Thank you for the insightful input.Riceballtail wrote:ROCKS FALL EVERYBODY DIES
Continue?
Choose Carefully Mafia: (Game Over)
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Moses le fou Goon
- Goon
- Goon
- Posts: 157
- Joined: October 8, 2008
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Riceballtail Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3173
- Joined: April 9, 2008
- Location: 50Ks from Woop Woop
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armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
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Save The Dragons He/HimProtection unnecessaryHe/Him
- Protection unnecessary
- Protection unnecessary
- Posts: 22394
- Joined: April 26, 2004
- Pronoun: He/Him
- Location: WA, USA
Don't lovers usually know they're lovers?
The only time I saw them called lovers they knew. I've also seen them called Siamese twins in a game that took place a couple years ago, but they also knew...-
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armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
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Moses le fou Goon
- Goon
- Goon
- Posts: 157
- Joined: October 8, 2008
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armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
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Moses le fou Goon
- Goon
- Goon
- Posts: 157
- Joined: October 8, 2008
It'd make both you and Carn targets. If you're both town, either mafia can target either one of you and take out two enemies. If one of you is scum, the other mafia can do likewise.armlx wrote:
Really? Why would I have incentive to lie about that as town?Yeah, the assumption is that you wouldn't tell us even if you aren't both scum.
And I wouldn't look at it so much as lying as withholding information for the moment.-
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CarnCarn Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1153
- Joined: September 27, 2008
armlx is right.armlx wrote:
Right and I have no indication we are. I think Moses le fou is assuming that if we were both scum we would possibly lie about anything.Don't lovers usually know they're lovers?
Interesting. If it is the latter setup, and you were scum, why would you point this out? I don't know whether to think this is WIFOM or you are simply town.armlx wrote:The general conclusion would be if 4 of us had that role that in order for the mafia groups to be balanced relative to each other either all 4 people with the role would have to be town or exactly 2 scum, one from each group. Its possible that they would be arranged S1-S2 and T-T, but T-S1 and T-S2 is more likely on design principle.
It's also possible that the former setup is the case, and we are both town, or even that both mason groups are town (I don't see any reason why not).[/quote]-
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CarnCarn Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1153
- Joined: September 27, 2008
Actually, I'll take this one step further. We could also have T-T and T-S1/S2, or even three such mason groups, T-T, T-S1, T-S2 (the latter is how I personally would have chosen to design it), or even a fourth S1-S2. Look at the AA mafia game for an example of this.armlx wrote: The general conclusion would be if 4 of us had that role that in order for the mafia groups to be balanced relative to each other either all 4 people with the role would have to be town or exactly 2 scum, one from each group. Its possible that they would be arranged S1-S2 and T-T, but T-S1 and T-S2 is more likely on design principle.-
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Empking Empking's Alt's Alt
- Empking's Alt's Alt
- Empking's Alt's Alt
- Posts: 16758
- Joined: May 4, 2008
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armlx Most JDTay-like
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- Joined: February 25, 2005
Well, we aren't even sure there is another "mason" group. I'm actually leaning Santos is just scum trying to get out of this, possibly with a mason gambit.It's also possible that the former setup is the case, and we are both town, or even that both mason groups are town
That would be pretty insane and take up a lot of design space, possibly to the point of interfering with the main theme of the game.Actually, I'll take this one step further. We could also have T-T and T-S1/S2, or even three such mason groups, T-T, T-S1, T-S2 (the latter is how I personally would have chosen to design it), or even a fourth S1-S2. Look at the AA mafia game for an example of this.
Emp, just to be clear, CC/myself is one pair. Santos has basically claimed "mason" with no partner.Away Wednesday the 24th through the 31st-
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Empking Empking's Alt's Alt
- Empking's Alt's Alt
- Empking's Alt's Alt
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- Joined: May 4, 2008
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armlx Most JDTay-like
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- Joined: February 25, 2005
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
roflmao. If the Mod doesn't know the setup, then you get serious problems. Are you seriously suggesting that assuming our Mod has given this game due care and attention is a 'big stretch'?Save The Dragons wrote:
Eh...I figured you'd say this, but I was hoping you didn't think this. The mod correcting a mistake is not a tell or an error at all. You're assuming that the mod has memorized the setup up, knows which scum group each player is off the top of his head, and that the mod would think that a scum player would automatically vote for the weapon that doesn't kill them.Battle Mage wrote:
That's part of it. But the fact the Mod got confused, could be linked to the only extra mechanic in the game- scum who are immune to certain weapons. Perhaps the Mod automatically put Santos-scum as voting Gun, because he is gun-immune, and this is logical. In other words, the mod error reflects badly in either direction.Save The Dragons wrote:Santos makes it clear that he wants to be voting gun. It's a pretty weak tell, since it really could be someone correcting the mod, but it also does make me suspect him (very slightly) to be of the mafia that is immune to gun.
If BM got something different from that, he'll have to say it, but that's what I got from it (after he pointed it out).
Big stretch.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Empking Empking's Alt's Alt
- Empking's Alt's Alt
- Empking's Alt's Alt
- Posts: 16758
- Joined: May 4, 2008
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
Hmm, i have to agree and disagree with you here Armlx.armlx wrote:
This, I don't like. The Gun/Rope vote is very linked to people possibly being scum. Avoiding it = bad.I am not going to vote for a rope or gun at the moment because now it just seems to mess with other player's abilities to find scummy tells when they have become much too reliant on these abrasive lynch methods.
On the one hand, i agree that people's votes for Gun/Rope could be useful as scumtells later on. On the other hand, i really dont see abstaining as scummy at this point-indeed, i've intentionally done the exact same thing, because i have no preference either way. Can't be considered scummy.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
We're in a 19 player game, by my count. If a Mod can't remember 19 roles, he's in a lot of trouble. How do you expect someone to moderate a game when they dont know everyone's role??Empking wrote:Memorized everybody's roles?
I doubt it.
Wow.... 0.o
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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CarnCarn Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1153
- Joined: September 27, 2008
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Empking Empking's Alt's Alt
- Empking's Alt's Alt
- Empking's Alt's Alt
- Posts: 16758
- Joined: May 4, 2008
Why would they need to know everybody's role?Battle Mage wrote:
We're in a 19 player game, by my count. If a Mod can't remember 19 roles, he's in a lot of trouble. How do you expect someone to moderate a game when they dont know everyone's role??Empking wrote:Memorized everybody's roles?
I doubt it.
Wow.... 0.o
BM-
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
Because, roles do stuff. And in THEME games especially, the Mod really needs to be aware of who can do what. Do you think it's viable for a mod to accept night actions from vanilla townies? Daykills from Roleblockers?Empking wrote:
Why would they need to know everybody's role?Battle Mage wrote:
We're in a 19 player game, by my count. If a Mod can't remember 19 roles, he's in a lot of trouble. How do you expect someone to moderate a game when they dont know everyone's role??Empking wrote:Memorized everybody's roles?
I doubt it.
Wow.... 0.o
BM
This argument is ridiculous. The Mod should know everyone's role. End of story. -.-
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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bird1111 HeMafia ScumHe
- Mafia Scum
- Mafia Scum
- Posts: 3322
- Joined: May 11, 2006
- Pronoun: He
- Location: Clemson SC
Vote Count:
Santos (6): ZazieR, Riceballtail, Moses le fou, armlx, Save the Dragon, ZTR
Empking (2): CarnCarn, oEJo
Battle Mage (1): SocioPath
SocioPath (1): christiano drago,
oEJo (1): hp [leaves]
Riceballtail (1): Battle Mage
CarnCarn (1): Sineish
Not voting (2): Thunder, Santos
With 16 alive it is 9 to lynch.
Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou
Not voting for a lynch method (4): Battle Mage, Thunder, SocioPath, Santos
If a lynch were to happen without any change in lynch method votes, the Gun would be used.Last edited by bird1111 on Fri Oct 17, 2008 7:31 am, edited 1 time in total.-
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CarnCarn Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1153
- Joined: September 27, 2008
So, hp[leaves] has 2 votes?bird1111 wrote:Vote Count:
Lynch Method Vote Count:
Gun (6): CarnCarn, ZazieR, hp [leaves], oEJo, christiano drago, ZTR
Rope (6): Save the Dragons, Riceballtail, armlx, Empking, Sineish, Moses le fou
Not voting for a lynch method (5): Battle Mage, Thunder, SocioPath, Santos, hp [leaves]
Fixed.-
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Empking Empking's Alt's Alt
- Empking's Alt's Alt
- Empking's Alt's Alt
- Posts: 16758
- Joined: May 4, 2008
No, but the mod doesn't need to remember who has what role. Just have a record of who has what role.Battle Mage wrote:Empking wrote:
Why would they need to know everybody's role?Battle Mage wrote:
We're in a 19 player game, by my count. If a Mod can't remember 19 roles, he's in a lot of trouble. How do you expect someone to moderate a game when they dont know everyone's role??Empking wrote:Memorized everybody's roles?
I doubt it.
Wow.... 0.o
BM
Because, roles do stuff. And in THEME games especially, the Mod really needs to be aware of who can do what. Do you think it's viable for a mod to accept night actions from vanilla townies? Daykills from Roleblockers?
This argument is ridiculous. The Mod should know everyone's role. End of story. -.-
BM-
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CarnCarn Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1153
- Joined: September 27, 2008
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