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FBI Agent

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FBI Agent
Alias: none
Alignment:
Role type:
  • Investigative
Choice: none

An FBI Agent is an investigative role that only receives "Guilty" (or equivalent; see Cop) results on Serial Killers.

FBI Agent is almost always pro-Town.

Standard version

An FBI Agent investigates a player to see if they are a Serial Killer or not.

Variations

Some moderators will, once the SK dies, revert FBI Agent to a Cop or Vanilla. This is technically bad form, as it eliminates the possibility of multiple Serial Killers.

Use & Balance

FBI Agent is one of the least-used power roles due to the infrequency of its success and its ability to shut down an entire faction if it is successful. Serial Killer is generally hard to win as to begin with, so unless the SK is very powerful, FBI Agent is not easy to rationalize in a setup.

As a result, games with FBI Agent are somewhat evenly split between those that have Serial Killers and those that don't. Unless there is evidence of an SK potentially being in the setup, FBI Agent is essentially a Named Townie.


Sample Role PMs

The standardized Role PM for "FBI Agent" describes the action as follows:

  • As a targeted action: you will learn whether that player is a Serial Killer. (You will get "no result" if this action is blocked.) (edit)

Example (simplest form)

Welcome to game! You are a Town FBI Agent.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will learn whether that player is a Serial Killer. (You will get "no result" if this action is blocked.)

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud FBI Agent.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn whether that player is a Serial Killer. (You will get "no result" if this action is blocked.) Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.