Deck of Astral Roles: Reopened [Completed]

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Post Post #700 (ISO) » Thu Oct 19, 2023 6:14 am

Post by biancospino »

Hexer death Shapeshifter
(
Hexer
/death Shapeshifter)

death Shapeshifter
-- at any time during the game, you may choose an alignment and a role that exist in the DoAR:R thread by PMing the mod (this selection can be changed at any time). When you die, you will flip as the chosen role and alignment.
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Post Post #701 (ISO) » Thu Oct 19, 2023 10:10 am

Post by SmileyDude1 »

Town Human Snoop Beast 1-Shot Global Observer
(
Town
/Human Snoop Beast 1-Shot Global Observer)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Snoop
: Each night while in human form, you will passively receive a copy of another player's results. This player will be chosen at random out of players that have roles that receive results. The copy you receive will not state who you got the result from

(Beast Ability)
Eagle Eye (1-Shot Global Observer)
: Once a game while in beast form, you may activate this ability. Upon doing so you will learn what type of actions were performed on everyone's slot during that night phase (results will come in the form of NAR categories with abilities falling outside those bounds being considered miscellaneous).
Last edited by SmileyDude1 on Tue Oct 31, 2023 7:17 pm, edited 2 times in total.
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Post Post #702 (ISO) » Thu Oct 19, 2023 10:19 am

Post by SmileyDude1 »

Town Human Security Guard Beast Pack Checker
(
Town
/Human Security Guard Beast Pack Checker)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Security Guard
: Each night, you may target a player. Assuming no interference with your action, your target will learn who visited them that night phase

(Beast Ability)
Pack Checker
: Each night, you may target a player. Assuming no interference with your action, you will learn if your target shares your alignment. If used on a fellow wild being you will receive your result at the end of that night phase. If used on anyone else your result will be delayed by 2 day/night cycles.
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:11 pm, edited 1 time in total.
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Post Post #703 (ISO) » Thu Oct 19, 2023 10:25 am

Post by SmileyDude1 »

Town Human Loud Bastard-Finder Beast Announcing 2-Shot Bastard-Finder
(
Town
/Human Loud Bastard Finder Beast Announcing 2-Shot Bastard Finder)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Loud Bastard-Finder
: Each night, you may target a player. Assuming no interference with your action, you will learn whether your target holds a role that would be considered bastard. What is considered Bastard is up to mod discretion. Your target will learn that you targeted them upon successful use, but will not know what you targeted them with

(Beast Ability)
2-Shot Announcing Bastard-Finder
: Twice a game night, you may target a player. Assuming no interference with your action, you will learn whether your target holds a role that would be considered bastard. What is considered Bastard is up to mod discretion. Your target will be informed that they were targeted by a "bastard-finder" ability upon successful use, but will not be told who targeted them
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:12 pm, edited 1 time in total.
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Post Post #704 (ISO) » Thu Oct 19, 2023 10:33 am

Post by SmileyDude1 »

Town Human Memer Beast Bird Enthusiast
(
Town
/Human Memer Beast Bird Enthusiast)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Memer
: You may post a bolded
LOL
at any time in main thread and the mod will post at least 1 meme of their choosing (may be more if they so wish)

(Beast Ability)
Bird Enthusiast
: You may post a bolded
CACAW
at any time in main thread and the mod will post at least 1 bird picture of their choosing (may be more if they so wish)
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:12 pm, edited 1 time in total.
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Post Post #705 (ISO) » Thu Oct 19, 2023 10:40 am

Post by DragonEater70 »

Town Multishot Poofer
(
Town
/ Multishot Poofer)

You have 1 shot copies of each of the following poofing abilities:

1-Phase Poof:
During either day or night, message the moderator "Poof: PLAYER", and that player will be immediately poofed out of existence. They will be unable to post, vote, or otherwise act, and will not be votable or targetable for the rest of the phase. They will return to the game at the start of the next phase.

2-Phase Poof:
During either day or night, message the moderator "Poof: PLAYER", and that player will be immediately poofed out of existence. They will be unable to post, vote, or otherwise act, and will not be votable or targetable for the rest of the phase, and for the following phase. They will return to the game at the start of the following phase (for example, if poofed on Night 1, they will return at the start of Night 2).

3-Phase Poof:
During either day or night, message the moderator "Poof: PLAYER", and that player will be immediately poofed out of existence. They will be unable to post, vote, or otherwise act, and will not be votable or targetable for the rest of the phase, and for the following 2 phases. They will return to the game at the start of the following phase (for example, if poofed on Day 1, they will return at the start of Night 2).

Poofed players do not have access to the dead thread and do not flip.

Mod Note: it is recommended that you notify players who may have targeted a poofed player that the player has been poofed, and that they should pick a new target. You might also decide to extend the deadline as necessary.
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Post Post #706 (ISO) » Thu Oct 19, 2023 10:41 am

Post by SmileyDude1 »

Town Human Traffic Analyst Beast Venom Biter
(
Town
/Human Traffic Analyst Beast Venom Biter)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Traffic Analyst
: Each night, you may target a player. Assuming no interference with your action, you will learn whether your target is capable of private communications outside of the main threads for the game.

(Beast Ability)
Venom Strike (Venom Biter)
: Each night, you may target a player. Assuming no interference with your action you will poison them with your snake bite causing them to die at the end of the following night phase unless cured (they will be informed should they be poisoned). The first time this is successfully used it's free, the second time it's successfully used you will also poison yourself consigning you to the same fate.
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:13 pm, edited 2 times in total.
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Post Post #707 (ISO) » Thu Oct 19, 2023 10:47 am

Post by DragonEater70 »

Town Combined 1-Shot Poofer Meta Neighborizer
(
Town
/ Combined 1-Shot Poofer Meta Neighborizer)

Once in the game, during either day or night, message the moderator "Poof: PLAYER", and that player will be immediately poofed out of existence. They will be unable to post, vote, or otherwise act, and will not be votable or targetable for the rest of the phase. They will return to the game at the start of the next phase. Additionally, any player targeted by this ability will be neighborized for the duration of their poofing.

Poofed players do not have access to the dead thread and do not flip.

Mod Note: it is recommended that you notify players who may have targeted a poofed player that the player has been poofed, and that they should pick a new target. You might also decide to extend the deadline as necessary.



This could easily be tweaked to have a 2 phase duration of poof if preferred, would like feedback.
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Post Post #708 (ISO) » Thu Oct 19, 2023 10:48 am

Post by SmileyDude1 »

Town Human Alien Beast Bloodhound
(
Town
/Human Alien Beast Bloodhound)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Alien
: Each night, you may target a player. Assuming no interference with your action, you will both roleblock and rolestop your target, causing all actions targeting them as well as all actions they perform to fail

(Beast Ability)
Bloodhound
: Each night, you may target a player. Assuming no interference with your action you will learn if your target is
Town
or
Not Town
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:13 pm, edited 1 time in total.
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Post Post #709 (ISO) » Thu Oct 19, 2023 10:51 am

Post by DragonEater70 »

Groupscum Hydra Summoner
(
Groupscum
/ Hydra Summoner)

At night, if you have not successfully used this ability before, you may target a player outside the game. The player will receive an invitation to join a hydra with you, which they can either accept or decline. If declined, nothing happens. If accepted, they immediately form a hydra with you.

This ability cannot be blocked.

Credit to Xyzzy. Taken from their game, "i designed this setup in 2019".
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Post Post #710 (ISO) » Thu Oct 19, 2023 10:56 am

Post by SmileyDude1 »

Town Human 3-Shot StickyFruit Vendor Beast 1-Shot Night Skipper
(
Town
/Human 3-Shot StickyFruit Vendor Beast 1-Shot Night Skipper)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
3-Shot StickyFruit Vendor
: Three times a game at night, you may target a player. Assuming no interference with your action, your target will be informed that they received fruit. This fruit grants makes its holder ascetic, upon them targeting someone else with an action it will transfer to their target.

(Beast Ability)
Rise of the Phoenix (1-Shot Night Skipper)
: Once a game during the day, PM the mod to use this ability. This can't be retracted once sent. Upon doing so the next night phase will be skipped.
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:14 pm, edited 1 time in total.
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Post Post #711 (ISO) » Thu Oct 19, 2023 11:00 am

Post by SmileyDude1 »

Town Human Friendly Neighbor Beast 1-Shot Recharged Advocator
(
Town
/Human Friendly Neighbor Beast 1-Shot Recharged Advocator)

Alignment:
Town


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Friendly Neighbor
: Each night, you may target a player. Assuming no interference with your action, your target will be informed of your alignment.

(Beast Ability)
1-Shot Recharged Advocator
: Once a game, you may target two players. Assuming no interference with your action your second target will be informed of your first target's alignment. Should this action fail your shot will be refunded.



That should be the magic number of 15 for beast roles. Will stop for now
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:15 pm, edited 1 time in total.
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Post Post #712 (ISO) » Thu Oct 19, 2023 11:57 pm

Post by SmileyDude1 »

Rich Townie
(
Town
/Rich)

Alignment:
Town


You passively start out the game with 25 SC
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:15 pm, edited 1 time in total.
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Post Post #713 (ISO) » Fri Oct 20, 2023 12:03 am

Post by SmileyDude1 »

Town 1-Shot Activated Toxic Goo Part Time Worker
(
Town
/1-Shot Activated Toxic Goo Part Time Worker)

Alignment:
Town


Once a game, you may activate your ability. Upon doing so, those who target you that night will be poisoned, causing them to die 2 cycles later unless cured. Players will be notified should they be poisoned by this ability.

You have a part-time job that brings in additional money. You will passively gain an additional 8-13 SC (chosen at random) at the end of every night phase on top of what you'd normally earn.
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:15 pm, edited 1 time in total.
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Post Post #714 (ISO) » Fri Oct 20, 2023 12:36 am

Post by SmileyDude1 »

Mod Chooses After Picks Auction House
(
Mod Chooses After Picks
/Auction House)

Alignment:
Mod Chooses After Picks


You have the following abilities.

Auction House
: You conduct auctions that players may partake in using Scum Coins (SC). You have items that you may put up for auction during the night phase. You may not bid on your own items. Upon an item being put up for auction, the mod shall announce the item and its effects in the main thread. Players may privately bid upon said items using SC by PMing the offer to the mod, this can't be retracted once sent. The high bid for the item should be shown in every VC in which the high bid has changed. Upon 48 hours of the high bid remaining the same, the mod will show the high bid for the current item along with a
going, going
. Should the high bid remain the same for another 24 hours the mod will show the high bid for the current item again with a
gone
causing the item to be sold. The auction automatically ends with the highest bidder gaining the item upon the day ending. Only the high bid for the item will be shown, players will not be informed of who currently has the high bid for an item, nor will they be informed who won the auction upon it ending. Upon the auction ending, you will gain 50% (Rounded Down) of the SC earned as profit for yourself, with the rest of it going towards a good cause. As you are a public auction house, it will be advertised by the mod whenever you have something up for auction.

---
During the night, you may elect to put any items you have in stock up for auction. You have the following options to put forward. an x# indicates the quantity of the item you have. You must put an item for sale at least once every other cycle. Should you elect not to do so, the mod will put one up for you chosen at random

Dueling Sword (x2)
: Gives it's holder a 1-Shot gladiate ability (Post
Duel Playername
to use). Initiate a gladiation against another player causing you two to be the only valid voting options for that day phase

Invisibility Potion (x2)
: Consume during the night to make your action invisible to action-investigative roles. Such roles will receive results as if your action had not occurred

Deflect Shield
: Upon obtaining, for that night. Any killing actions that target you will deflect and hit someone else at random. This does not protect from strongman killing actions

Holy Heirloom
: Upon obtaining takes effect automatically. Cures poison. Makes you immune to poison and conversion abilities.



Mod Note: Players naturally start the game out with 3 SC. Players will gain an amount between 3-7 SC (chosen at random) at the end of each night phase should they have performed an action during that night phase. Players will gain an amount between 7-10 SC (again chosen at random) at the end of each night phase should they abstain from performing an action during that night phase. This applies unless a player's role states otherwise.

Mod Note 2: When advertising a shop or service, the identity of the player running it should be hidden. When players successfully purchase things from a shop or service , the identity of the purchaser should remain hidden to the seller.

Mod Note 3: A business should automatically be closed down upon its operator's death.
Last edited by SmileyDude1 on Mon Nov 06, 2023 11:32 am, edited 2 times in total.
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Post Post #715 (ISO) » Fri Oct 20, 2023 12:49 am

Post by SmileyDude1 »

Mod Chooses After Picks Auction House
(
Mod Chooses After Picks
/Auction House)

Alignment:
Mod Chooses After Picks


You have the following abilities.

Auction House
: You conduct auctions that players may partake in using Scum Coins (SC). You have items that you may put up for auction during the night phase. You may not bid on your own items. Upon an item being put up for auction, the mod shall announce the item and its effects in the main thread. Players may privately bid upon said items using SC by PMing the offer to the mod, this can't be retracted once sent. The high bid for the item should be shown in every VC in which the high bid has changed. Upon 48 hours of the high bid remaining the same, the mod will show the high bid for the current item along with a
going, going
. Should the high bid remain the same for another 24 hours the mod will show the high bid for the current item again with a
gone
causing the item to be sold. The auction automatically ends with the highest bidder gaining the item upon the day ending. Only the high bid for the item will be shown, players will not be informed of who currently has the high bid for an item, nor will they be informed who won the auction upon it ending. Upon the auction ending, you will gain 50% (Rounded Down) of the SC earned as profit for yourself, with the rest of it going towards a good cause. As you are a public auction house, it will be advertised by the mod whenever you have something up for auction.

---
During the night, you may elect to put any items you have in stock up for auction. You have the following options to put forward. an x# indicates the quantity of the item you have. You must put an item for sale at least once every other cycle. Should you elect not to do so, the mod will put one up for you chosen at random

Spyglass
: Gives it's holder a 1-Shot watch ability. Target a player at night. If successful learn who visited them that night.

Med Kit
: Gives 1-shot doctor ability. Target a player at night. If succesful protect them from a single killing action in most instances.

Portable Bubble Shield
: Gives it's user a 1-shot activated self-rolestop. Upon activating all actions targeting you will fail. May be used alongside other actions.

Day Pistol
: Gives its holder a 1-shot dayvig ability. Post
Shoot Playername
in main thread to shoot your target killing them if not protected.



Mod Note: Players naturally start the game out with 3 SC. Players will gain an amount between 3-7 SC (chosen at random) at the end of each night phase should they have performed an action during that night phase. Players will gain an amount between 7-10 SC (again chosen at random) at the end of each night phase should they abstain from performing an action during that night phase. This applies unless a player's role states otherwise.

Mod Note 2: When advertising a shop or service, the identity of the player running it should be hidden. When players successfully purchase things from a shop or service , the identity of the purchaser should remain hidden to the seller.

Mod Note 3: A business should automatically be closed down upon its operator's death.
Last edited by SmileyDude1 on Mon Nov 06, 2023 11:32 am, edited 2 times in total.
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Post Post #716 (ISO) » Fri Oct 20, 2023 12:56 am

Post by SmileyDude1 »

Town Charity
(
Town
/Charity)

Alignment:
Town


You have the following ability.

Charity
: Each night, you will be given an amount between 20-40 SC (Chosen at Random) that you may choose to distribute to other players as you wish. Players you donate to will receive their SC donation at the end of that night phase. As you must maintain your reputation as a charitable entity, you may at most keep 5 SC for yourself. The rest of the SC must be distributed upon you obtaining it, any amount above 5 SC that you elect to not distribute manually will be distributed at random by the mod.
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:16 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
He/Him
Mafia Scum
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SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1509
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #717 (ISO) » Sat Oct 21, 2023 12:58 am

Post by SmileyDude1 »

Groupscum Alignment Redacter
(
Groupscum
/Alignment Redacter)

Alignment:
Groupscum


As long as you are alive, players will not have their alignment shown whenever they're flipped. Flipped role PMs will show special abilities as normal, but any alignment information (including factional abilities) will be redacted. 2 Cycles after you die, the mod will reveal the alignments of players whose flip was redacted by this ability
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:17 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
He/Him
Mafia Scum
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SmileyDude1
He/Him
Mafia Scum
Mafia Scum
Posts: 1509
Joined: June 26, 2023
Pronoun: He/Him
Location: Michigan, US

Post Post #718 (ISO) » Sat Oct 21, 2023 12:59 am

Post by SmileyDude1 »

Groupscum Role Redacter
(
Groupscum
/Role Redacter)

Alignment:
Groupscum


As long as you are alive, players will not have their role shown whenever they're flipped. Flipped role PMs will show factional abilities and information as normal, but any personal ability information will be redacted. 2 Cycles after you die, the mod will reveal the roles of players whose flip was redacted by this ability
Last edited by SmileyDude1 on Fri Oct 27, 2023 7:17 pm, edited 1 time in total.
Friendly Neighborhood Scummer

ADHD
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DragonEater70
DragonEater70
He/Him
Jack of All Trades
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DragonEater70
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Jack of All Trades
Jack of All Trades
Posts: 8113
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #719 (ISO) » Sat Oct 21, 2023 1:24 am

Post by DragonEater70 »

Town Upgradable Compulsive Loyal Roleblocker
(
Town
/ Upgradable Compulsive Loyal Roleblocker)

Every Night, you MUST target a player and attempt to block their night actions. You will only succeed if you share alignment with your target.

Upgrade:
If you successfully prevent players from performing night actions three times, you will upgrade your role and become a Strongwilled Roleblocker (not Compulsive or Loyal).
Last edited by DragonEater70 on Sun Oct 22, 2023 1:28 am, edited 1 time in total.
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DragonEater70
DragonEater70
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Jack of All Trades
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DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8113
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #720 (ISO) » Sat Oct 21, 2023 1:31 am

Post by DragonEater70 »

Town Pseudo-Cult Leader
(
Town
/ Pesudo-Cult Leader)

Every Night, you may recruit a player to a pseudo cult. That player will be (falsely) informed that they've been recruited to your cult and have a different win condition now, and will be added to your cult PT.

All players except yourself, and groupscum players with living partners, will not have any way to differentiate this with a real cult.

You are in fact aligned with your real alignment.



Is this too bastard to be fun?
Last edited by DragonEater70 on Sat Oct 21, 2023 2:20 am, edited 1 time in total.
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DragonEater70
DragonEater70
He/Him
Jack of All Trades
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DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8113
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #721 (ISO) » Sat Oct 21, 2023 1:42 am

Post by DragonEater70 »

Town Upgradable Neighbor
(
Town
/ Upgradable Neighbor)

You are in a neighborhood with 3 other players.

Upgrade:
At any time during the game, you may submit the moderator a guess in bold tags that you believe no living members of the neighborhood are
groupscum
-aligned. If you are correct, the neighborhood will be upgraded to a
masonry
. If you are incorrect, you will immediately and unavoidably die.

This CAN be picked with a groupscum alignment. Obviously, the player should probably not ever send a guess.
Last edited by DragonEater70 on Sun Oct 22, 2023 1:29 am, edited 1 time in total.
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DragonEater70
DragonEater70
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Jack of All Trades
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DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8113
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #722 (ISO) » Sat Oct 21, 2023 2:36 am

Post by DragonEater70 »

Town Normal-Inventor Inventor
(
Town
/ Normal-Inventor Inventor)

Each night, you may target a player to give them a 1-shot invention, as follows:

1-Shot Normal Inventor:
You may target a player at night, to give them a 1-Shot Normal invention of your choice (e.g., 1-Shot Vig, 1-Shot Loyal Fruit Vendor, 1-Shot Simple Doctor, etc.)



I just realized this deck has a severe lack of inventors.
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DragonEater70
DragonEater70
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Jack of All Trades
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DragonEater70
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Jack of All Trades
Jack of All Trades
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Location: UTC+2

Post Post #723 (ISO) » Sat Oct 21, 2023 2:54 am

Post by DragonEater70 »

Town Medicine School Teacher
(
Town
/ Medicine School Teacher)

Each night, you may target a player to teach Medicine. That player will gain a 2-Shot Doctor invention. You may not teach the same player twice.
Last edited by DragonEater70 on Sat Oct 21, 2023 2:57 am, edited 1 time in total.
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DragonEater70
DragonEater70
He/Him
Jack of All Trades
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DragonEater70
He/Him
Jack of All Trades
Jack of All Trades
Posts: 8113
Joined: February 4, 2023
Pronoun: He/Him
Location: UTC+2

Post Post #724 (ISO) » Sat Oct 21, 2023 2:55 am

Post by DragonEater70 »

Town Dean of Medicine
(
Town
/ Dean of Medicine)

You are in a PT with all players who have a Doctor role or Doctor invention ("Med School").

Each night, you may target a player. That player's role will be permanently converted to Doctor, and they will be added to the Doctor PT.

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