MKM II GAME OVER


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Post Post #925 (ISO) » Mon May 04, 2009 9:27 am

Post by semioldguy »

I have an idea about the jump in mechanic that I thought of after looking at the death list Moratorium posted from the first game.

Last time both sides had a resurrection type ability. The mushroom kingdom had Gimbo's 1-up Mushroom and Bowser's Army had Dry Bones.

The 1-up Mushroom mod-confirmed Populartajo as a townie last time and put the scum at a huge disadvantage, especially since the town coordination made it so that they couldn't even kill Tajo as they were going through with their plan then. Dry Bones on the other hand came back to life three days after having been lynched. This likely could have resulted in an insta-lynch were it to happen.

The Jump-in mechanic could be a fix to the resurrection mechanic, or something to help along with the resurrection mechanic as using it solely for that purpose wouldn't do a whole lot to completely fix the problem.


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-sirdanilot (1): Gorrad
-Looker (1): populartajo
-Gorrad (1): AceMarksman
-populartajo (1): zwetschenwasser

Not voting (12): killa seven, Kast, ZEEnon, Riceballtail, Looker, sirdanilot, Moratorium, ortolan, semioldguy, WeyounsLastClone, Empking, caf19

With 16 alive it takes 9 real votes to lynch.
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Post Post #926 (ISO) » Mon May 04, 2009 9:31 am

Post by populartajo »

zwetschenwasser wrote:
Vote: poptajo


Nightkill proves that yesterday was a calculated scum gambit.
WTF?
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Post Post #927 (ISO) » Mon May 04, 2009 9:32 am

Post by zwetschenwasser »

Don't try to fool me, scum.
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Post Post #928 (ISO) » Mon May 04, 2009 9:34 am

Post by populartajo »

Moratorium wrote:Something else that needs to be addressed:

- No one from Bowser's Army died last night.
- Someone from Mushroom Kingdom died last night.

Three possibilities that I can see:

1) qwints was nightkilled by his own faction. Implausible gambit at this stage, but the gambit would be the scum attempting to spread confusion about the makeup of the game and the various factions by sacrificing one of its own. 1/10.

2) Scum nightkill did not occur for one of many different reasons. qwints was killed by a non-scum entity. 6/10.

3) There is more than one uninformed faction in this game. 3/10.
I think I was pretty clear to establish that wario and dk were also third party factions. Its prob that they have another win conditions as they did in MKMI.

I dont think there is other uninformed faction in the game since everyone seems to establish that Bowser's army is the uninformed majority.

But why qwints, why of all the people that were in that list they picked qwints?
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Post Post #929 (ISO) » Mon May 04, 2009 9:35 am

Post by populartajo »

zwetschenwasser wrote:Don't try to fool me, scum.
No, no, explain your vote before I vote you and hunt your soul till you are dead.
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Post Post #930 (ISO) » Mon May 04, 2009 9:49 am

Post by Gorrad »

I think you're scum. I'm about 90% sure that sirdanilot is, and I can prove it if he doesn't give the right answer. If he does, then I'll vote for you.

Semioldguy, what makes you think that the order is the same? I can't tell from the names which would go with which, considering I know the abilities of neither, but they could have the same effects with a changed order. Either way, the night kill proves that the item idea was bogus.
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Post Post #931 (ISO) » Mon May 04, 2009 9:49 am

Post by Gorrad »

EBWOP: The first line is, of course, directed at Moratorium.
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Post Post #932 (ISO) » Mon May 04, 2009 9:50 am

Post by zwetschenwasser »

populartajo wrote:
zwetschenwasser wrote:Don't try to fool me, scum.
No, no, explain your vote before I vote you and hunt your soul till you are dead.
I just did. Don't pretend you can't read.
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Post Post #933 (ISO) » Mon May 04, 2009 9:52 am

Post by caf19 »

zwetchenwasser wrote:Nightkill proves that yesterday was a calculated scum gambit.
How does it 'prove' it, zwet?
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Post Post #934 (ISO) » Mon May 04, 2009 9:53 am

Post by Moratorium »

Gorrad wrote: I think you're scum.
Moratorium wrote: If you think I'm scum, please explain your case on me.
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Post Post #935 (ISO) » Mon May 04, 2009 9:53 am

Post by zwetschenwasser »

Only a scum would realize that they could manipulate the town into confirming them by pushing the idea that scum wouldn't have item descriptions.
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Post Post #936 (ISO) » Mon May 04, 2009 9:58 am

Post by AceMarksman »

zwet, all your posts today (ESPECIALLY 935) are stupid and baseless. Think before posting, please.
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Post Post #937 (ISO) » Mon May 04, 2009 9:59 am

Post by zwetschenwasser »

AceMarksman wrote:zwet, all your posts today (ESPECIALLY 935) are stupid and baseless. Think before posting, please.
Instead of throwing crap at the wall, why don't you respond to something?
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Post Post #938 (ISO) » Mon May 04, 2009 10:04 am

Post by Gorrad »

Gorrad wrote:http://www.mafiascum.net/forum/viewtopi ... highlight=
http://www.mafiascum.net/forum/viewtopi ... highlight=

The first one had Seraphim-scum lynched, the second had UROE-scum lynched. Both cases started with nightkill commentary, and in both games the scumminess of nightkill-commentary was brought up by yours truely. What does speculation gain? Nothing. What can it lose? An outted doctor.
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Post Post #939 (ISO) » Mon May 04, 2009 10:06 am

Post by populartajo »

zwetschenwasser wrote:Only a scum would realize that they could manipulate the town into confirming them by pushing the idea that scum wouldn't have item descriptions.
Why did you suppor the plan then?

And why did SK came up scum then?
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Post Post #940 (ISO) » Mon May 04, 2009 10:09 am

Post by AceMarksman »

Gorrad wrote:
Gorrad wrote:http://www.mafiascum.net/forum/viewtopi ... highlight=
http://www.mafiascum.net/forum/viewtopi ... highlight=

The first one had Seraphim-scum lynched, the second had UROE-scum lynched. Both cases started with nightkill commentary, and in both games the scumminess of nightkill-commentary was brought up by yours truely. What does speculation gain? Nothing. What can it lose? An outted doctor.
As I've said before, NK discussion in this game is HELPFUL.
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Post Post #941 (ISO) » Mon May 04, 2009 10:13 am

Post by zwetschenwasser »

I realized now that it was a calculated move.
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Post Post #942 (ISO) » Mon May 04, 2009 10:13 am

Post by Gorrad »

AceMarksman wrote:
Gorrad wrote:
Gorrad wrote:http://www.mafiascum.net/forum/viewtopi ... highlight=
http://www.mafiascum.net/forum/viewtopi ... highlight=

The first one had Seraphim-scum lynched, the second had UROE-scum lynched. Both cases started with nightkill commentary, and in both games the scumminess of nightkill-commentary was brought up by yours truely. What does speculation gain? Nothing. What can it lose? An outted doctor.
As I've said before, NK discussion in this game is HELPFUL.
How?
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Post Post #943 (ISO) » Mon May 04, 2009 10:15 am

Post by AceMarksman »

We're using it to learn about the setup and to help confirm some townies/refute some confirmed townies from tajo's plan.
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Post Post #944 (ISO) » Mon May 04, 2009 10:20 am

Post by Gorrad »

Why do we need to know the setup D2? Find scum. Lynch them. Town win. Yay. And qwints' death pretty much screwed up Tajo's plan.
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Post Post #945 (ISO) » Mon May 04, 2009 10:25 am

Post by populartajo »

Gorrad wrote:Why do we need to know the setup D2? Find scum. Lynch them. Town win. Yay. And qwints' death pretty much screwed up Tajo's plan.
Sadly, yes. At least we got a scum there.

There is something that doesnt fit.

Qwints was scum. He answered satisfactorily the question asked to him, meaning that he had item descriptions in his PM.

Shadowkinght was scum. He claimed to not have item descriptions.

This can only mean that some scum did have item descriptions in D1. But how many? Only qwints?
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Post Post #946 (ISO) » Mon May 04, 2009 10:29 am

Post by Gorrad »

I have some theories that can wait until Sirdanilot posts.
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Post Post #947 (ISO) » Mon May 04, 2009 10:41 am

Post by zwetschenwasser »

LYNCH POPTAJO
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Post Post #948 (ISO) » Mon May 04, 2009 10:42 am

Post by Gorrad »

zwetschenwasser wrote:LYNCH POPTAJO
Find a corner and sit in it.
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Post Post #949 (ISO) » Mon May 04, 2009 10:46 am

Post by populartajo »

Gorrad wrote:
zwetschenwasser wrote:LYNCH POPTAJO
Find a corner and sit in it.
+1.

Mod, where is Looker?
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