Hi, as the one person on the site who is really outspoken about liking cults:In post 0, Sterling the steampunk wrote: My choice is when I had to play with vampires in Town of Salem (equivalent to cults for those unfamiliar) and really didn't want to betray the town when I turned. Cults just encourage game throwing by betraying the town to get converted or refusal to betray the town when converted. Honestly I will ask the mod if cults are a possibility before joining a game just so I can avoid it.
So what are some unpleasant roles you had to endure?
That's like the entire point of cults lol. I find them extremely fun for that one mechanic: you cannot take reads as fact with cults.
Also like, playing to get culted, or refusing to play with cult once culted is punishable on the site fyi.