MonkeyMan576 wrote:ODDin wrote:Monkey, I'm not talking about the line of questioning Starbuck specifically (which is a bit too harsh IMO, but then again, I'm not a big fan of pressure tactics), but rather about DNW's original questions, which sort of pulled us out of the RVS.
Also, pardon me if I don't see how playing "Two Truths and a Lie" (with non-mafia related topics, at any rate) helps the discussion. The problem in RVS isn't the need to break the ice, it's the need to get on topic and generate some actual game-related discussion.
However, more often than not, the RVS takes peoples statements out of context or blows things out of proportion, resulting in a day one mislynch.
I have several things to say on this subject. First and foremost, a day 1 misslynch is not bad per se. It is the foundation for all further analysis and discussions further on down the line. In my opinion a day one misslynch is one of the most valuable tools that the town has to base their votes off of on later days. This is not to say that nailing scum day one isn't nice-it is-but rather that it's not the end of the world if you get it wrong.
Secondly, I would argue with your contention that the RVS is the "cause" of misslynches. Rather, I would argue that misslynches are caused by the distinct lack of information that the town has on day one. This seems to me to be an inherancy to mafia, and is not something that is caused by the RVS. If you'll notice, I did not place a random vote myself, because I don't think random votes are particularly effective at starting off good discussion, but I've instead chosen to throw out a series of questions intended to begin discussion. To that point, I think that Monkeys 2 truths and a lie serves a similar interest, but probably is not executed as well as it should be. The questions should tend to be on the game of mafia, so that the player answering them is at least taking a stand on something that they might have to defend later in the game. That's why questions like "Who do you most expect to be lynched today, and why?" are good, because they lead to further discussion about the game, and later can be used to catch scum in a catch-22.
Lastly, I would say that the purpose of day one is not necessarily to catch scum, although it is a pretty nice thing when you do. The purpose of day 1s is to maximize the information that you have to go off of on subsequent days, whereby you make as informed a decision as you can on day one.
Oddin wrote:
Monkey, I'm not talking about the line of questioning Starbuck specifically (which is a bit too harsh IMO, but then again, I'm not a big fan of pressure tactics), but rather about DNW's original questions, which sort of pulled us out of the RVS.
Also, pardon me if I don't see how playing "Two Truths and a Lie" (with non-mafia related topics, at any rate) helps the discussion. The problem in RVS isn't the need to break the ice, it's the need to get on topic and generate some actual game-related discussion.
The questions themselves are not really the point. The point is discussion on the game. I think level of harshness, or whatever you object to in my line of questioning is tempered by the situations in which the questions arise. For instance, my current discussion takes place at the very beginning of day one, where it is necessary to force players to take stances and talk in a very direct and persuasive manner. Scum are not going to simply pop up and say "LoL I am scum." You have to force them to.
that being said, I am not convinced that starbuck is scum, just that they are the most likely to be based off of current events, which is generally how I choose to use my vote. Information will never be perfect.