Micro 1011 | mafiascum rpg | gg
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Isis she/her, not theyBest in Classshe/her, not they
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I unagree.
I want two in dungeon now"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Chromium Goon
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anyways im going back to my video game, i'd rather people discuss eachothers alignment rather than try to push suboptimal mech play that just helps scum.
only assigning 2 to dungeon to die is strictly worse unless we exactly catch both scum in PoE
if 2 townies die we literally have 0 info vs with the plan that was initially proposed there is a guaaranteed guilty out of that situation of moving straight into myloHydra of Alisae(e/em/eir) and DkKoba(they/them)-
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Chromium Goon
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Emily Goon
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Chromium Goon
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trying to reduce the PoE number is not good and you should stop.
considering you thought its a good idea to shoot someone without letting them claim in a setup where a wrong shot could have resulted in an instant loss for your alignment i shouldn't be surprised here but mathematically roleblocking 4 people and only going to MYLO via having a caught scum, vs only 3 people and potentially guaranteed mylo, is bad.Hydra of Alisae(e/em/eir) and DkKoba(they/them)-
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Isis she/her, not theyBest in Classshe/her, not they
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It's high risk high reward. We could also immediately win the game.In post 796, Emily wrote:
If the two people sent to dungeon are both town we open tomorrow with 3 dead town though.In post 752, Isis wrote:I thought of the send 2 people to dungeon thing before but the other scum could surprise help with the dungeon so I was like oh that doesn't work.
But I guess you would learn that one of the original two people who were assigned dungeon duty are scum so it would be worth it.
2 in dungeon one on guillotine seems optimal to me now.
I think it likely keeps is from getting to cop ever because the most likely outcome is that three townies die night one but I think the large number of incremental advantages would be way better than a single cop shot.
Big picture, we are going to decide as a group to kill X people over the course of the game and in between those the mafia will get to kill Y people. We get more control who the last couple people alive are when X is big and Y is small. If we take turns where we kill 2 people night one when the mafia kills one person night one we improve that ratio a lot more than by letting mafia get the first kill tonight while we get zero.
Taken to the extreme if we were too afraid of killing townies we would all just train and quest every night and never ready the guillotine while the mafia nightkills all the townies of the whole game and wins"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Chromium Goon
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no thanks.In post 805, Isis wrote:
It's high risk high reward. We could also immediately win the game.In post 796, Emily wrote:
If the two people sent to dungeon are both town we open tomorrow with 3 dead town though.In post 752, Isis wrote:I thought of the send 2 people to dungeon thing before but the other scum could surprise help with the dungeon so I was like oh that doesn't work.
But I guess you would learn that one of the original two people who were assigned dungeon duty are scum so it would be worth it.
2 in dungeon one on guillotine seems optimal to me now.
I think it likely keeps is from getting to cop ever because the most likely outcome is that three townies die night one but I think the large number of incremental advantages would be way better than a single cop shot.
Big picture, we are going to decide as a group to kill X people over the course of the game and in between those the mafia will get to kill Y people. We get more control who the last couple people alive are when X is big and Y is small. If we take turns where we kill 2 people night one when the mafia kills one person night one we improve that ratio a lot more than by letting mafia get the first kill tonight while we get zero.
Taken to the extreme if we were too afraid of killing townies we would all just train and quest every night and never ready the guillotine while the mafia nightkills all the townies of the whole game and winsHydra of Alisae(e/em/eir) and DkKoba(they/them)-
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Chromium Goon
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Chromium Goon
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Isis she/her, not theyBest in Classshe/her, not they
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Why is it "strictly worse" if we send one townie and one scum to the dungeon? We will kill a scum. Whereas if it was a triple quest, we would not kill any scum, we would just learn a group of three people does not contain two scum. And then over the course of the game the mafia would likely nighkill that benefit away."Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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srckz Goon
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Where do you see this? Nobody dies if the dungeon is cleared lolIn post 804, Chromium wrote:roleblocking 4 people-
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srckz Goon
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Koba is just another mafia player to meIn post 792, Emily wrote:
I can't tell if you are being serious or trying to troll the Dragon Person because of your longstanding rivalry with them.In post 749, srckz wrote:Huge brain unwnd breaks the setup and forces scum to either die or give up NKs
The means of which we interact is often the choice of the individual
I'm not really one to spitefully go after someone or do things with ulterior motive-
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Emily Goon
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Isis she/her, not theyBest in Classshe/her, not they
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2 questers and one guillotine roleblocks 3/4ths as many people and also grants two vig shots
Why would you want to sell two vig shots for a tracker shot"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Chromium Goon
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here are the scenarios for my plan:
catch 0 scum: only 1 death, go to 8 way with a town controlled tracker ability that is within PoE and an elimination available(or scum wifom no kill to go to 9 way)
catch 1 scum: on guillotine->either go to 6 way with 1 scum limmed. on dungeon-> potentially go into 6 way mylo with 1 confscum to lim, or scum wifom a no kill and it goes to 9 way.
catch 2 scum: go into 9 way without a night kill happening with an available elimination, alternatively this could look like catching 1 scum on guillotine if scum on guillotine chooses to shoot instead after being assigned to guillotine THUS WHY THE PERSON AT TOP OF POE GOES HERE RATHER THAN BOTTOM
scenarios with your plan:
0 scum on dungeon: 3 dead townies. go to mylo right away with no info other than flipped townies. <--- most likely outcome
1 scum on dungeon: 2 dead townies. Scum aren't going to go to dungeon, and will carry the kill.
2 scum on dungeon: autowin, but extremely unlikely.Hydra of Alisae(e/em/eir) and DkKoba(they/them)-
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srckz Goon
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Chromium Goon
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the scum still have a nightkill.In post 810, srckz wrote:
Where do you see this? Nobody dies if the dungeon is cleared lolIn post 804, Chromium wrote:roleblocking 4 peopleHydra of Alisae(e/em/eir) and DkKoba(they/them)-
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Emily Goon
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Also sending three people to the dungeon is better than sending two people to the dungeon because:
If the three people we send to the dungeon are all town, they all live and we get a fancy tracker thing.
If two of the three people we send to the dungeon are mafia, they would have to nokill.
or
They both abandon the mission, become confscum, and we kill them.
or
One of them abandons the mission and the other one dies in the Dungeon.
If of the three people assigned to the Dungeon, exactly one is scum, we don't generate any info unless the Guillotine is manned by a scum.-
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Chromium Goon
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Isis she/her, not theyBest in Classshe/her, not they
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" on dungeon-> potentially go into 6 way mylo with 1 confscum to lim, or scum wifom a no kill and it goes to 9 way."
This doesn't seem right. If one scum is assigned to dungeon and one is assigned to train, the scum assigned to train performs the kill, and the scum assigned to the dungeon does the quest. This is indistinguishable from one scum assigned to train doing a kill and one scum assigned to train actually training. We would go to 8p and know very little. Is there something I'm missing?"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Chromium Goon
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the scum can choose to bail instead and sac themselves to get mylo which is advantageous.In post 819, Isis wrote:" on dungeon-> potentially go into 6 way mylo with 1 confscum to lim, or scum wifom a no kill and it goes to 9 way."
This doesn't seem right. If one scum is assigned to dungeon and one is assigned to train, the scum assigned to train performs the kill, and the scum assigned to the dungeon does the quest. This is indistinguishable from one scum assigned to train doing a kill and one scum assigned to train actually training. We would go to 8p and know very little. Is there something I'm missing?
would you as scum not take that opportunity to kill 3 townies in 1 fell sweep?
its objectively a good trade for scum, but still good for town in the sense that it gives us a red flip to work with info wise.
also it keeps the guillotine holder unclear anyway, like i mentioned before.
we can do math later on wrt another dungeon in that case with leveling. i havent thought that far ahead yet.
yes scum can choose to complete the dungeon though - but with retaining an elimination for town and potentially giving us a tracker on a PoE slot.Hydra of Alisae(e/em/eir) and DkKoba(they/them)-
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Isis she/her, not theyBest in Classshe/her, not they
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Oh. I guess I didn't think about that because I would generally prefer the 8p as mafia.
I don't really think it's better to let the mafia be the first to choose someone to die instead of having them be the third to choose someone to die, but the three people quest thing is the second best and I'll stick with whatever a majority wants"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"-
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Chromium Goon
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Emily Goon
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Isis she/her, not theyBest in Classshe/her, not they
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It's a lot easier to assign on mafia to a group of two than it is to assign two mafia to a group of 3"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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