Newbie 594: (Game Over!)

For Newbie Games, which have a set format and experienced moderators. Archived during the 2023 queue overhaul.
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Post Post #500 (ISO) » Fri Jul 04, 2008 4:57 am

Post by Nocmen »

Sorry about that, got my prod, it's been a very very hectic week. I'll get a better post in tomorrow, I'm out of town today fro the holiday.
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Post Post #501 (ISO) » Fri Jul 04, 2008 12:48 pm

Post by bird1111 »

Vote Count:
Game and Watch Forever (1): Atticus

Not voting (4): Game and Watch Forever, silence, zu_faul, Nocmen

With 5 alive it is 3 to lynch.
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Post Post #502 (ISO) » Sat Jul 05, 2008 4:44 am

Post by zu_Faul »

I got the prod. Busy week as well. Gonna post later.
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Post Post #503 (ISO) » Sat Jul 05, 2008 9:39 am

Post by silence »

Hi. Prod received.

The suspicions are pretty scattered, I don't know how to proceed from here to obtain a majority.
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Post Post #504 (ISO) » Sun Jul 06, 2008 6:10 am

Post by Atticus »

Ummm... Yeah, I'm here.
How about this: Alright, so we've got, what, two lynches left.
I think we need to make a quick lynch for this day to progress with our current level of activity. I realise that those aren't ideal, but even that will give us a good new set of knowledge, and on tomorrow, the remaining should be three, and I know no one likes LyLo, but we'll be able to find the last scum easy.

And that's assuming the person we lynch today is
not
scum.
"There is nothing more exhilarating than to be shot at without result." - Winston Churchill
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Post Post #505 (ISO) » Sun Jul 06, 2008 6:29 am

Post by Nocmen »

Well from what it looks like, GnWF has gone inactive on this site, as from another game and now the fact that he has not picked up his prod yet.

I think if we can boost discussion quickly, we need not worry about forcing a quicklynch at this point.
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Post Post #506 (ISO) » Sun Jul 06, 2008 6:08 pm

Post by Atticus »

Bah, so we should make bird go get another replacement? We can solve this problem, in a much simpler way. I've already suggested this.
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Post Post #507 (ISO) » Mon Jul 07, 2008 12:11 am

Post by silence »

Again Atticus is pushing for a quicklynch for non-game-related reasons. What 'good set of new knowledge' you think lynching gnwf just to avoid replacement would give?
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Post Post #508 (ISO) » Mon Jul 07, 2008 11:27 am

Post by Atticus »

a) that he's scum.

b) We'll have all the knowledge we had before, Then we'll know that he was town, that I was pushing for a simply lynchlynchlynch on him, and that you were against the lynchlynch.
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Post Post #509 (ISO) » Mon Jul 07, 2008 11:27 am

Post by Atticus »

simply = simple
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Post Post #510 (ISO) » Mon Jul 07, 2008 12:10 pm

Post by silence »

Atticus wrote:b) We'll have all the knowledge we had before, Then we'll know that he was town, that I was pushing for a simply lynchlynchlynch on him, and that you were against the lynchlynch.
There is no connections, we already know that there is only one scum, and thus a player P is scum only if all others are town. Finding out GNWF is town therefore does not have any impact on relative likelihoods of other players being scum.

And, anyway, today is going to end with us lynching someone and either winning or learning he is town. You failed to explain why lynching gnwf would have some special informational advantage. And what possible needing replacement has to do with anything.
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Post Post #511 (ISO) » Mon Jul 07, 2008 12:55 pm

Post by Atticus »

You're saying that all three people who have played the role of the original split9012 have no connections whatsoever? Come now, don't be so trusting. Does not explaining now count as failing to explain? I thought that to fail, you had to try to pass. But I won't anyway, because I don't see how it matters.
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Post Post #512 (ISO) » Mon Jul 07, 2008 5:34 pm

Post by Nocmen »

Well, I was sort of possibly considering a lynch on GNWF because of his inactivity as well, but I'm not sure if he is lurking because he is scum, or because all of his people actally left this site.
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Post Post #513 (ISO) » Mon Jul 07, 2008 8:06 pm

Post by Atticus »

His people?
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Post Post #514 (ISO) » Tue Jul 08, 2008 3:54 am

Post by Nocmen »

The people who have had the same role as him, aka him, weilawei, and split.
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Post Post #515 (ISO) » Tue Jul 08, 2008 11:51 am

Post by silence »

Atticus wrote:You're saying that all three people who have played the role of the original split9012 have no connections whatsoever? Come now, don't be so trusting.
I meant that he has no connections with any of the remaining players as he trivially isn't a scumbuddy of any of them, and thus lynching him doesn't give any information about the others.

But perhaps I misunderstood and your point wasn't to lynch him because of the possibility of acquiring 'a new set of knowledge'?
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Post Post #516 (ISO) » Tue Jul 08, 2008 6:01 pm

Post by Atticus »

So now someone has to be scum to be connected? Not that he isn't, but it was my impression that scum more commonly connected themselves to town than to their scumbuddies, simply to make things harder for us. I know, they are so mean.
"There is nothing more exhilarating than to be shot at without result." - Winston Churchill
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Post Post #517 (ISO) » Thu Jul 10, 2008 5:34 am

Post by Mr. Flay »

*bump*
I can watch this game until the 15th. If GNWF doesn't post soon, I will have to find a replacement for him. Also poked some other players with a stick; you don't
want
a deadline, do you?
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Post Post #518 (ISO) » Thu Jul 10, 2008 6:53 am

Post by Nocmen »

I don't think a deadline is the right thing to do in this situation, but I am unsure whetehr it is best to go and lynch GNWF and hope that was right or we can get things right tomorrow, or if we should look into the other options.
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Post Post #519 (ISO) » Thu Jul 10, 2008 7:31 am

Post by zu_Faul »

I kind of agree with Atticus. I think a GNWF lynch would be good.
I can't really get a read on him.

I read over weilawei's posts again. Nothing too outstanding, but looking slightly scummy.
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Post Post #520 (ISO) » Thu Jul 10, 2008 2:21 pm

Post by Nocmen »

Really, the only reason why I am considering going for GNWF is that there seems to be no better options. I don't want to mess up at put us in LyLo though. But it would kick up activity, prevent a mod from finding another replacement, and it seems to be me like the scummiest, albeit a small margin.
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Post Post #521 (ISO) » Fri Jul 11, 2008 11:08 am

Post by Mr. Flay »

nonny will be watching over this game in bird's absence.
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Post Post #522 (ISO) » Fri Jul 11, 2008 5:31 pm

Post by Atticus »

Nocmen, there's always a chance of messing thing up, no? Let's just kill him, and then he'll be scum and we'll win, you're fears will be proven wrong.
"There is nothing more exhilarating than to be shot at without result." - Winston Churchill
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Post Post #523 (ISO) » Sat Jul 12, 2008 6:16 am

Post by nonny »

Vote Count:
Game and Watch Forever (1): Atticus

Not voting (4): Game and Watch Forever, silence, zu_faul, Nocmen

With 5 alive it is 3 to lynch.

Let me know if you need any prods.
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Post Post #524 (ISO) » Sat Jul 12, 2008 11:42 am

Post by silence »

Atticus wrote:So now someone has to be scum to be connected? Not that he isn't, but it was my impression that scum more commonly connected themselves to town than to their scumbuddies, simply to make things harder for us. I know, they are so mean.
My point was that no additional information about relative scumminess of other players is gained by lynching someone.

If there are some information to be gained by oberving weilawei to be town, it can be analyzed already now assuming he is town.

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