Only goons and vanillas (perhaps 3 goons and 9 vanillas?).
Day works as always (random voting, tempered arguments, voting and lynching - well you know the drill)
At night EVERYONE sends in a person they wants to have nightkill immunity, and the one with most immunity supporters gets the immunity that night. You shouldn't be able to vouch for yourself.
Comments?
Pretty cool idea actually. I'd say the mafia shouldn't get popularity votes at night though, because they can just all popvote the same person and almost certainly make him the winner, then shoot someone else. Otherwise I endorse this setup.
Only goons and vanillas (perhaps 3 goons and 9 vanillas?).
Day works as always (random voting, tempered arguments, voting and lynching - well you know the drill)
At night EVERYONE sends in a person they wants to have nightkill immunity, and the one with most immunity supporters gets the immunity that night. You shouldn't be able to vouch for yourself.
Comments?
Pretty cool idea actually. I'd say the mafia shouldn't get popularity votes at night though, because they can just all popvote the same person and almost certainly make him the winner, then shoot someone else. Otherwise I endorse this setup.
Good point, now that I'm wide awake I see that too!
Only goons and vanillas (perhaps 3 goons and 9 vanillas?).
Day works as always (random voting, tempered arguments, voting and lynching - well you know the drill)
At night EVERYONE sends in a person they wants to have nightkill immunity, and the one with most immunity supporters gets the immunity that night. You shouldn't be able to vouch for yourself.
Comments?
I agree that only townies should get the right to immunity vote, and I think it would be interesting if the winner was public information in the same post where the NK deathscene was posted. This could potentially go a long way towards confirming someone as town... for example "Mirth was was voted NK immune. There was no NK." would prety much mean that Mirth was the NK target, barring some scum gambit of not killing because they expected one of their members to win the Nk immunity election. Could be interesting play.
meh I don't like town only voting mechanisms confirmed by the mod. Basically each day starts with the town claiming who they voted for. Then by process of elimination across days they can tease out whose votes didn't actually count and were thus scum. It drags gameplay. See Presidentmaker for such a situation.
Empking, it's basically Strawberry Mafia (Remove the Vanilla that was going to be there but I copied from another set-up)
Which is a simple proven set-up, it just adds a layer of texture and doubt and prevents clearing some roles within 2 days, and prevents everyone being cleared in endgame
Max wrote:Empking, it's basically Strawberry Mafia (Remove the Vanilla that was going to be there but I copied from another set-up)
Which is a simple proven set-up, it just adds a layer of texture and doubt and prevents clearing some roles within 2 days, and prevents everyone being cleared in endgame
It provides basic sanity issues, it isn't worse for the town, because the cop would claim until they have a guilty, whereas with this they'd wait two or three nights before claiming
You're caught up too much in percentages and stats.
A confirmed town power-role IS good for the town and even more so that scum can't even touch him without sacrificing themselves. In this setup, tracker is basically the same as the cop since he only gets results on scum and the watcher. And he'll know he has the watcher once it shows that the person has visited him.