BooneyToonz XVIII: Lights, Faeries, Action! [END]

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Post Post #275 (ISO) » Sat Dec 09, 2023 8:32 am

Post by Something Cool »

Also I'm going to use "spare" instead of "lim" or "enlighten" because it's less confusing than lim and shorter than enlighten.
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Post Post #276 (ISO) » Sat Dec 09, 2023 8:36 am

Post by Something Cool »

In post 274, Something Cool wrote:
UNLESS
we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).
I don't have a read on this outside of not seeing any mechanism to make this work other than gating Dark Jester factional abilities behind the LE

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Post Post #277 (ISO) » Sat Dec 09, 2023 8:37 am

Post by Aureal »

In post 267, Something Cool wrote:
In post 263, Aureal wrote:
In post 229, Something Cool wrote: It's actually hurtful.
I can't really focus on this enough to figure what you're talking about right now but if it's directed at me, sorry. I'm just teasing, not trying to be hurtful.
It was about calling us an abomination.

Apology accepted :D
Take it more in this sense ;)
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In post 243, Taly wrote: i personally consider "fucking eldritch horror who Should Not Be" to be a compliment, but to each their own
I can hardly think of a higher compliment! Don't waste them on wesley. ;)
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Post Post #278 (ISO) » Sat Dec 09, 2023 8:41 am

Post by Something Cool »

In post 276, Something Cool wrote:
In post 274, Something Cool wrote:
UNLESS
we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).
I don't have a read on this outside of not seeing any mechanism to make this work other than gating Dark Jester factional abilities behind the LE

-Python
Well technically it can work for town by making it a variant role but that's limited to one per game so any others would have to be made to work with only stuff in //

-Python
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Post Post #279 (ISO) » Sat Dec 09, 2023 8:42 am

Post by Night Lights »

In post 274, Something Cool wrote: Pedit: I am also fine with doing Alianna. What's making you doubt your Hu Tao read?
After the first townslip I was like "ok this is probably town"

Then there was the second one and I was like "hmmm"

Aureal also brought up that Hu Tao can fake cluelessness as scum and I hadn't seen that before, so all of it makes me less sure about her. I still think she's probably town but I'm more hesitant to go there than Alianna
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Post Post #280 (ISO) » Sat Dec 09, 2023 8:43 am

Post by Aureal »

In post 268, Something Cool wrote:
In post 233, Something Cool wrote:
Aureal what's your opinion on limming Kitty today?
@Aureal any chance you can answer this?

Also wouldn't mind a comment from Gamma and Black.
Not sure why you think I in particular should have an opinion here but you seem to be using the reasoning that you expect Kitty to be less useful later on. And I don't know that I'm comfortable using such reasoning.

Also that reasoning would apply just as well whichever alignment Kitty is. :igmeou:
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Post Post #281 (ISO) » Sat Dec 09, 2023 8:44 am

Post by Night Lights »

In post 274, Something Cool wrote: I also think that mechanically it's more optimal to spare a nulltown on Day 1 than a top townread UNLESS we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).
Can you explain why you think it's better to fade someone we're less sure about than just yeeting the consensus townread every day?
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Post Post #282 (ISO) » Sat Dec 09, 2023 8:49 am

Post by Something Cool »

In post 281, Night Lights wrote:
In post 274, Something Cool wrote: I also think that mechanically it's more optimal to spare a nulltown on Day 1 than a top townread UNLESS we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).
Can you explain why you think it's better to fade someone we're less sure about than just yeeting the consensus townread every day?
Statistically we're more likely to hit town in the early game so it's probably better to aim at the harder to sort meh slots while we have the time and leave the easy townreads for when numbers are smaller and more townies need to be correct

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Post Post #283 (ISO) » Sat Dec 09, 2023 8:52 am

Post by Something Cool »

In post 280, Aureal wrote: Not sure why you think I in particular should have an opinion here
I just felt I didn't really have much content from you, you popped in so I used the opportunity to ask you a question, then I just continued to nag you about it because I like getting my questions answered lol.

In post 280, Aureal wrote: you seem to be using the reasoning that you expect Kitty to be less useful later on. And I don't know that I'm comfortable using such reasoning.

Also that reasoning would apply just as well whichever alignment Kitty is. :igmeou:
Not exactly.

My thinking is this: I think Kitty has slightly higher than random chance to be town. If I'm correct about that, then sparing him is a pro town move, regardless of whether we do it today or on Day 3. However, if we spare my slot right now (the whole discussion started when Sakura voted to spare me and Python), then there will be one less person willing to spare Kitty on a later day. And I doubt Kitty can get himself super townread in ELo.

Therefore, since I think it's a good idea to spare him, I would like to do it BEFORE ELo. Because I am THAT confident I will be able to get my slot spared in ELo.

PEDIT: Also what Python said in the above post.
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Post Post #284 (ISO) » Sat Dec 09, 2023 8:57 am

Post by Night Lights »

In post 282, Something Cool wrote:
In post 281, Night Lights wrote:
In post 274, Something Cool wrote: I also think that mechanically it's more optimal to spare a nulltown on Day 1 than a top townread UNLESS we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).
Can you explain why you think it's better to fade someone we're less sure about than just yeeting the consensus townread every day?
Statistically we're more likely to hit town in the early game so it's probably better to aim at the harder to sort meh slots while we have the time and leave the easy townreads for when numbers are smaller and more townies need to be correct

-Python
I don't think I agree with this. Every time we fade a Jester then our Enlightenment level goes down 1, which makes it so we have to find 1 more townie each time we do that. I'm not sure if the Enlightenment level can go into the negative? If it can't then I think that would support the argument to go for a nulltown slot D1 because if we manage to fade a townie D1 and then a Jester D2, we have to find 3 more townies at that point (4 total instead of 3). Fading a Jester D1 would be better than any other Day assuming we can't go into the negative. But I don't think we can safely make that assumption

I also just think we don't really need to risk fading any Jesters. I'd rather just get a perfect win by fading 3 townies in a row than have to deal with the Enlightenment level going up and down
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Post Post #285 (ISO) » Sat Dec 09, 2023 8:59 am

Post by Boonskiies »

INT. VOTE COUNT - DAY 1.03
LEVEL OF ENLIGHTENMENT - ZERO


Hu Tao [2]:
Alianna, Sakura Hana
Alianna [1]:
Night Lights,
KittyTacky [1]:
Something Cool

Not Voting [5]:
Gamma Emerald, Doctor Drew, Hu Tao, KittyTacky, Aureal,

With
9
alive, it takes
5
to
Enlighten
.

Day 1
ends
(expired on 2023-12-19 13:30:00)


Mod Notes:
Level of Enlightenment CAN go in the Negative.

TemporalLich
is a
Co-Mod
. Treat them with more respect than you would treat me. Should be easy. :lol:
Last edited by Boonskiies on Sat Dec 09, 2023 9:06 am, edited 1 time in total.
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Post Post #286 (ISO) » Sat Dec 09, 2023 8:59 am

Post by Night Lights »

@Mod: can you confirm if the Enlightenment level can go into the negative?
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Post Post #287 (ISO) » Sat Dec 09, 2023 8:59 am

Post by Something Cool »

In post 284, Night Lights wrote:
I don't think I agree with this. Every time we fade a Jester then our Enlightenment level goes down 1, which makes it so we have to find 1 more townie each time we do that. I'm not sure if the Enlightenment level can go into the negative? If it can't then I think that would support the argument to go for a nulltown slot D1 because if we manage to fade a townie D1 and then a Jester D2, we have to find 3 more townies at that point (4 total instead of 3). Fading a Jester D1 would be better than any other Day assuming we can't go into the negative. But I don't think we can safely make that assumption

I also just think we don't really need to risk fading any Jesters. I'd rather just get a perfect win by fading 3 townies in a row than have to deal with the Enlightenment level going up and down
A perfect game would require 0 jesters to be widely townread and 3/7 townies to be widely townread, do you think that's likely to happen this game?

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Post Post #288 (ISO) » Sat Dec 09, 2023 9:00 am

Post by Night Lights »

In post 287, Something Cool wrote:
In post 284, Night Lights wrote:
I don't think I agree with this. Every time we fade a Jester then our Enlightenment level goes down 1, which makes it so we have to find 1 more townie each time we do that. I'm not sure if the Enlightenment level can go into the negative? If it can't then I think that would support the argument to go for a nulltown slot D1 because if we manage to fade a townie D1 and then a Jester D2, we have to find 3 more townies at that point (4 total instead of 3). Fading a Jester D1 would be better than any other Day assuming we can't go into the negative. But I don't think we can safely make that assumption

I also just think we don't really need to risk fading any Jesters. I'd rather just get a perfect win by fading 3 townies in a row than have to deal with the Enlightenment level going up and down
A perfect game would require 0 jesters to be widely townread and 3/7 townies to be widely townread, do you think that's likely to happen this game?

-Python
I think it's generally easier to find town than scum, so it's possible. I'm not sure the liklihood though
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Post Post #289 (ISO) » Sat Dec 09, 2023 9:03 am

Post by Gamma Emerald »

In post 274, Something Cool wrote:
In post 270, Gamma Emerald wrote: Why Kitty?
After Hu Tao said she's confidently TRing him I did an ISO of him and I think he's nulltown.

I also think that mechanically it's more optimal to spare a nulltown on Day 1 than a top townread
UNLESS
we have reason to think that lowering enlightenment/increasing enlightenment has a mechanical effect beside advancing us toward wincon (EX: a town role that only works at 1+ enlightenment would make us want to spare a confident townread Day 1).

Pedit: I am also fine with doing Alianna. What's making you doubt your Hu Tao read?
I think enlightenment might have effects where higher enlightenment gives scum a bonus
There was a mechanic like that in a LT from 2016
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Post Post #290 (ISO) » Sat Dec 09, 2023 9:03 am

Post by Gamma Emerald »

In post 275, Something Cool wrote:
Also I'm going to use "spare" instead of "lim" or "enlighten" because it's less confusing than lim and shorter than enlighten.
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Post Post #291 (ISO) » Sat Dec 09, 2023 9:04 am

Post by Something Cool »

In post 288, Night Lights wrote:
In post 287, Something Cool wrote:
In post 284, Night Lights wrote:
I don't think I agree with this. Every time we fade a Jester then our Enlightenment level goes down 1, which makes it so we have to find 1 more townie each time we do that. I'm not sure if the Enlightenment level can go into the negative? If it can't then I think that would support the argument to go for a nulltown slot D1 because if we manage to fade a townie D1 and then a Jester D2, we have to find 3 more townies at that point (4 total instead of 3). Fading a Jester D1 would be better than any other Day assuming we can't go into the negative. But I don't think we can safely make that assumption

I also just think we don't really need to risk fading any Jesters. I'd rather just get a perfect win by fading 3 townies in a row than have to deal with the Enlightenment level going up and down
A perfect game would require 0 jesters to be widely townread and 3/7 townies to be widely townread, do you think that's likely to happen this game?

-Python
I think it's generally easier to find town than scum, so it's possible. I'm not sure the liklihood though
Playerlist is:
  1. Gamma Emerald
  2. Doctor Drew
  3. Alianna
  4. Hu Tao
  5. KittyTacky
  6. Sakura Hana
  7. Something Cool [DragonEater70 + usesPython]
  8. Aureal
  9. Night Lights [Black + Alisae]
Drew is always scummy, Sakura's expressed an interest of taking it chill this game, Kitty's meh, We're beefing so that'll split the playerlist

That leaves:
  1. Gamma Emerald
  2. Alianna
  3. Hu Tao
  4. Aureal
Odds of a perfect game where we only lim consensus town doesn't look good to us tbh

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Post Post #292 (ISO) » Sat Dec 09, 2023 9:05 am

Post by Gamma Emerald »

In post 277, Aureal wrote:
In post 267, Something Cool wrote:
In post 263, Aureal wrote:
In post 229, Something Cool wrote: It's actually hurtful.
I can't really focus on this enough to figure what you're talking about right now but if it's directed at me, sorry. I'm just teasing, not trying to be hurtful.
It was about calling us an abomination.

Apology accepted :D
Take it more in this sense ;)
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In post 243, Taly wrote: i personally consider "fucking eldritch horror who Should Not Be" to be a compliment, but to each their own
I can hardly think of a higher compliment! Don't waste them on wesley. ;)
I smiled when someone called me “that person who I can’t remember” or something like that. Twas funny.
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Post Post #293 (ISO) » Sat Dec 09, 2023 9:07 am

Post by Boonskiies »

In post 286, Night Lights wrote:
@Mod: can you confirm if the Enlightenment level can go into the negative?
Yes.
Last edited by Boonskiies on Sat Dec 09, 2023 9:07 am, edited 1 time in total.
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Post Post #294 (ISO) » Sat Dec 09, 2023 9:07 am

Post by Gamma Emerald »

In post 279, Night Lights wrote:
In post 274, Something Cool wrote: Pedit: I am also fine with doing Alianna. What's making you doubt your Hu Tao read?
After the first townslip I was like "ok this is probably town"

Then there was the second one and I was like "hmmm"

Aureal also brought up that Hu Tao can fake cluelessness as scum and I hadn't seen that before, so all of it makes me less sure about her. I still think she's probably town but I'm more hesitant to go there than Alianna
Hu Tao also fakes cluelessness as town
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Post Post #295 (ISO) » Sat Dec 09, 2023 9:10 am

Post by Night Lights »

In post 291, Something Cool wrote: Odds of a perfect game where we only lim consensus town doesn't look good to us tbh
I think with the confirmation that Enlightenment can go into the negative it would be super risky to fade anyone close to null D1. I could be wrong but I absolutely think we should go for the towniest player here
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Post Post #296 (ISO) » Sat Dec 09, 2023 9:10 am

Post by Sakura Hana »

This game scum doesn't have NKs and there's PRs no? That makes it even easier than Toriel's Patience to win imo.
It's harder for scum to become a "consensus town read" than it is for town, much less for ALL scum to become consensus townreads.
I have no doubt that i could do nothing but vote my townreads all game and still win even if the entire playerlist scumreads me.
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Post Post #297 (ISO) » Sat Dec 09, 2023 9:11 am

Post by Night Lights »

In post 294, Gamma Emerald wrote:
In post 279, Night Lights wrote:
In post 274, Something Cool wrote: Pedit: I am also fine with doing Alianna. What's making you doubt your Hu Tao read?
After the first townslip I was like "ok this is probably town"

Then there was the second one and I was like "hmmm"

Aureal also brought up that Hu Tao can fake cluelessness as scum and I hadn't seen that before, so all of it makes me less sure about her. I still think she's probably town but I'm more hesitant to go there than Alianna
Hu Tao also fakes cluelessness as town
She fakes cluelessness as town? Do you have an example of her doing this?
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Post Post #298 (ISO) » Sat Dec 09, 2023 9:12 am

Post by Something Cool »

In post 296, Sakura Hana wrote: This game scum doesn't have NKs and there's PRs no? That makes it even easier than Toriel's Patience to win imo.
It's harder for scum to become a "consensus town read" than it is for town, much less for ALL scum to become consensus townreads.
I have no doubt that i could do nothing but vote my townreads all game and still win even if the entire playerlist scumreads me.
In post 1, Boonskiies wrote: Dark Jesters do not have a Factional Kill By Default. Instead, they have a collection of abilities that each Dark Jester can use.
There's PRs

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Post Post #299 (ISO) » Sat Dec 09, 2023 9:13 am

Post by Night Lights »

In post 296, Sakura Hana wrote: This game scum doesn't have NKs and there's PRs no? That makes it even easier than Toriel's Patience to win imo.
It's harder for scum to become a "consensus town read" than it is for town, much less for ALL scum to become consensus townreads.
I have no doubt that i could do nothing but vote my townreads all game and still win even if the entire playerlist scumreads me.
I think this is a good take

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