum to elim the SE first is direction to go in, unless pressure was put on said scum by said town SE.
You're correct. HPE was widely "townread", if only because there was no pressure applied to them at all. Which is why I figure they were offed, blandly unanimously town who's NK gives minimal to no info.In post 365, Spartan117 wrote:... unless I am mistaken I don't believe HPE had a wagon or any real significant amount of pressure on their slot....
Yes, exactly. But I'd already townleaned you as I dropped the Hammer on CCG. You could be playing a tight scum game, keep alive the one person who went hard on you and walked away feeling you were town, but I'm still getting Townvibes from you.In post 365, Spartan117 wrote:Additionally @EE would it not have made more sense for my slot to NK your slot with our interactions Day 1?
It's what I call a "styleless style". Like Bella's "gentle questioning" approach, naked aggression and energy becomes hard to pin down and works for either role. But in the past I've found it does lead to being eliminated/killed in the mid-game.In post 365, Spartan117 wrote:I certainly found you very hard to read, I am gaining more of a sense of your style now. Albeit im sure this boppedy boopedy chaotic stype is how you are town or scum.
Which is where I'm feeling a strong Nektarios scumvibe. That and upon reread, a lot of people are seeing Rolefishing and other stuff so...In post 368, Bellaphant wrote:Wagon analysis is a really useful tool, especially in a newbie.
I hope this is early enough†:In post 373, Spartan117 wrote:Any chance on an advance on this before I have to go to bed , I keep feeling like im missing out on engaging with everyone when I am online
In post 369, Bellaphant wrote:Could we have reads lists from everyone?
AHEM! Again I ahem at thee (and fired a PM), everything enlargenated was inaccurate.In post 375, catboi wrote:SirRhett (2):Mr Turtle, Spartan117
Corwinoid (1):Corwinoid
Mr Turtle (1):Bellaphant
Spartan117 (1):Nektarios
Not Voting(2):evileeyore, SirRhett
That's definitely an argument. I'm feeling like it has potential and legs, but, explain your On, Off, On again with CCG. That's what partially fueled my pushback on Corwin and the second half of my scumread on you.In post 384, Nektarios wrote:Alrighty, several interruptions later... I've finally finished the analysis I started just before EE hammered Geek...
And from a overall gameplay perspective, that's good! But from a "Bella is mosdef Town" perspective, it's bad. Your soft reads don't stand out as being reads, they stand out as being commentary, which could be easily walked back or just ignored with a shift in the wind play. Maybe try to firm that up with a solid set of reads for us today?In post 387, Bellaphant wrote:Aha, the 'bella is unreadable' vibe. This has been said a fair bit recently, but I think it's because I think my reads are really obvious and everyone should be able to pick up the flow Ans the tone changes and.... Nope.
And I don't like my own "vote Corwin, no vote Nekt, no vote Bella" start to Day 2 either. And it's me doing it!In post 388, Bellaphant wrote:I mean, the vote, unvote, vote is still weird though .
I THOUGHT SO!
A naked vote? On Day 2? I know you just said you feel Corwin is more 'scummy", but
Is this a subtle culture thing? I've read the rules and the wiki and I'm seeing nothing implicitly or explicitly stating that we, the Players, cannot continue forward with what may be foregone conclusions (ie, continuing a wagon - after all, if we really started hard it yesterday it could have come to a conclusion before the timer ran out, but during the window that SirRhett was missing).In post 415, Corwinoid wrote:You shouldn't. Until Rhett is back or replaced nobody should be bringing a wagon within a double vote of elim
Okay, I can see that.In post 418, Corwinoid wrote:It's a strategy thing, scum can take a bullet tomorrow to get an easy elim today, andusuallyyou don't elim or push a slot that's currently not filled incase the incoming player has really good reads and can give really good play. Bella and I made that exact play in our last game, and the incoming player basically won the game for town with a really strong defense against their elim. On the town side, it's just less info, which is never pro-town.
I don't think that's the case here. Pretty sure SriRhett has just been MIA for three days.It's kind of socially taboo to discuss a replacement if you think the cause of the replacement is game breaking OGI also.
See to me that's just weird because the next PlayerAs the player behind the keyboard I'm generally against discussing replacements in game and try my best to treat the position with some kind of continuity, but that's a personal decision.
Interesting because I've had vague "Bella-SirRhett" vibes since mid-Day 1. Just a "flying too casually" thing though so I'm not putting too much weight in it.In post 419, Corwinoid wrote:I'm strongly leaning Bella/Nek right now, but I'm holding out for the replacement to say something.
Right, Corwinoid, I'm with you, pretty sure it's Bella-Nekt after this post.In post 423, Nektarios wrote:Perhaps I’ve viewed things too myopically in light of spartan/corwin theory (or maybe I’m wrong about spartan and EE is his scum buddy?)
This feels so very well crafted. Kudos!Personally I still think looking at how the killing of Geek went down makes the most sense right now, which means corwin or spartan, with a FoS at EE.
My read on Mr Turtle went from null to hard town when he jumped off Bella's wagon. That was pure Town to me.In post 424, Corwinoid wrote:My read reversed on Turtle, and I gave the exact reason. And I was right.
Okay, this has been mildly buggin me for a bit as well, what is the exclamation point doing as an operator in that equation? It's clearly not playing a "does not equal" role... is it just emphasis?In post 421, Corwinoid wrote:scum!Rhett
No, of course not. It's the conclusions you're shaping from the examination that feels like you're edging SirRhett out of the "mosdef scumteam" position.In post 427, Nektarios wrote:Right, EE, being willing to look at things critically is scummy?
Thank ZOD! I've been trying to save this game from over-analysis and boredom single-handedly!In post 429, MightyCannon wrote:hello guys I am here to save this game ig right off the bat
That's okay, you've got like just under 48 hours before we decide to vote someone out. No pressure at all.I probably won't be able to read more today since I have work to do and such won't really make a post today
I don't know how I can help you?In post 431, Bellaphant wrote:Sorry ee, I don't understand your post at all?
In post 434, Corwinoid wrote:I can't quote on my phone right now for some reason, but the align!player is referring to a player as a hypothetical alignment or role.
Thanks! So not emphasis at all, but theoryposting. Cool.In post 435, Mr Turtle wrote:It's usually used to emphasize a hypothetical world where the player is given the alignment before the exclamation mark.
To be crystal clear, when I reread you and Corwin's pressure on CCGeek a few days into Day 2 I saw where you both were subtly (and in few spots not so subtly) trying to steer him into townposting, but he kept flailing, so I can understand where you both kept thinking he was deliberating trying to go under, or making some weird scumplay.In post 438, Spartan117 wrote:Yes I definitly take the "lead on this narrative and run with it" which is why I make several attempts to tease out reactions from Geek that could provide a town response for me to read from him to see if there would be any doubts in my read on their slot.
Seeing as how Corwin misread an E-1 vote as a hammer a few days later, maybe come to accept it wasn't exactly "clearly a fake hammer post" to everyone seeing it.In post 438, Spartan117 wrote:I make a fake hammer post - clearly on purpose
No, no it wasn't. I'm gonna draw back the curtain a little bit... at that point I was hunting for a reason to jump off Bella (who was feeling null-to-townish) and put pressure on you or Corwin.In post 438, Spartan117 wrote:Going back through the events of peoples past games to make a point about whether to eliminate someone may have been a joke butit wasnt RVS...
MC is on mobile and this place has no mobile skin (and if their UI is as shitty as mine, they have all my sympathies).In post 456, Bellaphant wrote:You can just quote the post numbers, unless you want to dig into the posts
Agreed. I like MC's hustle so far, but I'm afraid they are trying to climb out of a well their predecessor dug a little too deeply.In post 461, Corwinoid wrote:I'm still at the same place {Bella, Nek, MC/Rhett}.
Right, I missed Mr Turtle's unvote.In post 466, Corwinoid wrote:It's only -2, but I think that's okay if someone else is on before then also.
5 and 3, right boss?
Yeaaaaaah... the moment I hit send i started grtting Sicilian arguments rolling in.In post 497, Corwinoid wrote:Yeah, I was hoping I'd wake up dead, but I guess leaving the conftown alive going into elo is too high risk. It's also pretty low info.
I have too much WIFOM everytime I try to figure out who could be scum... so I need to do a thorough reread of Bellaphant, Corwinoid, and Spartan117's prior history... and reexamine Nektarios in this game.I'll re-read everyone alive tomorrow night...
My alarm was set for T-minus one hour, but someone just couldn't wait to make sure the wagon rolled out.In post 507, Corwinoid wrote:Speaking of which... @EE, why *weren't* you on that wagon?
Ahem:
"last 15"? Hyperbole or an attempt to reframe to fit a narrative?
That was just under two hours before you posted (it was at 10:35 EDT). I posted from work, and several times that night, indeed my most prolific day here (I posted 5 times that day when I average 2.3 posts/day).In post 484, evileeyore wrote:Mr Turtle... I really hope you post within the next two hours.
Two things:In post 510, Bellaphant wrote:This feels like paranoia but for someone who says always be culling, ee is really absent from the two end wagons (has the hammer and then not on the second). Like, that's not driving a wagon.
I had said along the lines of "Killing Turtle was a weaker play than killing one of me, Corwin, or Spartan", Corwin responded "Yeah, I was surprised to not wake up dead but..." and he had a strong point that Turtle was also aIn post 501, Spartan117 wrote:Not sure what the reference is to the first part of your post, as far as re-reading me to sure up your read go ahead, with a smaller sample size of players its easier for everyone to be doing that.
But yet you drove both CCGeek and Mighty Cannon's wagons as though you were.Also as far as being 110% of anything, I'm not...
That's been my feel since Day 2, but I want to deeply reread Bella's last ten games (and her Mafia PT's fromt hose games) before feeling any more sure on that.In post 501, Spartan117 wrote:Bellas stance this game has been weird...
My Day 1 was 100% pure "RSV/bullshit" as I had nothing strong to go on and I decided to push you very, very hard after abandoning my "Kill the SEs because Math Can't Lie" nonsense. Basically they were both (as I've said a few times now) Correlation Is Causation arguments to add fake weight to my arguments and pressure, which both Corwin and Bella ignored (that's my impression anyway), but you started to bite at, so... I chose you to 'tunnel' in on and we fought. Your responses and fight level are what gave me my Town read on you.In post 502, Spartan117 wrote:Also EE, it strikes me a little concerning how we are into the last 5 and we have all 3 SEs and EE who was pushing SEs days 1, is there anyway this could be a Corwin/EE or Bella/EE scum team? or am I just being paranoid, probably.
So... "not driving is equal to being absent"? That's a weird argument, even you have to realize this.In post 521, Bellaphant wrote:1. Is the hammer driving a wagon?
Which is a rather odd stance. "If you're not driving the wagon, you're not on the wagon." - Bellaphant, 2022In post 521, Bellaphant wrote:2.. I understand that. I'm not doubting if that's true, but again, see point one.
Because, as I mentioned Day 2 (I think it was Day 2): Town has one job,In post 521, Bellaphant wrote:3. Why not? Genuinely, having a vote somewhere is very in everyone's scum range, I don't see the benefit?
Okay, to restate, you're saying that because I wasn't driving the wagon, I was "really absent" from the wagons, and despite actually hammering and posting an Intent to Hammer, I also somehow wasn't living up to my "ABC motto" and this is all somehow... something?In post 524, Bellaphant wrote:Does anyone else see my issue with the above or is it's me not communicating issue,?
In post 528, Corwinoid wrote:I'm willing to lose the game on bella/ee and vote nek on 525 alone. Spartan?
Nektarios is a 'no prior' games* newb. You can't expect every newb to show up withIn post 533, Corwinoid wrote:This is exactly what's scummy, and you not seeing that is really really awkward here.
He's literally admitting a disassociate from town solving and the ONLY motivation for that is being informed.
"Not finding town"? Bella, he's consistently townreadIn post 538, Bellaphant wrote:I don't think that's 100% true, ee, about solving: I find it particularly weird that Nek isn't finding town.
If they are doing that, they are doing a bad job (or you're saying this in a weird way).In post 538, Bellaphant wrote:Just from the numbers, finding town should be easier and more optimal. Scum are looking for scummy things to push.
I'm not sure I'm 100% following this thought here. Are you saying that because I wasn't driving the wagon, that's susIn post 538, Bellaphant wrote:Scum need to be moving Day votes in a Townish way to drive or foster miselim wagons, or in the best scum world, not hinder miselim wagons.
Oh, we are, just not with anything close to perfect understanding. You have a passive tone and a way of organizing your post that just makes it hard for me to parse your exact meaning.In post 538, Bellaphant wrote:I don't think we're communicating at all....
Yes, actually. However I keep losing track of what your saying, it's not leaving a lasting impression, which is why I say "hard to read" and "dangerous". If you're scum, you're doing an excellent job of continually slipping from my awareness, if you're town you're making it hard of me to bounce ideas off your positions (in my own head).In post 538, Bellaphant wrote:...I thought it was obvious that yesterday I was tr-ing you and Nek pretty hard and scum reading cor and then at the end of the day I was basically swapping cor and Nek around, which has continued into today.
Which is why just like Corwin and Spartan I've been holding off on scumreading you and I can't townread you.
I've been thinking that too, just int he exact opposite direction.In post 538, Bellaphant wrote:Like I said, I think I had my head in my arse with the slot before.
Just like you, I didn't need to be. Aside for some gentle nudging of CCGeek to try to get him to pull up and stop crashing (and my white knighting him), there was nothing I wanted to add to that wagon. Oppositely with SirRhett, I made some pushes, but then stepped back when he ghosted and let Mighty Cannon have their space, unfortunately it was a very deep hole and MC didn't have the time/energy/space/je ne sais quoi to undo the slot's history.In post 538, Bellaphant wrote:My issue with always be culling and then your absence from the wagons has lined up with your defence - you said "However, consistently being on miselim wagons can be evidence of scum behavior" and ok, I get it, but you haven't been a driving force on other wagons either.
The only real pushing I've done was Spartan and Nektarios, Spartan rings true for me and on Nekt I'm coming around to a "strong maybe isn't scum as I thought". But I could simply be completely snowed by Spartan's meta (and his organic/genuine energy) and Nekt might just be finding his town mask.
So don't ask me to make any ballsy plays today.
So are you just missing my pushes on Spartan and Nektarios, or is this narrative building?In post 538, Bellaphant wrote:It just strikes me as odd, you say always be culling but haven't pushed outside of the lims that are here.
In post 538, Bellaphant wrote:Plus, with the call out to 'yours and soartans', it feels like you are again putting the responsibility away from your slot. I thought it was a day one joke but here it is again.
I love you in a purely platonic Message Board Mafia manner.In post 539, Spartan117 wrote:Um I think there is more discussion to be had...
"Not finding town"? Bella, he's consistently townreadIn post 538, Bellaphant wrote:I don't think that's 100% true, ee, about solving: I find it particularly weird that Nek isn't finding town.
If they are doing that, they are doing a bad job (or you're saying this in a weird way).In post 538, Bellaphant wrote:Just from the numbers, finding town should be easier and more optimal. Scum are looking for scummy things to push.
Oh, we are, just not with anything close to perfect understanding. You have a passive tone and a way of organizing your post that just makes it hard for me to parse your exact meaning.In post 538, Bellaphant wrote:I don't think we're communicating at all....
Yes, actually. However I keep losing track of what your saying, it's not leaving a lasting impression, which is why I say "hard to read" and "dangerous". If you're scum, you're doing an excellent job of continually slipping from my awareness, if you're town you're making it hard for me to bounce ideas off your positions (in my own head).In post 538, Bellaphant wrote:...I thought it was obvious that yesterday I was tr-ing you and Nek pretty hard and scum reading cor and then at the end of the day I was basically swapping cor and Nek around, which has continued into today.
I've been thinking that too, just in the exact opposite direction.In post 538, Bellaphant wrote:Like I said, I think I had my head in my arse with the slot before.
Just like you, I didn't need to be. Aside for some gentle nudging of CCGeek to try to get him to pull up and stop crashing (and my white knighting him), there was nothing I wanted to add to that wagon. Oppositely with SirRhett, I made some pushes, but then stepped back when he ghosted and let Mighty Cannon have their space, unfortunately it was a very deep hole and MC didn't have the time/energy/space/je ne sais quoi to undo the slot's history.In post 538, Bellaphant wrote:My issue with always be culling and then your absence from the wagons has lined up with your defence - you said "However, consistently being on miselim wagons can be evidence of scum behavior" and ok, I get it, but you haven't been a driving force on other wagons either.
So are you just missing my pushes on Spartan and Nektarios, or is this narrative building?In post 538, Bellaphant wrote:It just strikes me as odd, you say always be culling but haven't pushed outside of the lims that are here.
[/quote]I'm not sure I'm 100% following this thought here. Are you saying that because I wasn't driving the wagon, that's susIn post 538, Bellaphant wrote:Plus, with the call out to 'yours and soartans', it feels like you are again putting the responsibility away from your slot. I thought it was a day one joke but here it is again.
I love you in a purely platonic Message Board Mafia manner.In post 539, Spartan117 wrote:Um I think there is more discussion to be had...
Of course SEs should be more proficient than total noobs. But even then I'm extending a lot of leeway for mistakes.In post 544, Bellaphant wrote:Do you agree that you are putting a bit of 'burden of proficiency' on the se slots?
It's hard to push on someone when they feel ephemeral.In post 544, Bellaphant wrote:I feel like at points your scum read of me has been stronger than maybe it was and am a bit surprised I've not been pushed more.
I pushed very hard on Spartan, maybe a "medium" on Nekt, it's been off and on, and somewhat mildly and sporadically on Corwinoid. I half-assed throwing shade at SirRhett (it's to hard push when the push is "you feel scummy because you're lurksliding").I know you pushes Spartan, but I wasn't really getting your case on Nek, I should go back.
Look at all that unnecessary melodrama... the deadline is Thursday 1am EDT, not Tuesday 1am EDT.In post 541, evileeyore wrote:Anyway, let's see how today and tonight pan out, because come Monday morning (or afternoon) I'm downing three fingers of 100 proof Fuck-It-All and making the final play.
May ZOD have mercy on my soul.
All I know is it makes no difference, miselim or noelim are both scumwins. We have to vote out a scum TodayIn post 560, Spartan117 wrote:Not overly experienced with lots of end of game strategy on how voting should go...
No, scum do not need to push today, the best scum play today is to keep things loose and vaguely confusing and either wait for a townie to make a miselim vote and pile on in a coordinated fashion, or let it cruise into a nolim.In post 563, Bellaphant wrote:Would scum need to bus here?
It's not what led to Mr Turtle claiming. That was Corwin pointing out it was better to claim Yesterday to avoid fake claims today (which I 110% agree with).In post 564, Spartan117 wrote:I felt their posting about the masons was weird given we had already talked this game about how outing your role and reducing the numbers for scum was bad during day 1, I can see it coming from newb town but after we established it would negatively effect town and in this case led to a day 2 claim of turtle which I still don't know myself if its better to have a conf town later on...
Good chance.I feel like it is and maybe turtle dipped at the end if day 2 because they knew they were dead in the night idk I guess we won't know but I'm still a little unsure on the best strategy surrounding it.
See above... but also, I'm not scum trying to once again paint a townie as scum because they've made a number of poor plays that are easy scumreads.In post 565, Bellaphant wrote:My other issue is that while Nek has gone down my readlist and corwin has gone up, ee seems to have the opposite takes?
Agreed.In post 568, Corwinoid wrote:I still stand hard on Spartan being town, or willing to lose on it.
For me it's you and Bella. Bellaphant because I can't get a motivational read, and you because too many of your posts taste "deliberately well-crafted and subtly manipulative" to let me keep just letting you rest of your good town plays.In post 568, Corwinoid wrote:I'm most unsure about Bella at this point.
I was thoroughly pocketed!In post 576, Corwinoid wrote:Jesus Christ Spartan, best scum game I've seen by a mile.
Spartan wrote:Also we had Geek claim VT which made the odds better, I dont see people bringing up roles if they are a PR as they want to stay under the radar.My response to him was somewhat genuine frustration if I had been town in that position, as I wouldn't want someone making the odds of hitting PR easier but yeah just a newbtown slip
I thoroughly enjoyed myself, can't wait to see you all across the keyboard again (though I may wait a few weeks to a month, work got way more intense than I expected it too and I need to adjust to these 10 hour days).In post 580, Spartan117 wrote:That was a tense game tbf, was hella fun playing with everyone! Hope I get to play with you all again! Although I don't think anyone is ever gonna trust me ever again! Aha
My SE "heat" wasn't serious Day 1... but I was shaping it up Day 3. I just thought I was dealing with a super subtle Corwinoid and unreadable Bellaphant team. I'll adjust my scumdar accordingly for the future!In post 582, Spartan117 wrote:There was prob the most heat thrown on an SE scum team in any game I've played in, and we still managed to do it!
I know, no shade, Spartan's new meta is just super tight where your style is just very hard to pin down. No scum plays, but also no town plays. Nice soft questioning of everyone, nice "soft" town game, excellent "Active Lurking" scum game. Fit's your meta perfectly so there's nothing to point at as "this isn't how Bella plays!" Had me confused and unable to push you all game. I need to figure out how to push air for any future games, because you aren't going to be the only one who plays with this style.In post 577, Bellaphant wrote:Rude