Mystery Mafia 2- Game Over! But who won!?


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Post Post #900 (ISO) » Fri Oct 31, 2008 5:51 am

Post by farside22 »

elvis_knits wrote:Okay.

I wonder if actions even work on landlord... that's who lawrence said he targetted right?
Yes he did. Hmmm if he is telling the truth we can lynch him and tell him to target someone. If he is scum he could take down a town person with him. If we are wrong about both players it is a possible 2 town down type play.
Sarcasm is just a way of saying how stupid you think someone is but in a more polite way.
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Post Post #901 (ISO) » Fri Oct 31, 2008 10:33 am

Post by bionicchop2 »

I just realized if I don't vote Lawrence and I still feel like voting somebody who joined day 3, I will have to scum hunt out of 3 women.

***scumdar explodes***
The above written statement is pro-town.
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Post Post #902 (ISO) » Fri Oct 31, 2008 2:03 pm

Post by forbiddanlight »


Yes he did. Hmmm if he is telling the truth we can lynch him and tell him to target someone. If he is scum he could take down a town person with him. If we are wrong about both players it is a possible 2 town down type play.
The idea is we don't let him get sole control of his power if he is lynched. We do two votes to see who we find second most scummy, and town lawrence should have no reason not to listen to us. Scum lawrence goes down and may take a townie with him, if he's scum with this role, but that would happen anyway when he got lynched. If he's just regular scum, we have a good lynch. Essentially, we do have the possibility of losing two townies, but we'd likely end up doing the same thing using 2 days rather than one. I'm...trying to phrase this properly, but basically I think this works to our advantage if we have 2 lynches today because they'll be deaths under town control, whereas if we had the normal one lynch with a townie lawrence we'd just end up lynching our second suspect the next day. Both townies means we just wasted 2 days instead of one :S.

I think it's still win win.
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Post Post #903 (ISO) » Sat Nov 01, 2008 3:58 am

Post by Battle Mage »

Vote Count

Lawrencelot 3 (Forbiddanlight, Elvis Knits, Landlord)

Not Voting: Korlash, Surye, Killa Seven, Lawrencelot, Farside22, Korts, BionicChop

With 10 alive, 6 votes will lynch.

BM
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Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #904 (ISO) » Sat Nov 01, 2008 4:09 am

Post by Korts »

Sorry, still on page 20. What strikes me as odd is the certainty with which everyone stated that it must be a wolf who killed DGB and Dasquian, and the fact that no-one even considered that "Insane Day Cop" was just a rolename for pop and he wasn't, in fact, insane. But as far as I'm aware that's far from being a relevant topic by now, so I'm reading on.
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Post Post #905 (ISO) » Sat Nov 01, 2008 6:16 am

Post by bionicchop2 »

Korts wrote: no-one even considered that "Insane Day Cop" was just a rolename for pop and he wasn't, in fact, insane.
I would imagine there are certain standards which a moderator is not going to tinker with. Insane Cop as a standard role name for an actual Insane Cop really can't be messed with or it would throw the whole game off.
The above written statement is pro-town.
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Post Post #906 (ISO) » Sat Nov 01, 2008 6:32 am

Post by Korts »

Well, I wouldn't put it past BM. And it wouldn't throw the whole game off, because follow the cop is a stupid game, and even more so is follow the
dead
cop.
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Post Post #907 (ISO) » Sat Nov 01, 2008 6:58 am

Post by bionicchop2 »

Korts wrote:because follow the cop is a stupid game, and even more so is follow the
dead
cop.
Even more so would be ignoring evidence handed to you. Are you saying if there was a logical reason to believe someone was investigated by an insane cop, the clues left about that investigation should be ignored? I am not sure what you are getting at with this angle here.

More importantly, I am not sure what you gain from analyzing populartajo at this point. Anybody he would have investigated or been linked to is dead. The earliest players who are still alive joined on day 3. If it was just an aside comment, there isn't much of a reason for me to debate the issue. If you think it ties into something relevant to the active players we can resume.
The above written statement is pro-town.
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Post Post #908 (ISO) » Sat Nov 01, 2008 8:33 am

Post by Korts »

It was an aside comment.
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Post Post #909 (ISO) » Sat Nov 01, 2008 8:51 am

Post by bionicchop2 »

Korts wrote:It was an aside comment.
OK. I think we can both agree it isn't worth debating any more then.
The above written statement is pro-town.
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Post Post #910 (ISO) » Sun Nov 02, 2008 3:38 am

Post by Lawrencelot »

bionicchop2 wrote:
unvote
.

I think I understand the role based on your description. I do also see how it can be dangerous for town as well as helpful. I wonder how BM would handle double actions on you - say you were protected and killed. It seems like you would only duplicate the successful action (protection).
No in that case I duplicate both, and I have to choose targets for both.
The idea is we don't let him get sole control of his power if he is lynched. We do two votes to see who we find second most scummy, and town lawrence should have no reason not to listen to us. Scum lawrence goes down and may take a townie with him, if he's scum with this role, but
that would happen anyway when he got lynched
. If he's just regular scum, we have a good lynch. Essentially, we do have the possibility of losing two townies, but we'd likely end up doing the same thing using 2 days rather than one. I'm...trying to phrase this properly, but basically I think this works to our advantage if we have 2 lynches today because they'll be deaths under town control, whereas if we had the normal one lynch with a townie lawrence we'd just end up lynching our second suspect the next day. Both townies means we just wasted 2 days instead of one :S.

I think it's still win win.
Not sure if I understand this logic. Can you explain the bolded part?
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Post Post #911 (ISO) » Sun Nov 02, 2008 7:02 am

Post by forbiddanlight »

It's obvious if you read the first part of that sentence.

Scum lawrence goes down. You wouldn't listen to town, you'd take someone not in your group with you, provided you were scum with this role. We'd have to lynch you to win, assumably (or vig, but it's the same problem), so therefore, no matter WHEN you got lynched we'd lose a townie.
"Never have I seen anybody glorify their own lynch."
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TTGL Mafia is over. Going to mod [b]Umineko No [color=red]Na[/color]ku Koro Ni[/b] Mafia. Pre-/ins, as always, are accepted.
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Post Post #912 (ISO) » Sun Nov 02, 2008 9:14 am

Post by Battle Mage »

An incessant whistling fell over the forest, as the breeze became a gale, within the space of a minute or two. Everyone parted their separate ways and ran for cover. The storm was soon over, but when everyone reconvened, 1 of the group was missing, but their role in the nightmare had been revealed.


Farside22 - American Mafia Bookie, Blown Away?? Day 7


The remaining forest-dwellers weren't sure what to make of the discovery. On the one hand, a conspirator had been killed, but an unearthly force was able to strike unseen at any time? Somehow the victory was a tainted one.


It is still Day 7. With 9 of you alive, 5 votes will now lynch. The Vote Count has been reset. You have 3 days, 16 hours to make your decision.

BM
Last edited by Battle Mage on Sun Nov 02, 2008 9:18 am, edited 1 time in total.
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Post Post #913 (ISO) » Sun Nov 02, 2008 9:16 am

Post by forbiddanlight »

Holy f
izzle
what the hell was that?

Part of me wants to say "Claim nao plz". Is this proper?
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Post Post #914 (ISO) » Sun Nov 02, 2008 9:20 am

Post by Landlord »

Holy heck, what was that?

vote: Lawrence
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Post Post #915 (ISO) » Sun Nov 02, 2008 9:21 am

Post by bionicchop2 »

bonus!

forbidden - not sure if we want whoever is responsible (assuming it wasn't just a mod thing) to claim.
The above written statement is pro-town.
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Post Post #916 (ISO) » Sun Nov 02, 2008 9:46 am

Post by forbiddanlight »

Lol @ BM edit of my post.

forbidden - not sure if we want whoever is responsible (assuming it wasn't just a mod thing) to claim.
Well...I think it depends...if they are one shot, I want them to claim and I'd like their reasons for choosing farside. If they can do it again, they should stay quiet.
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Post Post #917 (ISO) » Sun Nov 02, 2008 10:40 am

Post by Korts »

I agree with forbiddansarian2. One-shot claim, otherwise no.
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Post Post #918 (ISO) » Sun Nov 02, 2008 1:27 pm

Post by killa seven »

I agree with korts and forbidden.
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Post Post #919 (ISO) » Mon Nov 03, 2008 6:11 am

Post by elvis_knits »

The list from the no-kill night and how it oculd have happened:
elvis_knits wrote: 1)Lawrence is scum: too drunk to make the kill
2)I protected a kill on TM
3)Farside protected a kill on litral
4)Fonz block TM-scum
Updated:

1)Lawrence is scum: too drunk to make the kill
2)I protected a kill on TM
3)Farside protected a kill on litral

4)Fonz block TM-scum


So either I protected a kill on TM, or lawrence is scum and was too drunk to kill.

I thought I would let you know that actually do not have protective powers. I could not have protected TM from a kill. So the only option is lawrencelot is lying scumbag.
Talk nerdy to me.

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Post Post #920 (ISO) » Mon Nov 03, 2008 6:12 am

Post by elvis_knits »

Oh VC was reset...
vote lawrencelot
Talk nerdy to me.

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Post Post #921 (ISO) » Mon Nov 03, 2008 6:16 am

Post by forbiddanlight »

Works for me.

Vote Lawrencealot
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Post Post #922 (ISO) » Mon Nov 03, 2008 6:45 am

Post by Korts »

Sorry about the lag, I'm still on bottom of page 20, but so far my top suspects are elvis and Lawrencelot of those alive. I don't understand this drunk mechanic/hypodoc thing, though, so I'm not comfortable voting yet.
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Post Post #923 (ISO) » Mon Nov 03, 2008 6:53 am

Post by Lawrencelot »

elvis_knits wrote:The list from the no-kill night and how it oculd have happened:
elvis_knits wrote: 1)Lawrence is scum: too drunk to make the kill
2)I protected a kill on TM
3)Farside protected a kill on litral
4)Fonz block TM-scum
Updated:

1)Lawrence is scum: too drunk to make the kill
2)I protected a kill on TM
3)Farside protected a kill on litral

4)Fonz block TM-scum


So either I protected a kill on TM, or lawrence is scum and was too drunk to kill.

I thought I would let you know that actually do not have protective powers. I could not have protected TM from a kill. So the only option is lawrencelot is lying scumbag.
You didn't update the newest theory, that you were too drunk to make the kill. I'd vote you but see below.

Now that farside is dead, is it not possible she normally killed but couldn't because of the drinks? What did she drink anyway? And what the heck is a bookie?
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Post Post #924 (ISO) » Mon Nov 03, 2008 6:56 am

Post by Lawrencelot »

Also, I'm at L-2 now. Don't hammer, there's enough to discuss still. Like, who I should target. Somehow, I don't feel like killing Elvis, she makes too much sense even though she's wrong about me.
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