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Post #457 (isolation #6) » Sat May 14, 2005 12:46 pm
Postby warpdragon »
Crola wrote:
StevieT92 wrote:..well, IS had some reason to suspect him, and he is a confirmed townie, so you obviously are suspicious.
Please, run that by me again, what reasoning did IS have? If I remember correctly, IS just said "vote Olio," and that was it, talk about amazing reasoning.
Also, even if IS did suspect someone, he was jumping around with votes each day, and it's not like he was cop with special insight.
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Post #503 (isolation #7) » Wed May 25, 2005 12:57 pm
Postby warpdragon »
STD, its still not nice.
The idea of multiple families and vig's contradicts the fact that there is little scum crossfire. If there are 8 scum in 2 groups, all Bishops and Knights, either by piece or by color, then we must have 2 vigilantes, the Queens. In order for all kills to add up for night 2, a fifth killing group must be present. This would either mean one side is unballanced, there is a different kind of piece, or the scum groups are uneven. For example 3/3/2 or 2/2/4 instead of 4/4 groups. This is probable because some nights had 3 kills, meaning that up to 3 doctors needed to be right for 6 kills per night.
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Post #516 (isolation #8) » Thu May 26, 2005 8:48 am
Postby warpdragon »
Yosarian2 wrote:
warpdragon wrote:STD, its still not nice.
The idea of multiple families and vig's contradicts the fact that there is little scum crossfire.
Yeah, if that's the case, the scum have been very lucky so far with only 1 scum dead of a nightkill. What's the alternative, though? One scum group that can make multiple kills each night? I've never seen that before, that seems like it might be unbalanced to me.
warpdragon wrote:
If there are 8 scum in 2 groups, all Bishops and Knights, either by piece or by color, then we must have 2 vigilantes, the Queens. In order for all kills to add up for night 2, a fifth killing group must be present. This would either mean one side is unballanced, there is a different kind of piece, or the scum groups are uneven. For example 3/3/2 or 2/2/4 instead of 4/4 groups. This is probable because some nights had 3 kills, meaning that up to 3 doctors needed to be right for 6 kills per night.
Still speculating, another possibility would be 2 mafia groups, 2 SK's, and 2 vig's, with the vigs not being very active so far. 2 mafia groups and 4 vigs also seems possible. Because it's a chess theme, I would tend to doubt that he would break the symmetry; symmetrical sides all around would seem to fit the setting better, IMHO.
Its almost impossible to have six killers because there were 3 kills night 2, but tis the only plausable solution I see. I have a strong feeling that if there are 2 mafias they are by color and not by piece so that they do not kill eachother off.
Also, what piece would be the SKs? We have not seen an Knight, but there also wouldnt be 4 SKs.
What if it is 4 scum groups of 2 and the 2 vigilante Queens?
Iammars wrote:The first two were in Day 1, when we were all talking to one another and lynching BJ. The third was speculation about the kills. I was just trying to get information from the night scene.
Unvote if I'm voting.
vote: Yaw for pulling a connection out of... well... you know.
So Yaw pulled it out of his pocket?
And there was a vote count 7 post above yours. Good to see you are paying attention.
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Post #550 (isolation #9) » Mon May 30, 2005 1:14 pm
Postby warpdragon »
BabyJesus wrote:
Fuldu wrote:Not that I disagree with you about warpdragon and olio, BJ - in fact, I place them above Iammars on my scummy list - but what made you select the two of them from the 2 of 3 list?
more questionable posts and such....warp seems to contribute little, jump on bandwagons for little reasoning....such as the one I quoted
olio - same iffy jumping, IS was pushing his lynch today, and IS was night killed, similar lack of contributing...
Not a whole lot of specifics, as I read through 22 pages, so its all a blur....but those 2 stuck out more then the rest.
BJ- I know you had a lot to read, but if you pay attention, I've actually been contributing today. And that was a day one bandwagon. You dont really need evidence anyway.
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Post #602 (isolation #12) » Wed Jun 08, 2005 4:49 pm
Postby warpdragon »
BabyJesus wrote:
Yaw wrote:Well, I hadn't counted the roles yet. By my count we have:
2 White Pawns, 1 Black Pawns
2 White Knights, 2 Black Knights
1 White Bishops, 1 Black Bishop
1 Black Rook
1 White King
1 Black Queen
Which isn't a lot of pawns, that's true. I still don't think people are going to suddenly claim special roles -- in three specific cases (Rook, King, Queen) that would be equivalent to a colour claim, and hence effectively suicidal, in two others (the Bishops) it would be admitting to scumminess. The colour issue just makes it disadvantageous to claim, because it sabotages the chances at achieving half of the stated goals of this game.
well, we're equal in color....so both sides will be at a similar disadvantage. And we'll have our scum really pinned down.
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Post #606 (isolation #13) » Thu Jun 09, 2005 9:23 am
Postby warpdragon »
BabyJesus wrote:
warpdragon wrote:
BabyJesus wrote:
Yaw wrote:Well, I hadn't counted the roles yet. By my count we have:
2 White Pawns, 1 Black Pawns
2 White Knights, 2 Black Knights
1 White Bishops, 1 Black Bishop
1 Black Rook
1 White King
1 Black Queen
Which isn't a lot of pawns, that's true. I still don't think people are going to suddenly claim special roles -- in three specific cases (Rook, King, Queen) that would be equivalent to a colour claim, and hence effectively suicidal, in two others (the Bishops) it would be admitting to scumminess. The colour issue just makes it disadvantageous to claim, because it sabotages the chances at achieving half of the stated goals of this game.
well, we're equal in color....so both sides will be at a similar disadvantage. And we'll have our scum really pinned down.
How are the colors equal?
6 and 6.....
Oh, I see. I was just looking at the collumns becasue thats how they were at the top. I was thinking that it would be like this:
2 White Pawns |1 Black Pawns
2 White Knights |2 Black Knights
1 White Bishops |1 Black Bishop
-------------------|1 Black Rook
1 White King----|---------------
------------------|1 Black Queen
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Post #650 (isolation #18) » Tue Jun 14, 2005 2:19 pm
Postby warpdragon »
BabyJesus wrote:Also, was it ever determined/speculated on Knights? Are they vig's?
We are pretty sure there are 4 groups of 2 scum BlackBishops WhiteBishops BlackKnights WhiteKnights), divided by color and piece. There are 2 vigilantes (Queens), but didnt kill most nights due to an investigative ability.
If knights were vigs there would be a lot more kills.
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Post #657 (isolation #19) » Tue Jun 14, 2005 6:46 pm
Postby warpdragon »
Yaw wrote:
warpdragon wrote:We are pretty sure there are 4 groups of 2 scum BlackBishops WhiteBishops BlackKnights WhiteKnights), divided by color and piece. There are 2 vigilantes (Queens), but didnt kill most nights due to an investigative ability.
I'm sorry,
we
? I only recall one other person saying that in this entire game.
Also, the only reason it was good for black pawns to claim is because at the time we were sure there was only one of them. Otherwise, nobody would have claimed at all.
The actions of the town ( "we" ) seem to be based arround the idea that the bishops and knights are scum.
Do you better idea of which pieces are is scum and/or how the scum are grouped?
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Post #662 (isolation #20) » Wed Jun 15, 2005 4:30 am
Postby warpdragon »
Fuldu
Lt. Origen
Pie_is_good
PookyTheMagicalBear
rolandofthewhite
Save the Dragons
Yaw
BabyJesus
Crola
Out of that list we have 6 scum out of 9 players. Any lynch would most likely be good.
However, I think we should go back and look to see who may be the partner of one of the bishops (Nanook or Speedy) to eliminate one of the nightkills by eliminating an entire group.
I do not see where BJ is getting a 6 of 7 chance. If he eliminates himself, it is 6 of 8. Who else did BJ eliminate?
After reading Nanooks posts, I'm thinking BJ. And for Speedy I'm not really getting anything.