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Post #3 (isolation #1) » Sun May 06, 2018 11:46 am
Postby northsidegal »
Is there any way of making the larger setup work? Remove the mafia watcher, maybe? A strategy was pointed out to me where any scum run up will simply claim Vig and then watch that person as the vig shoots them
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Post #19 (isolation #6) » Sun May 06, 2018 1:48 pm
Postby northsidegal »
In post 17, Mathdino wrote:One VT or one random? If vig starts confirmed innocent it's pretty bad.
I suspect the main reason that killing ICs is so +EV for scum is because you run a high likelihood of NKing the vig. I haven't accounted for a potential strategy of not killing ICs once the vig is dead.
probably just random? i'm not sure how much of an effect it would actually have.
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Post #23 (isolation #7) » Sun May 06, 2018 2:04 pm
Postby northsidegal »
In post 21, RadiantCowbells wrote:Interesting idea: what if vig check came privately to avoid outing the vig?
Wait I'm going to double check your numbers when I get home, I have a program that does this in general cases
i'm not sure i get this. are you saying if the vig gets investigated then it isn't made public?
In post 22, Mathdino wrote:Oh my bad I forgot to actually add the ICs into the program.
Cop head start brings town EV up to 48%.
i like the way that sounds.
Publishing Cop's results are made public at the start of the day should the cop survive the night. A random innocent on a town-aligned player is published at the start of Day 1.