In post 24, RadiantCowbells wrote:if you play the dance setup optimally and town's top townreads are even slightly more likely to be town than average then the setup is absurdly hard for scum.
. i think this gets town out of the "make a towncore when it's way too early" mindset. like it's technically +EV duh but overreliance on the IC gives scum a kill they don't have to explain. so i think in reality removing the IC won't change winrates that much, while it will give the IC and their partner a chance to participate in the game which makes it more fun, and gives scum some freedom (and some skill required) when submitting the nightkill.
as for 1) in addition to taking out the ic, maybe make it 16 players and 4 scum, but scum's wincon is that they have to have a pair of 2 scums alive. maybe genders can be randed and scum can choose how many scum to allocate per gender (as in, 1/3 or 2/2?) this may also take out a part of the paranoia/lolleave factor or disencourage it (fixing 1) a little i guess). because
in theory
endgame should be rly hard as T/S vs T/T means they have to get the T/T to lynch themselves which should be hard. and T/S vs T/T & T/T should be REALLY hard. i guess this punishes bad scumplay more but also rewards good scumplay while also incentivizing good townplay?
In post 39, OkaPoka wrote:make everyone a secret alt so u dont get to use meta as a way to locktown a few people and suddenly this game is very fair
i would think that it might encourage people to say "you should KNOW who i am and LOCKTOWN ME" and it doesnt matter if there's substance behind the claim - it gets toxic.
In post 39, OkaPoka wrote:make everyone a secret alt so u dont get to use meta as a way to locktown a few people and suddenly this game is very fair
i would think that it might encourage people to say "you should KNOW who i am and LOCKTOWN ME" and it doesnt matter if there's substance behind the claim - it gets toxic.
regardless YEA we should DO THAT
people who do this kinda ruin the spirit of a secret alt game
i mean at this point just go and "oops main slip what i do my dudes"
tbh the only way to do this is to have strict standards on who u let in.
but i think it'd probably be mostly obvious the kind of playerlist that would in. there are different groups of players i guess and there's a very distinct group of people who play this type of weird theme game with way different central mechanics. so it'd end up being obvious who'd sign up for the most part
just to go on the record i didn't enjoy the one dance game i played
it was juuuust after the peak of my scum ability and i was promptly notified by krazy that i'd just be policy lynched regardless of what i posted
i like to tell myself i got disheartened/replaced out because i wasn't given an opportunity to play, rather than because of the setup - but i'm happy to operate as a sceptic all the same.
Aside from balance, the setup has major issues with how meta plays into it. Apparently from what I skimmed Croag got left out in gay dance, she's a very new player on site. I'm sure that it didn't have totally zero to do with her play, but it's not fair for it to be a factor at all. "8 townies, 2 mafia, each night the player with the lowest score in the SUPP dies" may or may not be balanced but it's not a good thing to do.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"