In post 2017, Cook wrote:
yeah some of the action resolution was a little rough in spots tbh
Yeah, it's pretty clear if you read the mod PT that I was way in over my head with the mech stuff. The next game I mod will be mountainous lol. I'm going to cringe at myself for advertising, but you guys can join it here if you want to!
In post 2017, Cook wrote:but NAR saves the day! that's what i liked about this, since it's all technically normal it all can technically be resolved normally
I actually wonder if things might have gone more smoothly if I'd considered other action resolution systems that might be better-geared for complex setups like this. NAR leaves quite a bit of room for mod discretion in conflicts like the one I was asked about on D4 and I'm not sure I like that. It did make the most sense to use though, since this is
Normal
Idea Mafia.
By a quick glance, it appears that Reasonable Action resolution would indeed resolve the kind of conflicts that happened here.
Thou personally I don't like it too much, it gives some unnatural action resolution imho. For instance if A,B are both combined Vigilante Roleblocker, and they target each other;
RAR has both of them be blocked;
NAR has one be blocked and die, chosen by some arbitrary tiebreak.
Now the RAR answer needs no tiebreaks, but to me it's a wrong answer, since it means that both are effectively paradoxically roleblocked by a blocked (!) RB action.
Personally I think those sorts of conflicts should be resolves at random, but that's not normal sadly
I still think the best answer is to break ties by number of pagetops taken. :P
I townread Alianna.
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At some point I need to write down the resulution schema we use for some realtime (meatworld) Werewolf games. It is kind of bonkers and rng heavy but it makes sense (and btw, it has some weirdness like considering 3 RB targeting each other a paradox, but 4 RBs targeting each other are NOT a paradox but another kind of abnormal situation that is handled in an entirely different way)
I thought this was about to turn into a rough game for me.
I felt bad after the Snivy wagon, but it worked out the way I thought it would, but i did get nervous with Drew a few times because the mech was not in his favor.
I thought this was about to turn into a rough game for me.
I felt bad after the Snivy wagon, but it worked out the way I thought it would, but i did get nervous with Drew a few times because the mech was not in his favor.
Always remember, sometimes Enchant is just scum.
'dREW DID IT BETTER' - T-Bone
'doctor drew our hero' - Shiki
'I love playing with him, he's got an amazing presence to him that just feels like the game is lacking something when he's not there' - JacksonVirgo
You are the greatest player to never actually play this game.
'dREW DID IT BETTER' - T-Bone
'doctor drew our hero' - Shiki
'I love playing with him, he's got an amazing presence to him that just feels like the game is lacking something when he's not there' - JacksonVirgo
So both the Mafia and the SK decided that I was compulsive loyal vig because I was being flippant instead of giving reads. Okay.
I mean, simpler explanation would be something like "Aureal's Mafia brain is bleeding from being in too many games with too many of the same people at the same time" but sure.
"Yeah after a point it felt like Aureal was the only one talking sense despite being a goose so I just followed."
-furtiveglance
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In post 2029, biancospino wrote:
At some point I need to write down the resulution schema we use for some realtime (meatworld) Werewolf games. It is kind of bonkers and rng heavy but it makes sense (and btw, it has some weirdness like considering 3 RB targeting each other a paradox, but 4 RBs targeting each other are NOT a paradox but another kind of abnormal situation that is handled in an entirely different way)
I'd love to read that.
Also damn I never played such complicated meatworld games (with 4 roleblocks for instance)
In post 2037, Aureal wrote:
So both the Mafia and the SK decided that I was compulsive loyal vig because I was being flippant instead of giving reads. Okay.
I mean, simpler explanation would be something like "Aureal's Mafia brain is bleeding from being in too many games with too many of the same people at the same time" but sure.
My brain would totally be bleesing if I were in that position tbh
In post 2039, DragonEater70 wrote:
GG town, well done FL on spotting the SK, I should have just voted Python with you Day 4.
And well done Infinity on sheeping FL
And also well done Drew on being townier than Python
I loved how this game turned out.
I really enjoy playing with Python, and part of that is that is because we approach things from a very different angle.
So it was very apropos that it came down to gut/vibe(drew) vs mech(python).
'dREW DID IT BETTER' - T-Bone
'doctor drew our hero' - Shiki
'I love playing with him, he's got an amazing presence to him that just feels like the game is lacking something when he's not there' - JacksonVirgo
Thanks so much for modding, Alianna. I know the action resolution was a nightmare for you, but I (and am sure the others as well) really appreciate you modding this game for us. It was very enjoyable to rep in and shoot la scum.