MKM II GAME OVER


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Post Post #450 (ISO) » Thu Apr 23, 2009 12:18 pm

Post by semioldguy »

Shadow Knight wrote:I was leery of your plan at first because I couldn't see how it would work, but lacking descriptions, I was trusting you to catch scum. ... I'm gonna be bitter until you bag a scum. If your plan gets us ahead or wins us the game, I'll eat crow and sing your praises.
I thought the plan was more about confirming townies, and confirming enough townies to further our targets for scum hunting. If the scum want to get themselves caught while we confirm some townies, then that's a bonus in my eyes.


Mod edit
Visible Votecount

-Shinnen_no_Me (2): Riceballtail, Surye
-Gorrad (2): Empking, ortolan
-zwetschenwasser (2): Shinnen_no_Me, AceMarksman
-Empking (1): zwetschenwasser
-AceMarksman (1): Shadow Knight
-killa seven (1): qwints
-ortolan (1): populartajo
-Cream147 (1): semioldguy

Not voting (6): killa seven, Moratorium, WeyounsLastClone, Cream147, Gorrad, caf19

With 17 alive it takes 9 real votes to lynch.
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Post Post #451 (ISO) » Thu Apr 23, 2009 1:14 pm

Post by zwetschenwasser »

Shadow Knight's early psychological ad hom is noted.
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Post Post #452 (ISO) » Thu Apr 23, 2009 1:54 pm

Post by Gorrad »

Jesus Christ superstar! What a line of posts.

I'm way good for the making questions for the next person plan. Tajo, make it so!
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Post Post #453 (ISO) » Thu Apr 23, 2009 1:54 pm

Post by zwetschenwasser »

I can ask questions also.
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Post Post #454 (ISO) » Thu Apr 23, 2009 2:04 pm

Post by populartajo »

The most obvious questions are the costs of the items. We can ask at least 4 different costs.
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Post Post #455 (ISO) » Thu Apr 23, 2009 2:06 pm

Post by zwetschenwasser »

Which ones are plain nightkills and which ones can't be blocked?
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Post Post #456 (ISO) » Thu Apr 23, 2009 2:13 pm

Post by Moratorium »

/sigh

Zwets, you are the worst mafia player. Ever. In all of history.
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Post Post #457 (ISO) » Thu Apr 23, 2009 2:14 pm

Post by zwetschenwasser »

Porquoi? :-(
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Post Post #458 (ISO) » Thu Apr 23, 2009 2:15 pm

Post by Moratorium »

Just shut up.
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Post Post #459 (ISO) » Thu Apr 23, 2009 2:15 pm

Post by zwetschenwasser »

Why? :-(
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Post Post #460 (ISO) » Thu Apr 23, 2009 2:17 pm

Post by populartajo »

No more questions, zwet. Dont be stupid.

However, I think that the players with the item description know now that zwet and Mora both have item descriptions.
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Post Post #461 (ISO) » Thu Apr 23, 2009 2:27 pm

Post by populartajo »

Okay, so here we have a list.

People with items description


Tajo

Zwet

Qwints
caf19
semioldguy
Surye
Moratorium

WLC


If for some reason, someone thinks that Im not confirmed player with items description, you are free to ask me a question.

So, I think these are good questions.

Qwints - give me the cost of the green sheel
caf19 - give me the cost of the red shell
semioldguy - give me the cost of the poison mushroom
Surye - give me the cost of the bomb
WLC - how many items cant be redirected?
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Post Post #462 (ISO) » Thu Apr 23, 2009 2:28 pm

Post by Moratorium »

Should not have asked those questions simultaneously, because you are giving scum a range to work in once people start answering.
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Post Post #463 (ISO) » Thu Apr 23, 2009 2:29 pm

Post by Moratorium »

Better would have been to only have 1 cost question, maybe 2.
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Post Post #464 (ISO) » Thu Apr 23, 2009 2:31 pm

Post by AceMarksman »

I think everyone with item descriptions needs a question. Sorry, I'm just paranoid like that.

Should answer choice be random?
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Post Post #465 (ISO) » Thu Apr 23, 2009 2:31 pm

Post by AceMarksman »

EBWOP: "Should answer
order
be random?"
Show
"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
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Post Post #466 (ISO) » Thu Apr 23, 2009 2:34 pm

Post by Moratorium »

And for the love of god, when people start answering the questions, can everyone just listen to the answers and make personal notes on who is confirmed and who isn't and not go "WOW SO-AND-SO, YOU GOT THE CORRECT ANSWER HURF DURF."

- Let everyone answer, make no comments on the answer.
- Once everyone is done answering, TAJO ONLY will pick out one person who is wrong.
- Vote that person away.

Don't fucking give up the whole fucking cow.

Sorry for my attitude, but FUCKING ZWETS PISSES ME OFF.
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Post Post #467 (ISO) » Thu Apr 23, 2009 2:36 pm

Post by caf19 »

Instead of asking about absolute item values, maybe questions could be about relative item values? (eg. 'out of these two items, which costs more and by how much'). Could avoid the problem Mora pointed out in 462.

Or I could just answer my question already, if people want.
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Post Post #468 (ISO) » Thu Apr 23, 2009 2:53 pm

Post by populartajo »

caf19 wrote:Instead of asking about absolute item values, maybe questions could be about relative item values? (eg. 'out of these two items, which costs more and by how much'). Could avoid the problem Mora pointed out in 462.

Or I could just answer my question already, if people want.
This is a good idea.
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Post Post #469 (ISO) » Thu Apr 23, 2009 2:53 pm

Post by populartajo »

Moratorium wrote:And for the love of god, when people start answering the questions, can everyone just listen to the answers and make personal notes on who is confirmed and who isn't and not go "WOW SO-AND-SO, YOU GOT THE CORRECT ANSWER HURF DURF."

- Let everyone answer, make no comments on the answer.
- Once everyone is done answering, TAJO ONLY will pick out one person who is wrong.
- Vote that person away.

Don't fucking give up the whole fucking cow.

Sorry for my attitude, but FUCKING ZWETS PISSES ME OFF.
I agree.
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Post Post #470 (ISO) » Thu Apr 23, 2009 2:57 pm

Post by populartajo »

First question of the night.

Drumroll


qwints
, out of these two items:
green shell and red shell
, which costs more and by how?
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Post Post #471 (ISO) » Thu Apr 23, 2009 3:34 pm

Post by semioldguy »

I already said why I didn't like item costs, because that could be different for different characters (like last game where different characters had cheaper or more expensive costs for items). For example, last game the mushrooms cost 2 coins instead of 3 for Toad players. No one would know that except for the Toads. The Toads were not the only town-aligned role last game.

The item abilities are something that are going to be consistent between everyone's descriptions. Questions about some of the abilities can be general enough not to reveal exactly how they work, but also specific enough to know that they player knows how the item functions.
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Post Post #472 (ISO) » Thu Apr 23, 2009 3:37 pm

Post by Moratorium »

Probably a very old man wrote: I already said why I didn't like item costs, because that could be different for different characters (like last game where different characters had cheaper or more expensive costs for items). For example, last game the mushrooms cost 2 coins instead of 3 for Toad players. No one would know that except for the Toads. The Toads were not the only town-aligned role last game.

The item abilities are something that are going to be consistent between everyone's descriptions. Questions about some of the abilities can be general enough not to reveal exactly how they work, but also specific enough to know that they player knows how the item functions.
This is a good post.
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Post Post #473 (ISO) » Thu Apr 23, 2009 4:40 pm

Post by Gorrad »

Prices...may not be the best thing with which to test. After all, both teams have four items each. Pricing may well be the same.
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Post Post #474 (ISO) » Thu Apr 23, 2009 7:05 pm

Post by Gorrad »

V/LA from Friday evening until Monday evening. I'll try my best to post when I can.
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