The "I need this role to be defined somewhere" thread

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Post Post #9 (isolation #0) » Sun Jun 27, 2021 6:41 am

Post by TemporalLich »

My normal role proposals:

Superstar
- Reveals their own role (but not alignment) publically
Moonlight Dancer
- An IC/Superstar with no useful info. Like Named, but confirmable.
Shield
- Attempts to roleblock a kill, dies if it successfully roleblocks a kill.
VIP
- A Bodyguard with the caster and target flipped. Protects self from a kill, and attempts to kill the target if the VIP is targeted by a kill.
Modifier Cop
- A limited Role Cop that will only find modifiers (parts of a role that modify the base role but can't stand alone. Also note that modifiers can modify modifiers).
Reporter
- Learns if a target has acted. An imprecise Tracker.
Inspector
- Learns if a target has been targeted. An imprecise Watcher.
Security Guard
- A Watcher that gives its results to their target.
Visionary
- A Voyeur that gives its results to their target.
Role Guard
- A Role Watcher that gives its results to their target.
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Post Post #11 (isolation #1) » Thu Jul 08, 2021 2:29 pm

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- Targets two players to make them unable to vote or target each other for the next Day/Night cycle
- Targets two players to make them unable to target each other for the next Night
- All non-kill actions against an Epicurean player succeed
Vulnerable
-
All
actions against a Vulnerable player succeed
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Post Post #12 (isolation #2) » Sat Jul 17, 2021 6:46 am

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- A role that may electrically charge a player. If an electrically charged player ever targets another electrically charged player, both players will unavoidably die.
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Post Post #14 (isolation #3) » Sun Jul 18, 2021 4:08 pm

Post by TemporalLich »

Defining some "Combined Goon X" combos here - which will also allow them to be on Serial Killers:

Enforcer - A role that roleblocks as it performs a factional kill (Combined Goon Roleblocker)
Squelcher - A role that rolestops as it performs a factional kill (Combined Goon Rolestopper)
Vaporizer - A role that uses alien ability as it performs a factional kill (Combined Goon Alien)
Wraith - A role that commutes as it performs a factional kill (Combined Goon Commuter)
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Post Post #17 (isolation #4) » Sun Sep 12, 2021 2:35 pm

Post by TemporalLich »

Combo Cop
- A role that investigates for how roles are combined together in a role card.

Results are this, in increasing order of priority:

Vanilla - No role (e.g. VT, Goon)
Singleton - A single base role (e.g. Cop, Ascetic, 1-shot Doctor, Multitasking Roleblocker)
Hybrid - Multiple base roles (e.g. Cop Doctor, Mason Jailkeeper, Bulletproof Vigilante)
Combined - Multiple base roles, one action and one target (e.g. Combined Cop Doctor, Combined Vigilante Roleblocker)
Split - Multiple base roles, one action but targets must be different (e.g. Split Checker Doctor, Split Neighborizer Neighborizer)
Multitasking - Multiple base roles, can use more than one (e.g. Multitasking Cop Doctor, Multitasking Roleblocker Rolestopper) - note that Multitasking Roleblocker is still a Singleton role.
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Post Post #19 (isolation #5) » Mon Mar 07, 2022 8:14 am

Post by TemporalLich »

- A group of players who know each other's alignment and can talk via Private Topic.
- A group of players who know each other's role and can talk via Private Topic.
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Post Post #21 (isolation #6) » Sat Sep 24, 2022 1:42 am

Post by TemporalLich »

The list of role modifiers that are variants of Strong-Willed:

Unblockable - Can't be blocked, can be protected from or redirected.
Unprotectable - Can't be protected from, can be blocked or redirected.
Unredirectable - Can't be redirected, can be blocked or protected from.
Strongman - Can't be blocked or protected from, can be redirected.
Empowered - Can't be blocked or redirected, can be protected from.
Piercing - Can't be protected from or redirected, can be blocked.
Strong-Willed - Can't be blocked, protected from, or redirected. Roles like Commuter or Enchantress will still affect even Strong-Willed roles.
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Post Post #23 (isolation #7) » Sat Sep 24, 2022 6:30 am

Post by TemporalLich »

In post 22, evileeyore wrote:
In post 19, TemporalLich wrote: - A group of players who know each other's alignment and can talk via Private Topic.
- A group of players who know each other's role and can talk via Private Topic.
I think [it] would be helpful to define how these are not just Masons with a rename.

[edited]
Masons are a group of players with access to a PT and who are guaranteed to not be Mafia. Pseudomasons are a group of players with access to a PT and knowledge of each other's alignment.

Mafia Mason isn't possible (outside of a bastard game), Mafia Pseudomason is known to be Mafia-aligned to the other Pseudomasons.
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Post Post #25 (isolation #8) » Tue Mar 21, 2023 2:14 pm

Post by TemporalLich »

Notifier
- Each night, you may target a player. That player will learn if anyone else targeted them or not.

Inspector equivalent to a Security Guard.
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Post Post #26 (isolation #9) » Wed Jun 28, 2023 3:16 pm

Post by TemporalLich »

Some derived role ideas:

Immune
- A derived role. You are immune to the referred role. If Immune refers to a modifier, you are immune to all roles with that modifier.
Avoiding
- A derived modifier. Your action fails when targeting the referred role.
Locked
- A derived modifier. Your role is unusable until the referred role dies.
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Post Post #28 (isolation #10) » Sun Jul 09, 2023 5:38 pm

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Supervisor
- Checks if a player chose not to act when they could have acted or not. (Factional actions count unless this role is Personal. A negative result is given if a player has acted or could not have acted (this can be due to being limited by schedule restriction modifiers, X-shot type modifiers, or having no active abilities at all). Note that if a player has multiple actions, only one action is sufficient to yield a negative result.)

Alternately, the Supervisor can check to see if a player has an active ability but didn't attempt to act or not, which would mean that active abilities limited by schedule restriction modifiers or X-shot type modifiers would still yield a positive result (player has an active ability and didn't attempt to act).
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