MKM II GAME OVER


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Post Post #325 (ISO) » Sat Apr 18, 2009 4:28 am

Post by Lawrencelot »

semioldguy replaces pacman281292



Mod edit
Visible Votecount

-zwetschenwasser (3): pacman281292, AceMarksman, Shinnen_no_Me
-Shinnen_no_Me (2): Riceballtail, Surye
-Gorrad (2): Empking, ortolan
-Empking (1): zwetschenwasser
-AceMarksman (1): Shadow Knight
-killa seven (1): qwints
-ortolan (1): populartajo

Not voting (6): killa seven, Moratorium, Dubya, Cream147, Gorrad, caf19

With 17 alive it takes 9 real votes to lynch.
Last edited by Lawrencelot on Sat Apr 18, 2009 5:31 am, edited 1 time in total.
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Post Post #326 (ISO) » Sat Apr 18, 2009 4:40 am

Post by AceMarksman »

Hello thar Weyouns and semioldguy.
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"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
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My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #327 (ISO) » Sat Apr 18, 2009 5:25 am

Post by populartajo »

OMG WLC AND OLDGUY.
HAI
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
Coming summer 2010: Tajo's Starcraft Mafia.
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Post Post #328 (ISO) » Sat Apr 18, 2009 5:25 am

Post by populartajo »

ortolan wrote:
populartajo (319) wrote:
Gorrad wrote:When everyone not in the army is dead.
Gorrad is prob town.
This does not follow, at all.
Can we lynch this guy already?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #329 (ISO) » Sat Apr 18, 2009 5:26 am

Post by populartajo »

Shinnen_no_Me wrote:Ah, I still think that it's not such of a good idea after all. There must be another way we can confirm town without giving mafia more info than they already have.

Seriously, as I said before, giving more info to the already informed minority is a terrible idea. It's like giving them more weapons to kill us.
What kind of info do you think the mafia have?
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http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #330 (ISO) » Sat Apr 18, 2009 5:32 am

Post by Lawrencelot »

Prodded Cream and K7
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Post Post #331 (ISO) » Sat Apr 18, 2009 5:38 am

Post by populartajo »

Shinnen and Ace, why are you voting zwet?
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Post Post #332 (ISO) » Sat Apr 18, 2009 6:09 am

Post by AceMarksman »

o.O I don't actually remember.
Unvote
let me go back and re-read.
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"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
Words to live by.

My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #333 (ISO) » Sat Apr 18, 2009 8:00 am

Post by semioldguy »

Hello everyone!

I'm going to read through the thread real quick. Back to post in a bit. :)
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Post Post #334 (ISO) » Sat Apr 18, 2009 8:45 am

Post by zwetschenwasser »

I've never played with this character before...
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Post Post #335 (ISO) » Sat Apr 18, 2009 9:55 am

Post by semioldguy »

First thing:
Unvote

Surye [191] wrote:When worded properly, we can confirm the questioner and answer-er, given the descriptions. I have no issue with that, however there's one item I think will be renderer less useful. Ultimately though, given the nature of power-roles in MKMI and items, the general town abilities are not hard to guess.
I think all items could be potentially less useful once revealed how they work.
Shadow Knight [260] wrote:3 scum groups is a LOT. Even if its just mario and luigi for the mushroom kingdom, donkey and diddy kong for the DK crew, and wario by himself (like a SK), that's 5 scum and 12 town with 3 kills per night possible, and I don't see how a mod could create a write up that stacked against us.

Again, this was all conjecture and making educated guesses, but I think its important to know what we may be up against.
With the ready to jump in mechanic, we might not even have any third parties yet, they might be on the way to the castle so to speak. I'm guessing that the jump in mechanic will be used to help keep the game balanced as it goes on. Also, as per MKMI (which I read in its entirety) would suggest that third parties may have win conditions other than eliminating the town that might not be based around night kills.
AceMarksman [284] wrote:Hm, I just forgot something, what do you think the effect of the "ready to jump in" players will be? What can we assume about them? Has anyone played with a mechanic such as this before?
See above.
ortolan [297] wrote:I would ask if you go ahead that you don't ask questions about the most expensive because that could seriously diminish its effectiveness.
One thing I don't think should be mentioned is the cost of items as costs may be different from player to player. For example, Peach last game was restricted use of some items and had to pay more for the ones she could use. Players revealing the costs of their items could give insight to their role importance/abilities which I don't think we should do.
populartajo [319] wrote:
Gorrad wrote:When everyone not in the army is dead.
Gorrad is prob town.
At some point you need to explain why you think this, because I don't think it's very conclusive yet at all.
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Post Post #336 (ISO) » Sat Apr 18, 2009 9:57 am

Post by killa seven »

why are you asking to prod me >=(
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Post Post #337 (ISO) » Sat Apr 18, 2009 9:59 am

Post by Shadow Knight »

Because he wants you to take part in his weird plan to give scum info and (possibly) confirm 4 townies.
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Post Post #338 (ISO) » Sat Apr 18, 2009 10:06 am

Post by semioldguy »

I don't like the claim item abilities plan. I don't think it's very foolproof and may or may not reveal a lot of information to scum that we don't want revealed. I also don't necessarily believe that it will confirm townies as you may think it does (I could be wrong since you haven't said how you plan to do this, I just haven't thought of a good implementation myself that I don't see a bunch of holes in). I am currently against revealing item costs for reasons I stated in my previous post.

As pacman already revealed, I do have Bowser's Castle Items in my PM and am able to purchase them at night.
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Post Post #339 (ISO) » Sun Apr 19, 2009 1:50 am

Post by ortolan »

tajo can you link me to a previous game where you've discussed a mass-claim then advocated a semi-massclaim like this (on day one) before?
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Post Post #340 (ISO) » Sun Apr 19, 2009 4:01 am

Post by AceMarksman »

I've been reading through some of tajo's most recent games and I've noticed in War in Heaven II where tajo had some plan that involved a massclaim that got him lynched. He was town.
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"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
Words to live by.

My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #341 (ISO) » Sun Apr 19, 2009 5:50 am

Post by Moratorium »

semioldguy wrote: With the ready to jump in mechanic,
we might not even have any third parties yet
, they might be on the way to the castle so to speak.
I doubt this. If the first few jumpees started flipping 3rd party, the rest of them would be at a severe disadvantage at progressing through the game.
semioldguy wrote: I'm guessing that the jump in mechanic will be used to help keep the game balanced as it goes on.
I really doubt this. Forces the mod to start making judgement calls on what is balanced and what isn't. They probably have pre-destined jump-in points.

Your comments feel forced.
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Post Post #342 (ISO) » Sun Apr 19, 2009 6:40 am

Post by qwints »

The relatively small number of people objecting to the item claiming plan makes me wonder if it consists entirely of scum.
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Post Post #343 (ISO) » Sun Apr 19, 2009 6:47 am

Post by AceMarksman »

qwints wrote:The relatively small number of people objecting to the item claiming plan makes me wonder if it consists entirely of scum.
^this. I agree 100%
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"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
Words to live by.

My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #344 (ISO) » Sun Apr 19, 2009 6:47 am

Post by AceMarksman »

actually, I agree 80%, because I don't know if an item claim will give scum too much information *shrug*
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"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
Words to live by.

My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #345 (ISO) » Sun Apr 19, 2009 8:40 am

Post by semioldguy »

Moratorium wrote:
semioldguy wrote: With the ready to jump in mechanic,
we might not even have any third parties yet
, they might be on the way to the castle so to speak.
I doubt this. If the first few jumpees started flipping 3rd party, the rest of them would be at a severe disadvantage at progressing through the game.
I never said it would have to be the first few.
Moratorium wrote:
semioldguy wrote: I'm guessing that the jump in mechanic will be used to help keep the game balanced as it goes on.
I really doubt this. Forces the mod to start making judgement calls on what is balanced and what isn't. They probably have pre-destined jump-in points.
Why would it have to be judgement calls? I was thinking more along the lines of being part of a predetermined formula.
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Post Post #346 (ISO) » Sun Apr 19, 2009 8:41 am

Post by zwetschenwasser »

AceMarksman wrote:I've been reading through some of tajo's most recent games and I've noticed in War in Heaven II where tajo had some plan that involved a massclaim that got him lynched. He was town.
This is the best post you've made all game IMO. What do all you tajo wagoners have to say now?
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Post Post #347 (ISO) » Sun Apr 19, 2009 9:32 am

Post by Surye »

Unfortunatly this looks a lot like tajo from MKM I, tons of non sequitors, with little explaination, and rash call to action when people call him on it. And he was town. Also, agree or not with the item claims, but forcing tajo to reveal what he hopes to point out about the results seems scummy to me. Also, item description claim and item knowledge claim are two different things, and i think people are confusing them. tajo is asking for the latter, not the former, if im not mistaken.
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Post Post #348 (ISO) » Sun Apr 19, 2009 9:36 am

Post by populartajo »

Err, why unfortunately?
Call me Tajo.
http://www.mafiascum.net/forum/viewtopic.php?t=12894
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Post Post #349 (ISO) » Sun Apr 19, 2009 9:50 am

Post by zwetschenwasser »

Nice catch, tajo.
Unvote; Vote: Surye
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