cicero wrote:Sure there was something scum could claim - Stephen Maturin, Pirate Protector. We were just all too dumb to catch it.
We also could have changed the game just by killing CES instead of Kison when we did.
And even as it was, scum still coulda been smart enough to push a joint scum win via happily ever after.
I wouldnt have changed the game just to allow scum to safe claim at the end. Really the game went the way it did at the end through a series of sub-optimal player choices. That's the way the cookie crumbles.
If we'd struck CES, there'd still have been a massclaim, and Kison's rolename fell into the couldn't make it up category. If the only roleclaim that gives you even a shot is the one the town player actually has, then it's a problem.
That town could win because the logic of the game dictated that evenly-matched scumgroups take each other out, even once the town had been whittled down to having only as many as each scumgroup, you have to ask how scum could have won.
The win conditions didn't really allow for a happily ever after joint win- since if everyone died, the town won. If we'd gotten to 1 vs 1 and no town left, that situation STILL bizarrely enough favours a town win, since it's a prisoner's dilemma and both scumgroups are better off killing whatever the other does.