/in-Vitational Game 5, Simon Mafia 2: Game Over before 832


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Post Post #150 (ISO) » Tue Aug 18, 2009 5:36 am

Post by forbiddanlight »

I would've preferred if we had a consensus on this first, but whatever.

I would suggest that no other bellhop claims unless we have decided that that'd be a good idea (I think it isn't).
If I hadn't done it, someone else would have. I debated this before doing it. I decided that there was more advantage to actually just doing it than waiting for someone else too.
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Post Post #151 (ISO) » Tue Aug 18, 2009 6:00 am

Post by Goatrevolt »

I need to go back to work, but it would be a good idea to analyze forbiddan's reactions to the ideas of claiming to see if it makes sense from a town-bellhop point of view. I'll do it later if nobody wants to step up and handle it in the meantime.
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Post Post #152 (ISO) » Tue Aug 18, 2009 6:09 am

Post by forbiddanlight »

I need to go back to work, but it would be a good idea to analyze forbiddan's reactions to the ideas of claiming to see if it makes sense from a town-bellhop point of view. I'll do it later if nobody wants to step up and handle it in the meantime.
I agree wholeheartedly. Though I have a feeling that at best I'll look neutral given the stuff about how a scum bellhop doesn't necessarily exist. I was more attempting to play devil's advocate there.
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Post Post #153 (ISO) » Tue Aug 18, 2009 6:20 am

Post by Lord Gurgi »

Maybe it's me, but I don't think we can do anything with a bellhop claim unless we know FL's colour. Unless anyone has any objections, I'd like to lock whatever floor she's on.

FL: You know if you click the quote button you'll get the name included. It's much easier than copy-pasting.

LF is giving me a bad feeling. I wonder why DDD is lurking.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #154 (ISO) » Tue Aug 18, 2009 6:24 am

Post by forbiddanlight »

LG wrote:
FL: You know if you click the quote button you'll get the name included. It's much easier than copy-pasting.
It makes multi quoting harder though. And picking out excerpts of posts.

Also, since I did claim this far, my color is...Green.
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Post Post #155 (ISO) » Tue Aug 18, 2009 6:25 am

Post by forbiddanlight »

LG wrote:
FL: You know if you click the quote button you'll get the name included. It's much easier than copy-pasting.
EBWOP: Also, I use quote selected usually. Which doesn't provide the name.

I don't usually go into a full advanced post, just post with quick reply.
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Post Post #156 (ISO) » Tue Aug 18, 2009 6:34 am

Post by TDC »

Lock: Green


Do we all agree that if there's an unclaimed town bellhop, he needs to move fl to green?
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Post Post #157 (ISO) » Tue Aug 18, 2009 6:38 am

Post by Lord Gurgi »

This is the part where I want to know who's on what floor. It makes motivations a lot more clear.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #158 (ISO) » Tue Aug 18, 2009 6:42 am

Post by TDC »

I guess it boils down to how many power roles we have (who are not on green themselves).
The more, the better it is to know who's where so they don't waste their actions.
If we don't have any, it's better to keep it hidden.
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Post Post #159 (ISO) » Tue Aug 18, 2009 6:48 am

Post by Lord Gurgi »

So all we need to do is be psychic.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #160 (ISO) » Tue Aug 18, 2009 6:48 am

Post by TDC »

Pretty much.
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Post Post #161 (ISO) » Tue Aug 18, 2009 6:50 am

Post by TDC »

What motivations do you mean anyway?

Anything that happened so far in particular that you would treat differently if anyone would be revealed to be green/non-green?
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Post Post #162 (ISO) » Tue Aug 18, 2009 6:57 am

Post by Lord Gurgi »

You, for one, considering how you seemed to be edging against this, but jumped on without hesitation when it came out.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #163 (ISO) » Tue Aug 18, 2009 6:59 am

Post by TDC »

Edging against what?
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Post Post #164 (ISO) » Tue Aug 18, 2009 7:16 am

Post by Lord Gurgi »

The colour-claim, the bellhop claim, etc.
(11:26:07 PM) thesheamuffin: I'm counting gurgi because I would probably make out with him if I were drunk enough
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Post Post #165 (ISO) » Tue Aug 18, 2009 7:19 am

Post by TDC »

I changed my mind about the bellhop claim before fl actually claimed, so not sure what you mean, can you specify?

I'm still not really in favour of a colour claim.
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Post Post #166 (ISO) » Tue Aug 18, 2009 7:32 am

Post by LlamaFluff »

I still dont see the point of color claiming. We lock green, and its protecting anyone else on green as well. Scum dont know who is on green, so we still random protect a few people. FL just moves town looking players to green, even if she is scum its a forced move. If she gets moved off green, then there is a scum BH.

Now that we have done enough setup work, scumhunting maybe?

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Post Post #167 (ISO) » Tue Aug 18, 2009 7:52 am

Post by SpyreX »

Color me confused at the series of events that just happened.

However, looking at FL unless she's playing games within games I'm willing to go with this being a town maneuver.

Lock: Green


@LLama:

What would have, up to this point, stopped you from scumhunting? You've mentioned this more than once now and when combined with the slippy-slide of setup speculation I'm not thrilled.
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Post Post #168 (ISO) » Tue Aug 18, 2009 8:52 am

Post by LlamaFluff »

SpyreX wrote:What would have, up to this point, stopped you from scumhunting? You've mentioned this more than once now and when combined with the slippy-slide of setup speculation I'm not thrilled.
When all that is going on is speculation, there really arent any real good scum tells unless you want to pull the "anyone who disagrees with me is scum" thing. The best tells you can put on someone right now are really lurking (athough I still say that speculation instead of scumhunting is a bit of a tell).
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Post Post #169 (ISO) » Tue Aug 18, 2009 9:02 am

Post by forbiddanlight »

Oh yeah, not a bad idea to
Lock:Green


Also, I'd like to ask Llama why he didn't try to take a bigger part in getting people off setup speculation. You were more "No...stop" with a bored look on your face as far as I can tell.
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Post Post #170 (ISO) » Tue Aug 18, 2009 9:05 am

Post by petroleumjelly »

An all-encompassing voice permeates -- in a bored "wah-wah-wah" fashion, as if he were a "Peanuts" parent -- through the very atmosphere of the room:

"As a technical note, any player who has the ability to be a Bellhop -- not a terribly complicated profession, I might add -- gets to choose who they move and to what colored Floor each night. In addition, they may have it arranged to have their own Floor changed. I will have this added to West Wall when none of you are paying attention...

"Oh, and the vending machine on the Eighth Floor only takes exact change. Yes, I'm talking to you, Gerrard. Just stop trying to buy that honey bun already and go with the sun chips."
"Logic? I call that flapdoodle."
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Post Post #171 (ISO) » Tue Aug 18, 2009 9:36 am

Post by SpyreX »

If that is the case (and I doubt it) have you not setup a scenario where scumhunting can not happen?

If setup-speculation = no ability to look for scum then how, exactly, is one going to START looking for scum?
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Post Post #172 (ISO) » Tue Aug 18, 2009 9:45 am

Post by ZazieR »

Prodded.
RL issues have kept me from posting in some games. Will post tomorrow though.
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Post Post #173 (ISO) » Tue Aug 18, 2009 9:55 am

Post by LlamaFluff »

forbiddanlight wrote:Also, I'd like to ask Llama why he didn't try to take a bigger part in getting people off setup speculation. You were more "No...stop" with a bored look on your face as far as I can tell.
The only effective way to stop setup speculation is to show that it hurts the town. I dont see it hurting the town much if at all in this situation, and the only alternative was to push my speculation as better, which means im going to start losing interest in the game.
SpyreX wrote:If that is the case (and I doubt it) have you not setup a scenario where scumhunting can not happen?
I dont play open games (I think ive played one non newbie open that was not a pure vanilla game, and that was over a year ago). People basically refused to scumhunt during the speculation phase. I made a vote, and it got ignored ENTIRELY, it was kind of disheartening really. I cant scumhunt by myself, there is no back and forths, there are no other opinions.
If setup-speculation = no ability to look for scum then how, exactly, is one going to START looking for scum?
Same way every game starts. Random stage, calling a slightly scummy move more serious then it is, and playing from there. We basically are a week into the game with not having done anything along the lines of looking for who is scummy. Its not what I signed up for.
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Post Post #174 (ISO) » Tue Aug 18, 2009 10:51 am

Post by SpyreX »

But, we have. Or have been.

My vote on you isn't an accident or pressure. Its a for mad reals vote.

However, how's this for some discussion: I'd probably without much hand-wringing also be down to lynch Battousai.

Further, if he WAS scum, I would be all ready to lynch someone else. Guess who?
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