HAGGLE IV - Mafia Style - Guardian Wins

For completed/abandoned Mish Mash Games.
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Post Post #225 (ISO) » Mon Apr 14, 2008 6:16 pm

Post by ashmite84 »

Guardian wrote:well, assuming greasy puts the previous trade through, which they should, I'll just give you 11 & 12 tomorrow. Since you meant to be trading for 6 rules, not 4. I am willing to be deceptive and tricky in mish mash games, but not unfair.
You're a gentleman and a scholar :P
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Post Post #226 (ISO) » Mon Apr 14, 2008 9:36 pm

Post by Oman »

WTT COP for LURKER
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Post Post #227 (ISO) » Tue Apr 15, 2008 2:38 am

Post by hasdgfas »

Oman wrote:WTT COP for LURKER
Rule knowledge swap as well, Oman? 19 for 17?

TRADE with Oman: lurker and knowledge of rule 19 for cop and rule 17
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Post Post #228 (ISO) » Tue Apr 15, 2008 2:43 am

Post by dahill1 »

trade with oman lurker and rule 7 for 2 GFs

?
i'll also will trade for other rules
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Post Post #229 (ISO) » Tue Apr 15, 2008 3:28 am

Post by Andycyca »

Dammit! too many pages.

Ok, Guardian, I'm up to swap rules.

Trade with Guardian: Rules 13 and 15 for any two rules he's got
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Post Post #230 (ISO) » Tue Apr 15, 2008 3:29 am

Post by Guardian »

trade with andycya rule 19 and 20 for 13 and 15


andy, probably want to copy that and replace your name with mine, so greasy counts it.

I'm also willing to trade rules for stuff, if you accept this trade.
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Post Post #231 (ISO) » Tue Apr 15, 2008 3:31 am

Post by Guardian »

13) Guardian:
Rules: 1, 2, 3, 4, 5, 7, 9, 11, 12, 14, 16, 18, 19, 20
Cards: Godfather(4), Goon (11), Cult Leader (3), Cult Recruit (3), Kingmaker (1), Hero (1), Doc (1)

10) Andycyca: Rules: 13 and 15; Cards: Goon (3), Cult Leader (1), Werewolf (4),Cop (1), Townie (2), Jester (1), Lurker (1), Kingmaker (1)

Any, pro-tip: you want to accumulate lots of werewolves.

I'll trade you quite a few rules for your goon a cult and kingmaker. I doubt very much kingmaker will be useful to you; I've given you rule 20 you can judge that for yourself though ;).
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Post Post #232 (ISO) » Tue Apr 15, 2008 3:34 am

Post by ashmite84 »

Andy cya: want any of my rules for that lurker?
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Post Post #233 (ISO) » Tue Apr 15, 2008 3:35 am

Post by Andycyca »

Trade with Guardian rule 13 and 15 for rule 19 and 20


Hm... interesting offer Guardian. I'm willing to give you those three cards for 3 cards and/or rules.
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Post Post #234 (ISO) » Tue Apr 15, 2008 3:38 am

Post by Guardian »

trade Andycyca Rules 1,2,3,4,5,7 for goons(3), cult recruit(1) kingmaker(1)


One of those is about werewolves. Don't trade yours away, and instead trade for them.
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Post Post #235 (ISO) » Tue Apr 15, 2008 3:40 am

Post by Andycyca »

@Ashmite: ok, but let me see my new rules first.

Also, looking for lynchers AND Jesters.
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Post Post #236 (ISO) » Tue Apr 15, 2008 3:40 am

Post by Guardian »

ppps: you 100% don't care about your cult recruit, you probably don't care about your goons, and your kingmaker is leverage but it is really shaky.

rules 1-8 seem to be the base value rules, imo its a good trade.
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Post Post #237 (ISO) » Tue Apr 15, 2008 3:44 am

Post by ashmite84 »

I have rules 1, 2, 3, 5, 7, 9, 10, 12, 14, 16, 18, 19 and 20.
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Post Post #238 (ISO) » Tue Apr 15, 2008 3:46 am

Post by Andycyca »

Trade Guardian Goons (3), Cult recruit (1) and Kingmaker (1) for rules 1, 2, 3, 4, 5, 7


Those better be good ones.
Planning: Katamari Damacy Mafia - Less than 50% done!

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Post Post #239 (ISO) » Tue Apr 15, 2008 3:46 am

Post by ashmite84 »

I also have Townie x 1, Vig x 1, Seer x 2, Lyncher x 3, Lurker x 2.
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Post Post #240 (ISO) » Tue Apr 15, 2008 3:52 am

Post by Andycyca »

Ashmite, I'm ready to trade my lurker for up to three of those lynchers. You choose.
Planning: Katamari Damacy Mafia - Less than 50% done!

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Post Post #241 (ISO) » Tue Apr 15, 2008 3:57 am

Post by ashmite84 »

Retract that deal. I do however need rule 4. Trade rule for rule? If not, anyone else? My stock is listed in posts 237 / 239.

Also want rules 6, 8, 13, 15, 17, hero and kingmaker cards.
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Post Post #242 (ISO) » Tue Apr 15, 2008 4:00 am

Post by Andycyca »

Doesn't matter a lot, since I'm getting rule 4 from Guardian...
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Post Post #243 (ISO) » Tue Apr 15, 2008 4:04 am

Post by Oman »

TRADE with Oman: lurker and knowledge of rule 19 for cop and rule 17

Trade Cow: my cop and rule 17 for Lurker and 19


I'm putting a lot of trust in you here cow.
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Post Post #244 (ISO) » Tue Apr 15, 2008 4:07 am

Post by Andycyca »

Update: I'm looking for Lynchers, Jesters AND Serial Killers.
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Post Post #245 (ISO) » Tue Apr 15, 2008 4:13 am

Post by Guardian »

13) Guardian:
Rules: 1, 2, 3, 4, 5, 7, 9, 11, 12, 13, 14, 15, 16, 18, 19, 20
Cards: Godfather(4), Goon (14), Cult Leader (3), Cult Recruit (4), Kingmaker (2), Hero (1), Doc (1)

Is my current understanding of what I have.

Thanks for the trades andy. For reals, people, trade Andy Werewolves!! :D.

Greasy Spot has not yet confirmed the huge rules for cards trade I made with ashmite, or anything past that. Once he does confirm that trade, I plan to give ashmite two rules out of fairness.

Andersonw, how might I part you from your Hero?

Want: 6, 8, 10, 17, Godfathers, Goons, Hero, SKs, Anything not on my Do NOT want list, Greasy to update
Will trade: Rules, Cult Leaders, Goons

Do NOT Want: Lurkers, Werewolves, Pro-town Roles
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Post Post #246 (ISO) » Tue Apr 15, 2008 4:14 am

Post by Guardian »

Oman, trade me 17 for something?
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Post Post #247 (ISO) » Tue Apr 15, 2008 4:35 am

Post by Greasy Spot »

Damn! Don't you guys have anything better to do than HAGGLE! haha didn't think so.

Alright you guys are killing me. Let's try this, ok? When you make an offer/trade to someone please phrase it as such:

Greasy Spot trades: Goons(2), Rules 3 and 4 -> Guardian for Townies(5) and Rule 20
and the person confirming can post
CONFRIM Greasy Spot trades: Goons(2), Rules 3 and 4 -> Guardian for Townies(5) and Rule 20
.
If the person who is confirming wants to make a change please quote the first offer and then write your counter offer in the same manner as the first offer. It would also be nice to reference the post # of the offer you are confirming.

I am working on the outstanding trades on the totals and will post them shortly.
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Post Post #248 (ISO) » Tue Apr 15, 2008 5:44 am

Post by Greasy Spot »

ooba 1 GF + Rule 12 + Rule 20 -> 1 Cult Recruit + 2 Seer + 1 Townie
dahill. 1 Cult Recruit + 2 Seer + 1 Townie -> 1 GF + Rule 12 + Rule 20
This agreement was in Post 182. dahill1 only has 1 Seer so this trade is not valid. If you want to renegotiate do it in the thread.
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Post Post #249 (ISO) » Tue Apr 15, 2008 6:50 am

Post by ooba »

Ok dahill give me something else for the seer you do not have .
Would prefer SKs,Werewolves

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