Serial wrote:
I do think we should try to work out if we can resolve this mason issue. Without a cop, how do we make a decision without wasting a lynch on them?
It is extremely unfortunate that we do not have a cop anymore. I figured it was very probable that we had a cop in the game (as its a common role)...so I fully anticipated either Looker or I to be investigated and confirmed town.
Without getting too much into WIFOM, I think town realizes its highly unlikely that I am lying. If I were scum, what I did would be beyond idiotic...mostly because I would have needed to get crazy lucky to pull it off.
Specifically, if I were scum, and attempted to pull off some sort of gambit to keep Looker alive, I would HAVE TO kill the cop. Consider as how my suspect pool would be EVERYONE minus scum & Wall-e...well, the odds are NOT in my favor.
Contrast that with letting Looker die. When I claimed, if I remember correctly, Looker was at L-2. I was not under much suspicion...a couple of people (Jase and Hero were the only ones, aside from Wall-e, who thought half the people in the game were IK's scum partner...) expressed a weak suspicion in me. Most other people I felt thought I was pretty pro-town. People easily believing my claim on Looker demonstrates that. If I were scum, I could have just bused my weak partner. Then I'd be a percieved pro-town player on a scum wagon...which is a pretty damn strong position.
So why would I give up such a strong position on such a huge gamble? Particularly as, if I were scum, the position I came out in is weaker (as we are having this discussion...it demonstrates my position would be weaker). Giving up a strong position for a weaker position doesn't make sense. Gambling a strong position on the low probability of something happening (killing the cop) doesn't make sense. I'd have to be a moron to do this.
"Someone is playing with my mind, with my little gray cells. " - Hercule Poirot