Mini 141: The Streets of El Pallante - GAME OVER


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Post Post #7 (isolation #0) » Tue Nov 23, 2004 6:54 pm

Post by Yggdrasil »

random vote: big_kahunia


I haven't signed up for any new games in a while. I'm glad my presence in this game is noticed.
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Post Post #26 (isolation #1) » Fri Nov 26, 2004 7:43 pm

Post by Yggdrasil »

In a 12-person game, there's only about a 15% chance that only one person will show up dead in a game with 2 killing groups. So, yes, it is possible that there are two killing groups, but I'd go with the probabilities and assume that there isn't an SK until two people turn up dead.

Also, I consider the methods of death more as flavor text than actual information for us to use. Yes, in some games the description of the killing is important, but I wouldn't assume so unless something came up to convince me otherwise.
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Post Post #78 (isolation #2) » Tue Nov 30, 2004 7:18 pm

Post by Yggdrasil »

One question Nanook. When I've played in games with a coward role, the coward would also die if he/she hid with the mafia. Does your role say whether or not this would occur?
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Post Post #110 (isolation #3) » Sun Dec 05, 2004 11:25 am

Post by Yggdrasil »

Sorry for my lack of posting recently (midterms :/). Anyway, I am content with my vote on kahunia since it looks like kahunia, Nanook, and maybe Dodgy are somewhat connected through their actions and votes. Of course that also means that Nanook is a good target, so
unvote: big kahunia, vote: Nanook
.
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Post Post #126 (isolation #4) » Fri Dec 10, 2004 7:12 pm

Post by Yggdrasil »

Locus Cosecant wrote:If we only have one killing group, why was a specific name given for the type of mafia NanookTheWolf was?
In the opening post, Kerplunk wrote:
he town of El Pallante is being terrorized. A mafia family named the Pastrelli's wants to taken over the city!
The name is probably just there for flavor. I seriously doubt we have a second killing group, when we've gone two nights without a kill from that group.

Anyway, I'm all for lynching big_kahunia, but we should at least let him post before we lynch him.
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Post Post #159 (isolation #5) » Thu Dec 16, 2004 11:51 am

Post by Yggdrasil »

Agreed. Right now, I'd say you're fishing for a claim by saying you dropped hints and wanting us to look for them. If you really do have a good, pro-town role, you don't drop hints (unless you want the mafia to kill you at night).
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Post Post #164 (isolation #6) » Thu Dec 16, 2004 3:01 pm

Post by Yggdrasil »

I can confirm that my house was searched night 1.

Now that both my top suspects (b_k and dodgy) have been shown to be innocent, I'll have to think about who to vote for next.
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Post Post #195 (isolation #7) » Sun Dec 19, 2004 10:34 pm

Post by Yggdrasil »

big_kahunia wrote:A thought just occured to me. When someone claims, they usually claim their role and their character--the whole nine yards. NTW just claimed his role. Why would he not claim his character? Kerplunk made it sound like the mafia is one family with a last name. Perhaps he didn't claim a character since he is mafia and hasn't thought of a good one to claim.
fos wolfie
If b_k is indeed mafia, it seems unlikely to me that he would post this on day 1 if he had no idea whether pro-town roles would receive character names.

The one thing I am uncomfortable about is his unwillingless to claim when his claim would give the town more information and when there is a doc left to protect him after the claim.

For now, I am comfortable with not voting for b_k. If we have more investigative roles, I think investigating him just in case would be a good idea.

Right now I am uncomfortable with Corsato, who has posted relatively little in terms of content.
vote: Corsato
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Post Post #215 (isolation #8) » Mon Dec 27, 2004 9:37 pm

Post by Yggdrasil »

I will be out of town until late Jan 1.
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Post Post #247 (isolation #9) » Mon Jan 10, 2005 3:09 pm

Post by Yggdrasil »

Actually, Dodgy, I would have to agree with Locus as well. In a game with three (or more) investigative roles (massive [cop], Fuldu [neighborhood watch], and jaguar [Sean Connery]), I would expect at least one of them to be a non-sane cop (naive, paranoid, or reverse). Of those three, Sean Connery seems most likely to be a non-sane cop. Indeed, look at what Kerplunk wrote about Jag's role:

[quote="Kerplunk]He was Sean Connery and
thought
that he had enough experience from playing James Bond that he could help the town by searching through a player's house every night.[/quote](emphasis mine)

Now the saying he "thought that he had enough experience" part suggests to me a naive cop. Therefore, I don't think the town should trust Jaguar's results. Granted, it does not make us more suspicious that she found us innocent, but it shouldn't make us any less suspicious either.

I will need to re-read the thread to decide on who is most suspect.
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Post Post #258 (isolation #10) » Thu Jan 13, 2005 8:48 am

Post by Yggdrasil »

Posting my vote analyses in case anyone wil find them useful:

Day 1

Voting Paterns

big_kahunia[col]Nan2-->LC1 Corsato[col]IS1-->Nan6 Dodgy[col]Nan1-->Nan5-->bk2 Flying Dutchman[col]Shp1-->Nan4 Internet Stranger[col]Cor1-->Mas3-->Nan5 Leonidas[col]Mas2-->Nan5 Locus Cosecant[col]Nan3-->IS2-->bk3 massive[col]bk2-->Nan3 NanookTheWolf[col]Ygg1--> shelper[col]mas1 Yggdrasil[col]bk1-->Nan5


Bandwaggon Tracker:

big_kahunia[col]Ygg(uv3), mas(uv2), Dod, LC Corsato[col]IS(uv1) Dodgy[col] Flying Dutchman[col] Internet Stranger[col]Cor, LC Leonidas[col] Locus Cosecant[col]bk(uv1) massive[col]shp, Leo(uv2), IS(uv3) NanookTheWolf[col]Dod(uv3), bk(uv5), LC(uv5), Mas, FD, IS, Dod(uv5), Leo, Ygg, Cor shelper[col]FD(uv1) Yggdrasil[col]Nan(uv1)


Some notes:
post #15 - Leo may have been trying to protect Nanook by voting for massive and making massive an alternate bandwaggoning target.
Post #32 - Dodgy may have beek trying to protect Nanook by unvoting him and making him tied at two votes w/ massive and bk
Corsato avoided commeting on Nanook bandwaggon altogether, although that may be due simply to his lack of posting.
Shelper is the only person (beside Nanook), who did not vote Nanook.
LC and FD seemed somewhat instrumental in turning the Nanook bandwaggon into a roleclaim.
Dodgy, LC maybe trying to distract town from lynching Nanook w/ votes for bk.


Day 2

Voting Paterns

big_kahunia[col]Shp1-->Cor2 Corsato[col] Dodgy[col]bk3-->LC1 Flying Dutchman[col]bk2-->bk4 Internet Stranger[col]bk4 Leonidas[col]dod1-->bk5 Locus Cosecant[col]IS1-->Dod2-->bk5-->IS1-->bk5 massive[col]bk3 shelper[col]bk1-->bk6 Yggdrasil [col]Cor1


Bandwaggon Tracker:

big_kahunia[col]Shp(uv4), FD(uv3), Dod(uv5), IS, LC(uv5), Leo, mas, FD, LC, shp Corsato[col]Ygg, bk Dodgy[col]Leo(uv1), LC(uv2) Flying Dutchman[col] Internet Stranger[col]LC(uv1), LC(uv1) Leonidas[col] Locus Cosecant[col]Dod massive[col] shelper[col]bk(uv1) Yggdrasil [col]


Notes:
IS insistent upon lynching bk after role claim + confirmation.

Right now, Dodgy, IS, and Corsato are looking like probable scum to me. I'm not sure which one is most scummy, though.

I'll wait to see what Shelper has to say in his big post to see if that will give me new insight.
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Post Post #261 (isolation #11) » Thu Jan 13, 2005 1:35 pm

Post by Yggdrasil »

As I stated before, I think it's likely that Jaguar was a naive cop (i.e. all of her results are innocent/pro-town regardless of whether the person under investigation is scum or not). However, I did re-read over massive's post and notice that he did somewhat defend you which could suggest an innocent result (especially considering that you were a probable target for his investigation). Of course, there is the possibility of the mafia having a Godfather (Kerplunk calling Nanook a Pastrelli Goon instead of Pastrelli Mafia could suggest a Godfather role), which would mean that one of our mafia members would be undetectable to cops.

But, right now I'm comfortable going with my other suspicions.
vote: Corsato
(Note, this is the third of five votes needed to lynch, so I would prefer it if no one else voted him for the time being). I'd much rather deal with unknowns now than later during a lynch or die sittuation.
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Post Post #266 (isolation #12) » Fri Jan 14, 2005 7:01 am

Post by Yggdrasil »

I'm hoping that the 5 votes on Corsato is a typo. There is nothing that I know of that would give me three votes.
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Post Post #281 (isolation #13) » Tue Jan 18, 2005 7:27 am

Post by Yggdrasil »

I'm a little skeptical of Corsato's claim. We already have 3 investigative role confirmed, and adding one more seems a bit much for a 12 person game. However, one would expect more roles beside the neighborhood watch which makes use of the fact that the town is divided into districts.

I'm not sure that Corsato should reveal his results, however. If people with no night choice show up as not having gone anywhere, revealing his results would allow the mafia to better target useful town roles (like the doc). However, it is possible that Corsato receives the players home district if the player does not have a night choice. So, I propose this: If you have any results that say that someone did not go somewhere, do not reveal your results just yet. However, if everyone you have investigated has given you a result, then claim and we'll see if we can confirm your info.

One note: I don't know what to make of Corsato's relative silence on the location claim debate on day 1. All he posted regarding the issue was this:
Corsato wrote:I agree with FD, we can't draw any definitive conclusion from Kerplunk's message.
I find it likely that everyone has a location, and that the location might be of some meaning. Problem is I can't think of anything besides roles being limited by their location (or their target's)
Based on his role, he should have been strongly advocating a mass location claim, since that would allow him to make the most use of his investigative powers. Yet he didn't, which could mean that he really doesn't have the homeless person role.
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Post Post #313 (isolation #14) » Sat Jan 22, 2005 7:29 am

Post by Yggdrasil »

Internet Stranger wrote:Can I vote Corsato again? Leonidas brings up an excellent point about Dodgy, besides I also still DO NOT believe Corsato.

On top of that DOdgy is doing his damn best in trying to distract us away from Corsato.

My vote stays, I think I got us a scum.
Beause you're so hard to read, I'm going to have to ask you this straight out. Are you saying that Corsato's investigation of you is wrong?

unvote: Corsato
for now, decision to revote pending IS's response.
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Post Post #316 (isolation #15) » Mon Jan 24, 2005 8:50 pm

Post by Yggdrasil »

Well, that makes my decision easy. Thank you.

Vote: Corsato
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Post Post #325 (isolation #16) » Mon Jan 31, 2005 7:35 am

Post by Yggdrasil »

vote: IS
. My only lingering reservation with voting is that IS could be a traitor-type role, sacrificing himself to allow the mafia to nightkill tonight and win. But, I think it's more likely that IS sacrificed himself to get rid of a cop role so that the town could not get a lucky investigation and win.
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Post Post #345 (isolation #17) » Wed Feb 16, 2005 6:35 am

Post by Yggdrasil »

Hold up a sec. The standard play for a day with 4 alive is usually a no lynch. This would maximize our chance of getting scum tomorrow. If we decide to no lynch, the less information we give the mafia the better, so we would be best off discussing only the no lynch v. lynch topic first before we start asking people about their roles.

Now, I'd be for a no lynch unless we can reasonably rule out one suspect or if someone has a reasonably good suspicion of one person in particular.
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Post Post #347 (isolation #18) » Fri Feb 18, 2005 7:42 pm

Post by Yggdrasil »

Locus, FD, any thoughts?
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Post Post #350 (isolation #19) » Mon Feb 21, 2005 10:21 am

Post by Yggdrasil »

Well, I'm waiting for FD and locus to express an opinion on the no lynch v. lynch issue before I start discussing who I find suspicious.
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Post Post #362 (isolation #20) » Thu Mar 03, 2005 8:01 am

Post by Yggdrasil »

Sorry for the delay in replying, been busy recently. Anyway, I'm also for a no lynch. I think Leonidas has had plenty of time to give any reason against a no lynch, so I will put on the final vote:

vote: no lynch
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Post Post #402 (isolation #21) » Sun Mar 13, 2005 9:58 pm

Post by Yggdrasil »

Very entertaining game. Thanks for modding it Kerplunk.
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Post Post #407 (isolation #22) » Mon Mar 14, 2005 7:33 am

Post by Yggdrasil »

Leonidas wrote:Killing Yggdrasil was a big gamble, because he really wasn't suspicious, so he could have been protected by doc.

But I did not want him in the endgame. I felt he knew I was scum. :D
You thought right.
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