Traitor in the Mansion! 4/8 SIGNUPS

For completed/abandoned Mish Mash Games.
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Traitor in the Mansion! 4/8 SIGNUPS

Post Post #0 (ISO) » Thu Jan 27, 2011 3:46 am

Post by WhenInRome »

So, you're checking your mail when you see a strange letter from "I.M. Scum". You open it and it's an invitation to a dinner party! And in a mansion, of all places! When you arrive on Obligatory Mansion on an Island Island, it suddenly starts to rain. Your cellphone won't work in this kind of weather! When the other guests get in the mansion, you hear a "click"! A voice speaks from the PA system: "You have been locked in. There are no means of escape. We are the mafia, but we are not among you. However, there is a traitor is the midst. We will learn all about you from him. Have fun!" Everyone starts to scream and panic! You calm them down and say "Guys, we need to find the traitor! And what better way to do that then by voting who to kill?" It doesn't look like you'll be getting out without the key, so you need to kill the traitor and find that key!

RULES:
It's mafia with a huge twist! The mafia is not allowed to see the town forums, but the traitor can tell them about it! The town has to vote to kill someone each day, while the traitor communicates with the mafia with his walkie-talkie (QuickTopic). All forums will be on QuickTopic. If the town lynches successfully, they will get the walkie-talkie and be able to pretend to be the traitor. The traitor can not say the topic, or he will be modkilled and a replacement will be found. The mafia can kill each night. No power roles, just scumhunting! After you find the traitor, you can choose to search a location for the mafia. If they are all found, you get the key and win!

SIGNUPS:
1.werewolf555
2.twistedspoon
3.mist7676
4.Hoppster
5.
6.
7.
8.
1 traitor, 3 mafia, and 4 townies.
Last edited by WhenInRome on Fri Jan 28, 2011 9:08 am, edited 4 times in total.
BEN DROWNED

Worst luck ever: Last townie alive. They lynched me. (http://mafiascum.net/forum/viewtopic.php?f=3&t=16353)
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Post Post #1 (ISO) » Thu Jan 27, 2011 4:11 am

Post by werewolf555 »

Sounds exciting
/in
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Post Post #2 (ISO) » Thu Jan 27, 2011 5:06 am

Post by chesskid3 »

waitwaitwait
traitor just makes a code
and mafia immediately know if he's been lynched
no?
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Post Post #3 (ISO) » Thu Jan 27, 2011 5:10 am

Post by Twistedspoon »

/in
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #4 (ISO) » Thu Jan 27, 2011 5:12 am

Post by KaleiÐoscøpe »

If it's mafia with a twist, it's not a mish-mash game, and mith could stomp in at any time and close this game. Just FYI
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Post Post #5 (ISO) » Thu Jan 27, 2011 6:08 am

Post by WhenInRome »

Well, kalei, it's a mutation. Calling it a theme stretches it too far imo.
Also, chess, it's a topic, so town could look back. Consider it a smart walkie-talkie that records logs.
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Worst luck ever: Last townie alive. They lynched me. (http://mafiascum.net/forum/viewtopic.php?f=3&t=16353)
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Post Post #6 (ISO) » Thu Jan 27, 2011 6:16 am

Post by chesskid3 »

but like
suppose I'm the traitor
and I'm really good at chess, right?
so mafia could open the day with a chess question
etc etc
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Post Post #7 (ISO) » Thu Jan 27, 2011 7:39 am

Post by Xalxe »

No, the "walkie talkie" is a QT that we get to read once we kill the traitor.

Also, no. I'm not stupid enough to go to a dinner party without checking the place out first. Nice try, I'm outside!
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Post Post #8 (ISO) » Thu Jan 27, 2011 7:41 am

Post by Twistedspoon »

chesskid3 wrote:but like
suppose I'm the traitor
and I'm really good at chess, right?
so mafia could open the day with a chess question
etc etc
well i'm good at chess too so no worries there :]

but I do see the point you have :3
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #9 (ISO) » Thu Jan 27, 2011 8:04 am

Post by gandalf5166 »

You're suppoed to run any mutations by mith before you run them, just FYI.
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Post Post #10 (ISO) » Thu Jan 27, 2011 8:09 am

Post by Hoppster »

Twistedspoon wrote:
chesskid3 wrote:but like
suppose I'm the traitor
and I'm really good at chess, right?
so mafia could open the day with a chess question
etc etc
well i'm good at chess too so no worries there :]

but I do see the point you have :3
You're so obviously not good at chess on the same level. If anything, you possibly possess the powers of telekinesis with a name like "Twistedspoon", but chesskid has chess in his name for frick's sake.
Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #11 (ISO) » Thu Jan 27, 2011 9:11 am

Post by Twistedspoon »

Hoppster wrote: You're so obviously not good at chess on the same level. If anything, you possibly possess the powers of telekinesis with a name like "Twistedspoon", but chesskid has chess in his name for frick's sake.
maybe I just like to deform my cutlery? :3

anyways, following your logic, telekinesis would be sure useful in a chess match

checkmate (see what I did there :3)
1 Thessalonians 5:21: Test everything, but hold fast onto what is good

"Murder is no better than cards if cards can do the trick"
~Screwtape
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Post Post #12 (ISO) » Thu Jan 27, 2011 9:57 am

Post by Hoppster »

Twistedspoon wrote:
Hoppster wrote: You're so obviously not good at chess on the same level. If anything, you possibly possess the powers of telekinesis with a name like "Twistedspoon", but chesskid has chess in his name for frick's sake.
maybe I just like to deform my cutlery? :3

anyways, following your logic, telekinesis would be sure useful in a chess match

checkmate (see what I did there :3)
Telekinesis is moving stuff with your mind. Unless you're forcibly moving his pieces so you can checkmate him, I don't see what you're doing.

I feel slightly guilty at having somewhat derailed this, so I'll /in.
Benmage: First, for the sake of irony. I'm going to illustrate how completely idiotic and hypocritical scumhunter is.
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Post Post #13 (ISO) » Thu Jan 27, 2011 12:10 pm

Post by drmyshottyizsik »

Two things, one wouldn't the town realize that the two people not posting in that QT were scum?
two, Mith may kill this
#freeShotty
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Post Post #14 (ISO) » Thu Jan 27, 2011 1:22 pm

Post by Mist7676 »

/in
You Are Worth It
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Post Post #15 (ISO) » Thu Jan 27, 2011 3:58 pm

Post by WhenInRome »

"Two things, one wouldn't the town realize that the two people not posting in that QT were scum?"
Well, I figured out a solution: I will control one maf, while traitor controls the other.

"mith may kill this"
I hope not!
BEN DROWNED

Worst luck ever: Last townie alive. They lynched me. (http://mafiascum.net/forum/viewtopic.php?f=3&t=16353)
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Post Post #16 (ISO) » Thu Jan 27, 2011 3:59 pm

Post by drmyshottyizsik »

hmmmmmmmm.... that may work, but then you know if the town has killed the traitor or not. As will the traitor..
#freeShotty
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Post Post #17 (ISO) » Thu Jan 27, 2011 4:00 pm

Post by Mist7676 »

Wheninrome remember me im from epicmafia. Mist7676
You Are Worth It
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Post Post #18 (ISO) » Thu Jan 27, 2011 4:14 pm

Post by drmyshottyizsik »

He will soon ;)
#freeShotty
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Post Post #19 (ISO) » Sun Feb 06, 2011 11:30 am

Post by werewolf555 »

bump
I'm not dead yet
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Post Post #20 (ISO) » Sun Feb 06, 2011 1:11 pm

Post by mask man »

FYI reported. You guys should announce when these things are reported so the Mafia Gods don't get a bunch of the same complaint.
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Post Post #21 (ISO) » Tue Feb 08, 2011 12:46 am

Post by Lowell »

/in I guess.

Don't really understand what it means to "search" for the mafia afterwards.
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Post Post #22 (ISO) » Tue Feb 08, 2011 1:11 pm

Post by Tragedy »

/in.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
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Post Post #23 (ISO) » Wed Feb 09, 2011 2:45 am

Post by CooLDoG »

sounds like an amazing concept but it should be run as a mini theme.
after a wank.
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Post Post #24 (ISO) » Wed Feb 09, 2011 3:05 am

Post by Tasky »

/in.

let me get this right:
assume town mislynches, then mafia kills someone.
then town lynches traitor, then mafia kills someone
how is town now supposed to win with only 2 townies vs. 3 scum left?

can scum kill after the traitor is dead? if yes, how is town supposed to win, if no, won't they know the traitor is dead if they can't kill anymore?

what role do the three mafia have, exactly?
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