Stars Aligned - GAME OVER


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Post Post #400 (ISO) » Fri Jul 31, 2009 12:01 pm

Post by chenhsi »

Sarag: You don't think that we should NK Mastin. I don't think that Mastin needs to be lynched. People want him dead because they don't like his playstyle, it's a policy lynch. My opinion was that the people who want him dead should vig him themselves, and not waste the town lynch. DeathNote, I'm not sure about.
I lost the game.
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Post Post #401 (ISO) » Fri Jul 31, 2009 12:17 pm

Post by semioldguy »

In Mastin's case a Vig-kill is way better than a lynch because a lynch doesn't really provide us with much information to look back on and there isn't really a solid case on him other than not liking his playstyle or doing things that he always does (which leads to a lynch providing very little info).
I'm such a good lover because I practice a lot on my own.
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Post Post #402 (ISO) » Fri Jul 31, 2009 1:32 pm

Post by zwetschenwasser »

semioldguy wrote:I'd be surprised if zwetschenwasser was killed on night one by scum. He often isn't because he isn't extremely difficult to get a mislynch on in the event that he is town.
It has been getting more difficult to do so, however.
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Post Post #403 (ISO) » Fri Jul 31, 2009 2:27 pm

Post by ryan2754 »

Replacing in.

Hi all!
Will hopefully get to a post recapping my take on the game this weekend. It will happen either tonight or Sunday night, as Saturday night is my buddies' wedding.

-Ryan
Show
Town: 3-4*
Scum: 2-1
SK: 0-1
Unlynched.
"Noone can deny that the Ryan, from now on known as "Bullseye", accomplished an amazing feat. Nightkilling 2 mafia roles on the first 2 nights. He deserves to win." - Alexhans, Mini 829, Town Loss
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Post Post #404 (ISO) » Fri Jul 31, 2009 3:09 pm

Post by Drench »

Sarag wrote:
Drench wrote:I think vigging both Mastin and DN at this stage would be better then lynching them.
Not sure how exactly we should go about doing said vigging as of yet
, though, but they should be vigged.
You seriously think we have enough to go on to use up 3 nights worth of actions and gain two insanities and blood? Are you planning on killing one of them yourself?
Note the bolded part and read next time. I have no idea how we should go about it, but I think lynching them, especially Mastin, is a bad idea. Policy lynch =/= good lynch.
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Post Post #405 (ISO) » Fri Jul 31, 2009 6:05 pm

Post by DeathNote »

dramonic wrote:I think I know what Zyke means. It is highly likely that Mastin or DN are scum, but not both and there really is no way to know which one is right now.
Well by reading this that means that I was right to vote Mastin in the fist place since I know that I am not scum.

BTW if we are worried that Zwet will be killed, then I can res him so that we can be sure he gets the grave robbing done. The only problem is the insanity will go up even more.
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Post Post #406 (ISO) » Fri Jul 31, 2009 11:02 pm

Post by semioldguy »

Mod:
(and everyone else) I will be V/LA from August 2nd until August 8th.

I will have my laptop with me, but may not be able to post while I am away.
I'm such a good lover because I practice a lot on my own.
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Post Post #407 (ISO) » Sat Aug 01, 2009 1:47 am

Post by Nyx »

Like the mod mentioned I'll be
V/LA
3th till 10th of August. Packing bags and preparing to leave hopefully still have some time to post because I might leave earlier.
[i]"I know nothing, I didn't see anything, I wasn't there,
and if I was there, I was asleep. "[/i]
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Post Post #408 (ISO) » Sat Aug 01, 2009 3:41 am

Post by Percy »

Sajin replaces itacv2.

V/LA's noted and appreciated.
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Post Post #409 (ISO) » Sat Aug 01, 2009 4:16 am

Post by Seraphim »

Back and reading up.
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Post Post #410 (ISO) » Sat Aug 01, 2009 6:33 am

Post by chenhsi »

Mastin, get over here and answer our
questions
demands, instead of posting in MD and saying that you lurk.
I lost the game.
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Post Post #411 (ISO) » Sat Aug 01, 2009 6:41 am

Post by zwetschenwasser »

So it's agreed that I'm robbing?
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Post Post #412 (ISO) » Sat Aug 01, 2009 6:46 am

Post by Sajin »

Zwett I think you have to target a player in order to rob the grave. So unless you know who is going to die its going to be a waste of an acion, yes? Correct me if I am wrong I am still reading up on the rules.

Also I heard no noise. I would love to see that updated.
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Post Post #413 (ISO) » Sat Aug 01, 2009 8:02 am

Post by nhammen »

Night0 noise-claims:

Ward:
Kise (targeted dramonic)
Tuberkulos (targeted xxFabianxx)

Noise and no Ward:
arelian
dramonic (Kise claims to have warded him)
Drench
Exalt (DeathNote claims to have used a Resuscitation Kit on him)
Mastin
xxFabianxx (Tuberkulos claims to have warded him)
zwetschenwasser

No Noise:
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Datadanne
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nhammen wrote: Mastin -- Mastin, Tuberkulos, sideney, EriktheRed, Magua, ZykeZero, Nyx, Cephrir, Seraphim, jasonT1981, DeathNote
DeathNote -- nhammen, dramonic, Tuberkulos, DeathNote, Datadanne, EriktheRed

...

on both wagons -- Tuberkulos, EriktheRed, DeathNote
Now that I think about it, (and now that others have mentioned the idea) doesn't the fact that there are very few people on both wagons imply that one of these two is scum?

unvote

Sarag wrote:
nhammen 296 wrote:In Texas Justice, all members of the town have a 1-shot vig. It has been discovered that there is a breaking strategy in Texas Justice: If a list is made with all of the players in a random order, and everyone vigs the person below them on the list on the same night, then town wins unless the scum happen to be next to each other on the list.
Even if the odds were still good in this game, it wouldn't work because of this:
Percy wrote:
Chaos
- If
every living player
is Bloody at any time, all Investigators gain the Psychopathy insanity, and the Day phase no longer occurs. For this state to be triggered, there must be at least three more Investigators than Cultists remaining.
Hmmm... so it wouldn't work unless there were less than 3 scum left.
Sajin wrote:Zwett I think you have to target a player in order to rob the grave. So unless you know who is going to die its going to be a waste of an acion, yes? Correct me if I am wrong I am still reading up on the rules.
He can rob the grave of the person that was lynched.
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Post Post #414 (ISO) » Sat Aug 01, 2009 8:06 am

Post by nhammen »

Yes, everyone has noise and ward claimed, and there are 4 unexplained noises heard (ie, they were fetish targets). This seems somewhat low. I would expect around 6 or 7 scum. Where are the other 2 or 3 noises? Did the scum happen to target the warders? Or the wardees? This is unlikely. I am inching back to the vote deathnote idea.
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Post Post #415 (ISO) » Sat Aug 01, 2009 8:22 am

Post by chenhsi »

That is an interesting point.

Oh,
Mod: OP should say that Pim replaced semioldguy and zwet replaced Santos and Tuberkulos replaced zwet and arelian replaced Sajin/AshMC


Wait, zwet replaced out then replaced in?
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Post Post #416 (ISO) » Sat Aug 01, 2009 9:00 am

Post by Datadanne »

For the third (?) time, I didnt ward anyone. -.-
Show
Acheivements:

- Won 400000$ in Mafia Deal or no deal.
- Killed 3 mafia members in his first 3 vig nights.
- Reserved
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Post Post #417 (ISO) » Sat Aug 01, 2009 9:28 am

Post by chenhsi »

Datadanne wrote:For the third (?) time, I didnt ward anyone. -.-
We didn't say that you did. Why do you feel that you have to emphasize this point?
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Post Post #418 (ISO) » Sat Aug 01, 2009 9:39 am

Post by EriktheRed »

Sajin wrote:Zwett I think you have to target a player in order to rob the grave. So unless you know who is going to die its going to be a waste of an acion, yes? Correct me if I am wrong I am still reading up on the rules.
We're talking about the lynch, not the NK. Zwet will know who that is when we go into night. But this brings up an interesting point: we're going to need more than one person robbing graves each night, unless we get lucky with the resuscitation.
Chenhsi wrote:Wait, zwet replaced out then replaced in?
I believe he never picked up his role PM the first time, so I don't think there's a problem.
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Post Post #419 (ISO) » Sat Aug 01, 2009 9:39 am

Post by EriktheRed »

EBWOP: Didn't notice nhammen beat me to that first point. Oops.
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Post Post #420 (ISO) » Sat Aug 01, 2009 9:47 am

Post by Sajin »

nhammen wrote:Yes, everyone has noise and ward claimed, and there are 4 unexplained noises heard (ie, they were fetish targets). This seems somewhat low. I would expect around 6 or 7 scum. Where are the other 2 or 3 noises? Did the scum happen to target the warders? Or the wardees? This is unlikely. I am inching back to the vote deathnote idea.
1-Targeting of warders wardees

2- Scum equiping items. They can perform an extra action when they submit names for the ritual. They have a motivation to find murderers and will likely want someone able to search for them. Med kits along same lines.


EriktheRed wrote:
Sajin wrote:Zwett I think you have to target a player in order to rob the grave. So unless you know who is going to die its going to be a waste of an acion, yes? Correct me if I am wrong I am still reading up on the rules.
We're talking about the lynch, not the NK. Zwet will know who that is when we go into night. But this brings up an interesting point: we're going to need more than one person robbing graves each night, unless we get lucky with the resuscitation.
Chenhsi wrote:Wait, zwet replaced out then replaced in?
I believe he never picked up his role PM the first time, so I don't think there's a problem.
DeathNote wrote:
dramonic wrote:I think I know what Zyke means. It is highly likely that Mastin or DN are scum, but not both and there really is no way to know which one is right now.
Well by reading this that means that I was right to vote Mastin in the fist place since I know that I am not scum.

BTW if we are worried that Zwet will be killed, then I can res him so that we can be sure he gets the grave robbing done. The only problem is the insanity will go up even more.
There is an order to the actions as posted in the first post. Rob grave occurs before both the murder and ritual resolution steps. Therefore we only need 1 robber. I just did not realize lynches were no reveal earlier.
"Against logic there is no armor like ignorance."
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Post Post #421 (ISO) » Sat Aug 01, 2009 9:52 am

Post by EriktheRed »

Sajin wrote:There is an order to the actions as posted in the first post. Rob grave occurs before both the murder and ritual resolution steps. Therefore we only need 1 robber. I just did not realize lynches were no reveal earlier.
While this is true, we'll still need more than one, aside from tonight. One for tomorrow's lynch, one for tonight's NK, and another one for each potential murder. We rob the grave the night after they die, not the same night.
-- Erik
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Post Post #422 (ISO) » Sat Aug 01, 2009 9:58 am

Post by Sajin »

I am just saying we don't need to worry about the assigned robber dieing.
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Post Post #423 (ISO) » Sat Aug 01, 2009 10:17 am

Post by EriktheRed »

Sajin wrote:I am just saying we don't need to worry about the assigned robber dieing.
Oh. Yes, I agree, one robber per corpse. I completely missed that, sorry. I need a nap. :roll:
-- Erik
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Post Post #424 (ISO) » Sat Aug 01, 2009 10:46 am

Post by zwetschenwasser »

chenhsi wrote:That is an interesting point.

Oh,
Mod: OP should say that Pim replaced semioldguy and zwet replaced Santos and Tuberkulos replaced zwet and arelian replaced Sajin/AshMC


Wait, zwet replaced out then replaced in?
I was force-replaced due to my V/LA, so I replaced back in.
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