The game information tends to increase exponentially. If you feed it little in the early game, by late game you’ll have less than if you make it chockers in the early game.
"Am I a ghost like you, caught between the seams of two intertwining melodies?"
Anybody suspecting me based on how I’m acting now is acting stupid. Why would scum!me ever actively push against a wagon that I barely have to involve myself in anymore to jump to a new wagon and make it easier for me personally to get flipped instead. If it was my partner pushed up, even worse at this point given snivys position and how everybody is acting towards them, it’d be the play tk commit to a bus nmw.
Flip Snivy, regret it and then listen to me later. Thanks
"Am I a ghost like you, caught between the seams of two intertwining melodies?"
In post 1707, JacksonVirgo wrote:
Anybody suspecting me based on how I’m acting now is acting stupid. Why would scum!me ever actively push against a wagon that I barely have to involve myself in anymore to jump to a new wagon and make it easier for me personally to get flipped instead. If it was my partner pushed up, even worse at this point given snivys position and how everybody is acting towards them, it’d be the play tk commit to a bus nmw.
Flip Snivy, regret it and then listen to me later. Thanks
fair points after a couple uncertain jolts I do still think you’re town
in a 2v3 lim or lose, there will be 4 flipped slots. maximizing the info we get from these slots will help us find scum better even if we don't get scum in the first days. if the town slots that remain on 2v3 are low-yield, low-activity players who scum can pounce on to manipulate everyone else into following their narrative - we lose. The day 1 2/7 probability on flipping vt vs forcing a 1/8 possibility isn't the only factor in the game. who we eliminate when and what information it yields for us matter more. and I'm sure scum already have info on who the pr is because even i think i know who the prs are. if we eliminate purplemango now, we have more information on the slot than we would if we let them coast through the game. I've seen enough from them to make me feel as if they really can't stay in the game longer.
plus, probability isn't the only factor in deciding what is the best elimination. if i think there's an alignment indicative reason to believe snivy can be town more than i think there's any alignment indicative reason to believe purplemango can be town, then i would want to keep snivy more than purplemango.
In post 1655, StraightFlush wrote:
so they borrowed a few of mine and tried to hide it by being vague.
i thought you had JV as top townread?
His vote was original and targeted, but the other read posts he made all parroted me. I was really surprised he didn't mix that part up at least a little bit
In post 1655, StraightFlush wrote:
so they borrowed a few of mine and tried to hide it by being vague.
i thought you had JV as top townread?
His vote was original and targeted, but the other read posts he made all parroted me. I was really surprised he didn't mix that part up at least a little bit
JV, why does this logic not apply all of a sudden? feels like the wagon is stronger on me now than it was then but now you decide to flip my read and go for other people later?
JV, why does this logic not apply all of a sudden? feels like the wagon is stronger on me now than it was then but now you decide to flip my read and go for other people later?
Difference is I believe you’re townier now
"Am I a ghost like you, caught between the seams of two intertwining melodies?"